本文整理汇总了C++中nsHTMLReflowMetrics::UnionOverflowAreasWithDesiredBounds方法的典型用法代码示例。如果您正苦于以下问题:C++ nsHTMLReflowMetrics::UnionOverflowAreasWithDesiredBounds方法的具体用法?C++ nsHTMLReflowMetrics::UnionOverflowAreasWithDesiredBounds怎么用?C++ nsHTMLReflowMetrics::UnionOverflowAreasWithDesiredBounds使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类nsHTMLReflowMetrics
的用法示例。
在下文中一共展示了nsHTMLReflowMetrics::UnionOverflowAreasWithDesiredBounds方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: availSize
NS_IMETHODIMP
nsFirstLetterFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aMetrics,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aReflowStatus)
{
DO_GLOBAL_REFLOW_COUNT("nsFirstLetterFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aReflowStatus);
nsresult rv = NS_OK;
// Grab overflow list
DrainOverflowFrames(aPresContext);
nsIFrame* kid = mFrames.FirstChild();
// Setup reflow state for our child
nsSize availSize(aReflowState.availableWidth, aReflowState.availableHeight);
const nsMargin& bp = aReflowState.mComputedBorderPadding;
nscoord lr = bp.left + bp.right;
nscoord tb = bp.top + bp.bottom;
NS_ASSERTION(availSize.width != NS_UNCONSTRAINEDSIZE,
"should no longer use unconstrained widths");
availSize.width -= lr;
if (NS_UNCONSTRAINEDSIZE != availSize.height) {
availSize.height -= tb;
}
// Reflow the child
if (!aReflowState.mLineLayout) {
// When there is no lineLayout provided, we provide our own. The
// only time that the first-letter-frame is not reflowing in a
// line context is when its floating.
nsHTMLReflowState rs(aPresContext, aReflowState, kid, availSize);
nsLineLayout ll(aPresContext, nullptr, &aReflowState, nullptr);
// For unicode-bidi: plaintext, we need to get the direction of the line
// from the resolved paragraph level of the child, not the block frame,
// because the block frame could be split by hard line breaks into
// multiple paragraphs with different base direction
PRUint8 direction;
nsIFrame* containerFrame = ll.GetLineContainerFrame();
if (containerFrame->GetStyleTextReset()->mUnicodeBidi &
NS_STYLE_UNICODE_BIDI_PLAINTEXT) {
FramePropertyTable *propTable = aPresContext->PropertyTable();
direction = NS_PTR_TO_INT32(propTable->Get(kid, BaseLevelProperty())) & 1;
} else {
direction = containerFrame->GetStyleVisibility()->mDirection;
}
ll.BeginLineReflow(bp.left, bp.top, availSize.width, NS_UNCONSTRAINEDSIZE,
false, true, direction);
rs.mLineLayout = ≪
ll.SetInFirstLetter(true);
ll.SetFirstLetterStyleOK(true);
kid->WillReflow(aPresContext);
kid->Reflow(aPresContext, aMetrics, rs, aReflowStatus);
ll.EndLineReflow();
ll.SetInFirstLetter(false);
// In the floating first-letter case, we need to set this ourselves;
// nsLineLayout::BeginSpan will set it in the other case
mBaseline = aMetrics.ascent;
}
else {
// Pretend we are a span and reflow the child frame
nsLineLayout* ll = aReflowState.mLineLayout;
bool pushedFrame;
ll->SetInFirstLetter(
mStyleContext->GetPseudo() == nsCSSPseudoElements::firstLetter);
ll->BeginSpan(this, &aReflowState, bp.left, availSize.width, &mBaseline);
ll->ReflowFrame(kid, aReflowStatus, &aMetrics, pushedFrame);
ll->EndSpan(this);
ll->SetInFirstLetter(false);
}
// Place and size the child and update the output metrics
kid->SetRect(nsRect(bp.left, bp.top, aMetrics.width, aMetrics.height));
kid->FinishAndStoreOverflow(&aMetrics);
kid->DidReflow(aPresContext, nullptr, NS_FRAME_REFLOW_FINISHED);
aMetrics.width += lr;
aMetrics.height += tb;
aMetrics.ascent += bp.top;
// Ensure that the overflow rect contains the child textframe's overflow rect.
// Note that if this is floating, the overline/underline drawable area is in
// the overflow rect of the child textframe.
aMetrics.UnionOverflowAreasWithDesiredBounds();
ConsiderChildOverflow(aMetrics.mOverflowAreas, kid);
if (!NS_INLINE_IS_BREAK_BEFORE(aReflowStatus)) {
// Create a continuation or remove existing continuations based on
// the reflow completion status.
if (NS_FRAME_IS_COMPLETE(aReflowStatus)) {
if (aReflowState.mLineLayout) {
aReflowState.mLineLayout->SetFirstLetterStyleOK(false);
}
nsIFrame* kidNextInFlow = kid->GetNextInFlow();
//.........这里部分代码省略.........
示例2: contentRect
//.........这里部分代码省略.........
}
child = nullptr;
break;
}
}
if (PresContext()->HasPendingInterrupt()) {
// Stop the loop now while |child| still points to the frame that bailed
// out. We could keep going here and condition a bunch of the code in
// this loop on whether there's an interrupt, or even just keep going and
// trying to reflow the blocks (even though we know they'll interrupt
// right after their first line), but stopping now is conceptually the
// simplest (and probably fastest) thing.
break;
}
// Advance to the next column
child = child->GetNextSibling();
if (child) {
childOrigin.I(wm) += aConfig.mColISize + aConfig.mColGap;
#ifdef DEBUG_roc
printf("*** NEXT CHILD ORIGIN.icoord = %d\n", childOrigin.I(wm));
#endif
}
}
if (PresContext()->CheckForInterrupt(this) &&
(GetStateBits() & NS_FRAME_IS_DIRTY)) {
// Mark all our kids starting with |child| dirty
// Note that this is a CheckForInterrupt call, not a HasPendingInterrupt,
// because we might have interrupted while reflowing |child|, and since
// we're about to add a dirty bit to |child| we need to make sure that
// |this| is scheduled to have dirty bits marked on it and its ancestors.
// Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll
// bail out immediately, since it'll already have a dirty bit.
for (; child; child = child->GetNextSibling()) {
child->AddStateBits(NS_FRAME_IS_DIRTY);
}
}
aColData.mMaxBSize = contentBEnd;
LogicalSize contentSize = LogicalSize(wm, contentRect.Size());
contentSize.BSize(wm) = std::max(contentSize.BSize(wm), contentBEnd);
mLastFrameStatus = aStatus;
// Apply computed and min/max values
if (aConfig.mComputedBSize != NS_INTRINSICSIZE) {
if (aReflowState.AvailableBSize() != NS_INTRINSICSIZE) {
contentSize.BSize(wm) = std::min(contentSize.BSize(wm),
aConfig.mComputedBSize);
} else {
contentSize.BSize(wm) = aConfig.mComputedBSize;
}
} else {
// We add the "consumed" block-size back in so that we're applying
// constraints to the correct bSize value, then subtract it again
// after we've finished with the min/max calculation. This prevents us from
// having a last continuation that is smaller than the min bSize. but which
// has prev-in-flows, trigger a larger bSize than actually required.
contentSize.BSize(wm) =
aReflowState.ApplyMinMaxBSize(contentSize.BSize(wm),
aConfig.mConsumedBSize);
}
if (aReflowState.ComputedISize() != NS_INTRINSICSIZE) {
contentSize.ISize(wm) = aReflowState.ComputedISize();
} else {
contentSize.ISize(wm) =
aReflowState.ApplyMinMaxISize(contentSize.ISize(wm));
}
contentSize.ISize(wm) += borderPadding.IStartEnd(wm);
contentSize.BSize(wm) += borderPadding.BStartEnd(wm);
aDesiredSize.SetSize(wm, contentSize);
aDesiredSize.mOverflowAreas = overflowRects;
aDesiredSize.UnionOverflowAreasWithDesiredBounds();
// In vertical-rl mode, make a second pass if necessary to reposition the
// columns with the correct container width. (In other writing modes,
// correct containerSize was not required for column positioning so we don't
// need this fixup.)
if (wm.IsVerticalRL() && containerSize.width != contentSize.Width(wm)) {
const nsSize finalContainerSize = aDesiredSize.PhysicalSize();
for (nsIFrame* child : mFrames) {
// Get the logical position as set previously using a provisional or
// dummy containerSize, and reset with the correct container size.
child->SetPosition(wm, child->GetLogicalPosition(wm, containerSize),
finalContainerSize);
}
}
#ifdef DEBUG_roc
printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
&& !NS_FRAME_IS_TRUNCATED(aStatus));
#endif
return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
&& !NS_FRAME_IS_TRUNCATED(aStatus);
}