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C++ nglPath::GetChildren方法代码示例

本文整理汇总了C++中nglPath::GetChildren方法的典型用法代码示例。如果您正苦于以下问题:C++ nglPath::GetChildren方法的具体用法?C++ nglPath::GetChildren怎么用?C++ nglPath::GetChildren使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在nglPath的用法示例。


在下文中一共展示了nglPath::GetChildren方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: name

nuiSpriteDef::nuiSpriteDef(const nglPath& rSpriteDefPath)
{
  Init();
  nglString name(rSpriteDefPath.GetNodeName());
  SetObjectName(name);
  std::map<nglString, nuiSpriteDef*>::const_iterator it = mSpriteMap.find(name);
  if (it != mSpriteMap.end())
    it->second->Release();

  mSpriteMap[name] = this;

  {
    std::list<nglPath> children;
    rSpriteDefPath.GetChildren(&children);
    std::list<nglPath>::const_iterator it = children.begin();
    std::list<nglPath>::const_iterator end = children.end();
    for (; it != end; it++)
    {
      nuiSpriteAnimation* pAnim = new nuiSpriteAnimation(*it);
      if (pAnim->GetFrameCount())
        AddAnimation(pAnim);
      else
        delete pAnim;
    }
  }
}
开发者ID:jbl2024,项目名称:nui3,代码行数:26,代码来源:nuiSpriteView.cpp

示例2: LoadLanguages

bool nuiTranslator::LoadLanguages(const nglPath& rLanguageFilesFolder)
{
  mFiles.clear();
  
  std::list<nglPath> Children;
  rLanguageFilesFolder.GetChildren(&Children);
  
  std::list<nglPath>::iterator it = Children.begin();
  std::list<nglPath>::iterator end = Children.end();
  
  while (it != end)
  {
    const nglPath& rPath(*it);
    NGL_OUT(_T("Localization file: %ls\n"), rPath.GetChars());
    if (rPath.GetExtension() == _T("loc"))
    {
      nglPath p(rPath.GetNodeName());
      nglString n(p.GetRemovedExtension());
      mFiles[n] = rPath;
    }
    
    ++it;
  }
  
  return mFiles.empty();
}
开发者ID:YetToCome,项目名称:nui3,代码行数:26,代码来源:nuiTranslator.cpp

示例3: CopyDirectory

bool ProjectGenerator::CopyDirectory(const nglPath& targetPath, const nglPath& srcpath)
{
  // create folder
  if (!targetPath.Create())
  {
    nglString msg;
    msg.Format(_T("creating target folder '%ls'"), targetPath.GetChars());
    return MsgError(msg);
  }
  
  
  std::list<nglPath> children;
  srcpath.GetChildren(&children);
  std::list<nglPath>::iterator it;
  for (it = children.begin(); it != children.end(); ++it)
  {
    const nglPath& srcpath = *it;
    
    if (!srcpath.IsLeaf())
      continue;
    
    nglPath dstpath = targetPath;
    dstpath += srcpath.GetNodeName();
    
    nglString contents;
    
    nglIStream* piFile = srcpath.OpenRead();
    if (!piFile)
    {
      nglString msg;
      msg.Format(_T("opening for reading input file '%ls'"), srcpath.GetChars());
      return MsgError(msg);
    }
    
    nglOStream* poFile = dstpath.OpenWrite(false);
    if (!poFile)
    {
      nglString msg;
      msg.Format(_T("opening for writing output file '%ls'"), dstpath.GetChars());
      return MsgError(msg);
    }
    
    piFile->PipeTo(*poFile);
    delete poFile;
    delete piFile;
    
    NGL_OUT(_T("nui project generator : created file '%ls'\n"), dstpath.GetChars());
  }
  
  return true;
}
开发者ID:JamesLinus,项目名称:nui3,代码行数:51,代码来源:ProjectGenerator.cpp

示例4: DumpIncluder

void Generator::DumpIncluder(const nglPath& rootSource, const nglPath& pngSource,const nglPath& codeSource, const nglPath& HincluderPath, const nglPath& CPPincluderPath, nglString& HincluderStr, nglString& CPPincluderStr)
{
  std::list<nglPath> children;
  std::list<nglPath>::iterator it;
  
  pngSource.GetChildren(&children);
  
  for (it = children.begin(); it != children.end(); ++it)
  {
    nglPath child = *it;
    
    if (!child.IsLeaf())
    {
      // recurs.
      DumpIncluder(rootSource, child, codeSource, HincluderPath, CPPincluderPath, HincluderStr, CPPincluderStr);
      continue;
    }
    
    if (child.GetExtension().Compare(_T("png"), false))
      continue;
    
    nglString node = child.GetPathName();
    node.DeleteLeft(rootSource.GetPathName().GetLength()+1);
    node.DeleteRight(nglPath(node).GetExtension().GetLength() +1);
    
    nglPath HdestPath = codeSource + nglPath(node);
    nglPath CPPdestPath = codeSource + nglPath(node);
    HdestPath = nglPath(HdestPath.GetPathName() + _T(".h"));
    CPPdestPath = nglPath(CPPdestPath.GetPathName() + _T(".cpp"));
    
    HdestPath.MakeRelativeTo(HincluderPath.GetParent());
    CPPdestPath.MakeRelativeTo(CPPincluderPath.GetParent());
    
    nglString tmp;
    tmp.Format(_T("#include \"%ls\"\n"), HdestPath.GetChars());
    HincluderStr.Append(tmp);
    tmp.Format(_T("#include \"%ls\"\n"), CPPdestPath.GetChars());
    CPPincluderStr.Append(tmp);
  }
  
}
开发者ID:JamesLinus,项目名称:nui3,代码行数:41,代码来源:Generator.cpp

示例5: ParsePngFiles

void Generator::ParsePngFiles(const nglPath& rootSource, const nglPath& pngSource, const nglPath& codeSource)
{
  std::list<nglPath> children;
  pngSource.GetChildren(&children);
  
  std::list<nglPath>::iterator it;
  for (it = children.begin(); it != children.end(); ++it)
  {
    const nglPath& child = *it;
    
    if (!child.IsLeaf())
    {
      // recurs.
      ParsePngFiles(rootSource, child, codeSource);
      continue;
    }
    
    if (child.GetExtension().Compare(_T("png"), false))
      continue;
    
    nglString node = child.GetPathName();
    node.DeleteLeft(rootSource.GetPathName().GetLength()+1);
    node.DeleteRight(nglPath(node).GetExtension().GetLength() +1);
    
    nglPath destPath = codeSource + nglPath(node);
    
    NGL_OUT(_T("path '%ls', node '%ls' => destPath '%ls'\n"), child.GetChars(), node.GetChars(), destPath.GetChars());
    
    nglPath destDir = destPath.GetParent();
    if (!destDir.Exists())
      destDir.Create(true);
    
    // and call the generator tool to create .cpp and .h files
    nglString cmd;
    nglString space(_T(" "));
    cmd.Append(mTool).Append(_T(" ")).Append(child.GetChars()).Append(_T(" ")).Append(destPath.GetChars());
    NGL_OUT(_T("command : %ls\n"), cmd.GetChars());
    system(cmd.GetStdString().c_str());
  }
  
}
开发者ID:JamesLinus,项目名称:nui3,代码行数:41,代码来源:Generator.cpp

示例6: PopulateFiles

// nuiList path management helper:
bool nuiList::PopulateFiles(const nglPath& rPath)
{
  list<nglPath> FileList;

  rPath.GetChildren(&FileList);

  list<nglPath>::iterator it;
  list<nglPath>::iterator end = FileList.end();

  for (it = FileList.begin(); it != end; ++it)
  {
    if ((*it).IsLeaf())
    {
      nuiLabel* pLabel = new nuiLabel((*it).GetNodeName());
      pLabel->SetProperty(_T("Path"),(*it).GetAbsolutePath().GetPathName());
      AddChild(pLabel);
    }
  }

  return true;
}
开发者ID:jpastuszek,项目名称:nui3,代码行数:22,代码来源:nuiList.cpp

示例7: Populate

bool nuiList::Populate(const nglPath& rPath, bool Files, bool Dirs)
{
  list<nglPath> FileList;

  rPath.GetChildren(&FileList);

  list<nglPath>::iterator it;
  list<nglPath>::iterator end = FileList.end();

  if (Dirs)
  {
    for (it = FileList.begin(); it != end; ++it)
    {
      if (!(*it).IsLeaf())
      {
        nuiLabel* pLabel = new nuiLabel(_T("[ ")+(*it).GetNodeName()+_T(" ]"));
        pLabel->SetProperty(_T("Path"),(*it).GetAbsolutePath().GetPathName());
        AddChild(pLabel);
      }
    }
  }

  if (Files)
  {
    for (it = FileList.begin(); it != end; ++it)
    {
      if ((*it).IsLeaf())
      {
        nuiLabel* pLabel = new nuiLabel((*it).GetNodeName());
        pLabel->SetProperty(_T("Path"),(*it).GetAbsolutePath().GetPathName());
        AddChild(pLabel);
      }
    }
  }

  SetProperty(_T("Path"),rPath.GetAbsolutePath().GetPathName());
  return true;
}
开发者ID:jpastuszek,项目名称:nui3,代码行数:38,代码来源:nuiList.cpp

示例8: GetAllImages

static void GetAllImages(std::vector<AtlasElem>& rElements, const nglPath& rPath, int32 MaxTextureSize, int32 ForceAtlasSize, bool AutoTrim)
{
  std::set<nglPath> childrenset;
  
  {
    std::list<nglPath> children;
    rPath.GetChildren(&children);

    std::list<nglPath>::iterator it = children.begin();
    std::list<nglPath>::iterator end = children.end();
    while (it != end)
    {
      const nglPath& p(*it);
      if (p.IsLeaf())
      {
        nglString path(p.GetRemovedExtension());
        if (nuiGetScaleFactor() > 1)
        {
          nglString ext(p.GetExtension());
          nglString res(path);
          res.Add(_T("@2x.")).Add(ext);
          nglPath pp = res;
          if (pp.Exists() && pp.IsLeaf()) // Does the retina version exists?
          {
            // Yes, add it instead of the normal version
            childrenset.insert(pp);
          }
          else
          {
            // No, add the normal version
            childrenset.insert(p);
          }
          
        }
        else if (path.GetRight(3) == _T("@2x"))
        {
          // Skip this retina texture as we are not on a retina device...
        }
        else
        {
          // Normal texture on non retina device
          childrenset.insert(p);
        }
      }
      else
      {
        // Descend the path:
        GetAllImages(rElements, *it, MaxTextureSize, ForceAtlasSize, AutoTrim);
      }

      ++it;
    }
  }

  // Now try to open the images:
  std::set<nglPath>::iterator it = childrenset.begin();
  std::set<nglPath>::iterator end = childrenset.end();
  while (it != end)
  {
    nglPath p(*it);

    nglImageInfo info;
    bool res = nglImage::GetImageInfo(info, p);
    
    // Try to load the image
    if (res && info.mWidth <= MaxTextureSize && info.mHeight <= MaxTextureSize)
    {
      nglImage* pImage = new nglImage(p);
      
      if (AutoTrim)
      {
        nglImagePixelFormat format = pImage->GetPixelFormat();
        
        if (format == eImagePixelRGBA ||
            format == eImagePixelAlpha ||
            format == eImagePixelLumA)
        {
          int32 x, y;
          nglImage* pTrimmed = pImage->Trim(x, y);
          
          if (1)
          {
            int32 ow, oh, nw, nh;
            ow = pImage->GetWidth();
            oh = pImage->GetHeight();
            nw = pTrimmed->GetWidth();
            nh = pTrimmed->GetHeight();
            float gain = (float)(ow*oh - nw*nh) / (float)(ow*oh);
            NGL_OUT(_T("Trim %s\n\t\t%d x %d -> %d x %d (%d pixels -> %2.2fpcf gained)\n"), p.GetChars(), ow, oh, nw, nh, ow*oh - nw*nh, 100.0 * gain);
          }
          
          delete pImage;
          pImage = pTrimmed;
        }
      }
      
      AtlasElem elem;
      elem.mPath = p;
      elem.mpImage = pImage;
      rElements.push_back(elem);
//.........这里部分代码省略.........
开发者ID:JamesLinus,项目名称:nui3,代码行数:101,代码来源:nuiTexture.cpp


注:本文中的nglPath::GetChildren方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。