本文整理汇总了C++中map_t类的典型用法代码示例。如果您正苦于以下问题:C++ map_t类的具体用法?C++ map_t怎么用?C++ map_t使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了map_t类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: map_unset
int map_unset(map_t map, void *key, void **olddata)
{
bucket_t *b, *prev;
int hash;
if (!map || !key)
return RETERROR(EINVAL, -1);
hash = map->hashf(map->size, key);
b = map->buckets[hash];
prev = 0;
while (b)
{
if (!map->compf(key, b->key))
{
if (prev)
prev->next = b->next;
else
map->buckets[hash] = b->next;
mem_init(olddata, b->data);
map_bucket_free(map, b);
return -- map->count;;
}
prev = b;
b = b->next;
}
return RETERROR(ERANGE, -1);
}
示例2: go
void go( bool construct )
{
typedef std::pair<std::string,int> key_t;
typedef std::map<key_t, int> map_t;
static map_t map;
key_t id = key_t( file, line );
map_t::iterator it = map.find( id );
if( construct )
{
compiled = ( it != map.end() );
if( !compiled )
{
static int list = 0;
list++;
map.insert( std::pair<key_t,int>( id, list) );
glNewList( list, GL_COMPILE );
}
}
else
{
int list = it->second;
if( !compiled )
{
glEndList();
//std::cout << "compiled list #" << list << std::endl;
}
//std::cout << "calling list #" << list << std::endl;
glCallList( list );
}
}
示例3: init
void init()
{
map_t::iterator it = gMap.find(mKey);
if (it == gMap.end()) {
throw std::runtime_error("uninitialized mongo_stream sink");
}
mObject = it->second;
}
示例4:
~constants()
{
#ifndef NDEBUG
for( map_t::const_iterator it = map.begin(); it != map.end(); ++it )
if( !used[ it->first ].as<bool>() )
fprintf( stdout, ( moon9::iostring() << "<moon9/play/constants.hpp> says: warning, unused constant '" << it->first << "'" << std::endl ).c_str() );
#endif
}
示例5: debug
std::string debug( const moon9::iostring &head = moon9::iostring(), const moon9::iostring &format12 = "\t\1=\2\n", const moon9::iostring &footer = moon9::iostring() ) //const
{
moon9::iostring body;
for( map_t::const_iterator it = map.begin(); it != map.end(); ++it )
body << moon9::iostring( format12, it->first, it->second );
return head + body + footer;
}
示例6: Exception
void ModuleNcurses::display(map_t const & map)
{
uint x;
if (werase(this->win) == ERR)
throw Exception(strerror(errno));
for (uint y = 0; y != map.size() ; ++y)
{
for (x = 0; x != map.size() ; ++x)
display_slot(x, y, map[y][x]);
}
if (wrefresh(this->win) == ERR)
throw Exception(strerror(errno));
}
示例7: check_and_add_output_file
static void check_and_add_output_file(Module* NewMod, const std::string& str)
{
typedef std::map<std::string, Module*> map_t;
static map_t files;
map_t::iterator i = files.find(str);
if (i != files.end()) {
Module* ThisMod = i->second;
error(Loc(), "Output file '%s' for module '%s' collides with previous module '%s'. See the -oq option",
str.c_str(), NewMod->toPrettyChars(), ThisMod->toPrettyChars());
fatal();
}
files.insert(std::make_pair(str, NewMod));
}
示例8: to
static std::uint32_t to(state_t &state, const map_t &map_val)
{
::lua_createtable(state, (int)map_val.size(), (int)map_val.size());
std::for_each(map_val.cbegin(), map_val.cend(),
[&state](const typename map_t::value_type &val)
{
convertion_t<typename map_t::key_type>::to(state, val.first);
convertion_t<typename map_t::mapped_type>::to(state, val.second);
::lua_settable(state, -3);
});
return map_val.size() == 0 ? 0 : 1;
}
示例9: lock
const char* name_t::map_string(const char* str, std::size_t hash) {
typedef std::unordered_map<std::size_t, const char*> map_t;
typedef std::lock_guard<std::mutex> lock_t;
static std::mutex sync_s;
lock_t lock(sync_s);
static adobe::unique_string_pool_t pool_s;
static map_t map_s;
map_t::const_iterator found(map_s.find(hash));
return found == map_s.end() ? map_s.emplace(hash, pool_s.add(str)).first->second
: found->second;
}
示例10: map_set
int map_set(map_t map, void *key, void *data, void **olddata)
{
bucket_t *b;
if (!map || !key)
return RETERROR(EINVAL, -1);
b = map_bucket_find(map, key);
if (b)
{
mem_init(olddata, b->data);
b->data = data;
}
else
{
int hash;
if (!map_resize(map, map->count + 1, 0))
return -1;
if (!(b = map_bucket_alloc(map, key, data)))
return -1;
hash = map->hashf(map->size, key);
b->next = map->buckets[hash];
map->buckets[hash] = b;
++ map->count;
}
return map->count;
}
示例11: glClear
void ModuleOpenGL::display(map_t const & map)
{
uint x;
uint y = 0;
glClear(GL_COLOR_BUFFER_BIT);
glViewport(0, 0, this->width, this->height);
xglBegin(GL_QUADS);
glColor3ub(51, 51, 51);
glVertex2d(-1,-1);
glVertex2d(-1,1);
glColor3ub(30, 30, 30);
glVertex2d(1,1);
glVertex2d(1,-1);
xglEnd();
for (std::vector<std::vector<slot_t> >::const_iterator it_y = map.begin(); it_y != map.end(); ++it_y)
{
x = 0;
for (std::vector<slot_t>::const_iterator it_x = (*it_y).begin(); it_x != (*it_y).end(); ++it_x)
{
display_slot(x, y, (*it_x));
++x;
}
++y;
}
xglFlush();
SDL_GL_SwapBuffers();
}
示例12: change
// change
std::pair<class map_t::const_iterator, bool>
change(const KEY_T& key, const PAY_T& pay) {
if (file_mode == READ_ONLY) {
throw std::runtime_error("Error: change called in RO mode");
}
// erase the old element
size_t num_erased = erase(key);
if (num_erased != 1) {
// erase failed
return std::pair<class map_t::const_iterator, bool>(map->end(), false);
} else {
// put in new
return map->emplace(key, pay);
}
}
示例13: insert
template <typename... IndexType> void insert(IndexType const&... ind) {
map_index_n.insert({{ind...}, size()});
// reorder the indices which are always given in the order of the indices tuple
map_t m;
int i = 0;
for (auto const& p : map_index_n) m.insert({p.first, i++});
std::swap(m, map_index_n);
}
示例14: runtime_error
// insert
std::pair<class map_t::const_iterator, bool>
emplace(const KEY_T& key, const PAY_T& pay) {
if (file_mode == READ_ONLY) {
throw std::runtime_error("Error: emplace called in RO mode");
}
return map->emplace(key, pay);
}
示例15: touch
/** Mark an element as recently used. */
void touch (const key_type& k)
{
auto found (map_.find(k));
assert(found != map_.end());
if (found != map_.end())
list_.splice(list_.begin(), list_, found->second);
}