本文整理汇总了C++中instance_icecrown_citadel::DoUpdateAchievementCriteria方法的典型用法代码示例。如果您正苦于以下问题:C++ instance_icecrown_citadel::DoUpdateAchievementCriteria方法的具体用法?C++ instance_icecrown_citadel::DoUpdateAchievementCriteria怎么用?C++ instance_icecrown_citadel::DoUpdateAchievementCriteria使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类instance_icecrown_citadel
的用法示例。
在下文中一共展示了instance_icecrown_citadel::DoUpdateAchievementCriteria方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: JustDied
void JustDied(Unit* /*pKiller*/) override
{
if (m_pInstance)
{
m_pInstance->SetData(TYPE_LADY_DEATHWHISPER, DONE);
// Find required NPC as achievement criteria
SummonsEntryList.clear();
GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_CULT_ADHERENT, 250.0f);
if (SummonsEntryList.empty())
m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);
SummonsEntryList.clear();
GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_CULT_FANATIC, 250.0f);
if (SummonsEntryList.empty())
m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);
SummonsEntryList.clear();
GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_REANIMATED_FANATIC, 250.0f);
if (SummonsEntryList.empty())
m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);
SummonsEntryList.clear();
GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_REANIMATED_ADHERENT, 250.0f);
if (SummonsEntryList.empty())
m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);
SummonsEntryList.clear();
GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_DEFORMED_FANATIC, 250.0f);
if (SummonsEntryList.empty())
m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);
m_pInstance->DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_ACHIEVEMENT_CREDIT);
}
DoScriptText(SAY_DEATH, m_creature);
}