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C++ instance_icecrown_citadel::DoUpdateAchievementCriteria方法代码示例

本文整理汇总了C++中instance_icecrown_citadel::DoUpdateAchievementCriteria方法的典型用法代码示例。如果您正苦于以下问题:C++ instance_icecrown_citadel::DoUpdateAchievementCriteria方法的具体用法?C++ instance_icecrown_citadel::DoUpdateAchievementCriteria怎么用?C++ instance_icecrown_citadel::DoUpdateAchievementCriteria使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在instance_icecrown_citadel的用法示例。


在下文中一共展示了instance_icecrown_citadel::DoUpdateAchievementCriteria方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: JustDied

    void JustDied(Unit* /*pKiller*/) override
    {
        if (m_pInstance)
        {
            m_pInstance->SetData(TYPE_LADY_DEATHWHISPER, DONE);

            // Find required NPC as achievement criteria
            SummonsEntryList.clear();
            GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_CULT_ADHERENT, 250.0f);
            if (SummonsEntryList.empty())
                m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);

            SummonsEntryList.clear();
            GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_CULT_FANATIC, 250.0f);
            if (SummonsEntryList.empty())
                m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);
            SummonsEntryList.clear();
            GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_REANIMATED_FANATIC, 250.0f);
            if (SummonsEntryList.empty())
                m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);

            SummonsEntryList.clear();
            GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_REANIMATED_ADHERENT, 250.0f);
            if (SummonsEntryList.empty())
                m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);

            SummonsEntryList.clear();
            GetCreatureListWithEntryInGrid(SummonsEntryList, m_creature, NPC_DEFORMED_FANATIC, 250.0f);
            if (SummonsEntryList.empty())
                m_pInstance->SetSpecialAchievementCriteria(ACHIEVE_FULL_HOUSE, false);

            m_pInstance->DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_ACHIEVEMENT_CREDIT);
        }

        DoScriptText(SAY_DEATH, m_creature);
    }
开发者ID:mynew4,项目名称:RustEmu-Core,代码行数:36,代码来源:boss_lady_deathwhisper.cpp


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