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C++ dng_pixel_buffer::Planes方法代码示例

本文整理汇总了C++中dng_pixel_buffer::Planes方法的典型用法代码示例。如果您正苦于以下问题:C++ dng_pixel_buffer::Planes方法的具体用法?C++ dng_pixel_buffer::Planes怎么用?C++ dng_pixel_buffer::Planes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在dng_pixel_buffer的用法示例。


在下文中一共展示了dng_pixel_buffer::Planes方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ProcessArea

void dng_opcode_MapTable::ProcessArea (dng_negative & /* negative */,
									   uint32 /* threadIndex */,
									   dng_pixel_buffer &buffer,
									   const dng_rect &dstArea,
									   const dng_rect & /* imageBounds */)
	{

	dng_rect overlap = fAreaSpec.Overlap (dstArea);

	if (overlap.NotEmpty ())
		{

		for (uint32 plane = fAreaSpec.Plane ();
			 plane < fAreaSpec.Plane () + fAreaSpec.Planes () &&
			 plane < buffer.Planes ();
			 plane++)
			{

			DoMapArea16 (buffer.DirtyPixel_uint16 (overlap.t, overlap.l, plane),
						 1,
						 (overlap.H () + fAreaSpec.RowPitch () - 1) / fAreaSpec.RowPitch (),
						 (overlap.W () + fAreaSpec.ColPitch () - 1) / fAreaSpec.ColPitch (),
						 0,
						 fAreaSpec.RowPitch () * buffer.RowStep (),
						 fAreaSpec.ColPitch (),
						 fTable->Buffer_uint16 ());

			}

		}

	}
开发者ID:KDE,项目名称:digikam,代码行数:32,代码来源:dng_misc_opcodes.cpp

示例2: ProcessArea

void dng_opcode_GainMap::ProcessArea (dng_negative & /* negative */,
									  uint32 /* threadIndex */,
									  dng_pixel_buffer &buffer,
									  const dng_rect &dstArea,
									  const dng_rect &imageBounds)
	{
	
	dng_rect overlap = fAreaSpec.Overlap (dstArea);
	
	if (overlap.NotEmpty ())
		{
		
		uint32 cols = overlap.W ();
		
		uint32 colPitch = fAreaSpec.ColPitch ();
		
		for (uint32 plane = fAreaSpec.Plane ();
			 plane < fAreaSpec.Plane () + fAreaSpec.Planes () &&
			 plane < buffer.Planes ();
			 plane++)
			{
			
			uint32 mapPlane = Min_uint32 (plane, fGainMap->Planes () - 1);
			
			for (int32 row = overlap.t; row < overlap.b; row += fAreaSpec.RowPitch ())
				{
				
				real32 *dPtr = buffer.DirtyPixel_real32 (row, overlap.l, plane);
				
				dng_gain_map_interpolator interp (*fGainMap,
												  imageBounds,
												  row,
												  overlap.l,
												  mapPlane);
										   
				for (uint32 col = 0; col < cols; col += colPitch)
					{
					
					real32 gain = interp.Interpolate ();
					
					dPtr [col] = Min_real32 (dPtr [col] * gain, 1.0f);
					
					for (uint32 j = 0; j < colPitch; j++)
						{
						interp.Increment ();
						}
					
					}
				
				}
			
			}
		
		}

	}
开发者ID:F0x06,项目名称:Movie2DNG,代码行数:56,代码来源:dng_gain_map.cpp


注:本文中的dng_pixel_buffer::Planes方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。