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C++ cWindow::GetNumSlots方法代码示例

本文整理汇总了C++中cWindow::GetNumSlots方法的典型用法代码示例。如果您正苦于以下问题:C++ cWindow::GetNumSlots方法的具体用法?C++ cWindow::GetNumSlots怎么用?C++ cWindow::GetNumSlots使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在cWindow的用法示例。


在下文中一共展示了cWindow::GetNumSlots方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

void cProtocol132::SendWholeInventory(const cWindow & a_Window)
{
	// 1.3.2 requires player inventory slots to be sent as SetSlot packets, 
	// otherwise it sometimes fails to update the window
	
	// Send the entire window:
	super::SendWholeInventory(a_Window);
	
	// Send the player inventory and hotbar:
	cPlayer * Player = m_Client->GetPlayer();
	const cInventory & Inventory = Player->GetInventory();
	int BaseOffset = a_Window.GetNumSlots() - (cInventory::invNumSlots - cInventory::invInventoryOffset);  // Number of non-inventory slots
	char WindowID = a_Window.GetWindowID();
	for (short i = 0; i < cInventory::invInventoryCount; i++)
	{
		SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetInventorySlot(i));
	}  // for i - Inventory[]
	BaseOffset += cInventory::invInventoryCount;
	for (short i = 0; i < cInventory::invHotbarCount; i++)
	{
		SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetHotbarSlot(i));
	}  // for i - Hotbar[]
	
	// Send even the item being dragged:
	SendInventorySlot(-1, -1, Player->GetDraggingItem());
}
开发者ID:wang108,项目名称:MCServer,代码行数:26,代码来源:Protocol132.cpp


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