本文整理汇总了C++中cResetEvent::Set方法的典型用法代码示例。如果您正苦于以下问题:C++ cResetEvent::Set方法的具体用法?C++ cResetEvent::Set怎么用?C++ cResetEvent::Set使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cResetEvent
的用法示例。
在下文中一共展示了cResetEvent::Set方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: asRingRead
//Return read buffer , 0 if none
bool asRingRead(u8* dst,u32 sz)
{
if (sz==0)
sz=BufferSampleCount;
if (asRingUsedCount()>=sz)
{
const u32 ptr=ReadPtr;
if ((ReadPtr+sz)<=RingBufferSampleCount)
{
//R ... W, just copy the sz :)
memcpy(dst,&RingBuffer[ptr],sz*sizeof(s16)*2);
}
else
{
//...W R...., just copy the sz :)
const u32 szhi=RingBufferSampleCount-ptr;
const u32 szlow=sz-szhi;
memcpy(dst,&RingBuffer[ptr],szhi*sizeof(s16)*2);
dst+=szhi*sizeof(s16)*2;
memcpy(dst,&RingBuffer[0],szlow*sizeof(s16)*2);
}
ReadPtr=(ptr+sz)%RingBufferSampleCount;
speed_limit.Set();
return true;
}
else
{
//printf("ONLY %d used, rd=%d, wt=%d\n",asRingUsedCount(),ReadPtr,WritePtr);
return false;
}
}
示例2: FinishRender
void FinishRender(TA_context* ctx)
{
verify(rqueue == ctx);
mtx_rqueue.Lock();
rqueue = 0;
mtx_rqueue.Unlock();
tactx_Recycle(ctx);
frame_finished.Set();
}
示例3: rend_frame
bool rend_frame(TA_context* ctx, bool draw_osd) {
bool proc = renderer->Process(ctx);
re.Set();
bool do_swp = proc && renderer->Render();
if (do_swp && draw_osd)
renderer->DrawOSD();
return do_swp;
}
示例4: FinishRender
void FinishRender(TA_context* ctx)
{
verify(rqueue == ctx);
#ifndef TARGET_NO_THREADS
slock_lock(mtx_rqueue);
#endif
rqueue = 0;
#ifndef TARGET_NO_THREADS
slock_unlock(mtx_rqueue);
#endif
tactx_Recycle(ctx);
frame_finished.Set();
}
示例5: os_consume
void os_consume(double t)
{
double cyc=t*190*1000*1000;
if ((cycl_glob+cyc)<10*1000*1000)
{
InterlockedExchangeAdd(&cycl_glob,cyc);
}
else
{
cycl_glob=10*1000*1000;
}
evt_hld.Set();
}
示例6: rend_start_render
void rend_start_render()
{
pend_rend = false;
bool is_rtt=(FB_W_SOF1& 0x1000000)!=0;
TA_context* ctx = tactx_Pop(CORE_CURRENT_CTX);
SetREP(ctx);
if (ctx)
{
if (!ctx->rend.Overrun)
{
//printf("REP: %.2f ms\n",render_end_pending_cycles/200000.0);
FillBGP(ctx);
ctx->rend.isRTT=is_rtt;
ctx->rend.isAutoSort = UsingAutoSort();
ctx->rend.fb_X_CLIP=FB_X_CLIP;
ctx->rend.fb_Y_CLIP=FB_Y_CLIP;
max_idx=max(max_idx,ctx->rend.idx.used());
max_vtx=max(max_vtx,ctx->rend.verts.used());
max_op=max(max_op,ctx->rend.global_param_op.used());
max_pt=max(max_pt,ctx->rend.global_param_pt.used());
max_tr=max(max_tr,ctx->rend.global_param_tr.used());
max_mvo=max(max_mvo,ctx->rend.global_param_mvo.used());
max_modt=max(max_modt,ctx->rend.modtrig.used());
#if HOST_OS==OS_WINDOWS && 0
printf("max: idx: %d, vtx: %d, op: %d, pt: %d, tr: %d, mvo: %d, modt: %d, ov: %d\n", max_idx, max_vtx, max_op, max_pt, max_tr, max_mvo, max_modt, ovrn);
#endif
if (QueueRender(ctx)) {
palette_update();
rs.Set();
pend_rend = true;
}
}
else
{
ovrn++;
printf("WARNING: Rendering context is overrun (%d), aborting frame\n",ovrn);
tactx_Recycle(ctx);
}
}
}
示例7: rend_single_frame
bool rend_single_frame()
{
//wait render start only if no frame pending
do
{
rs.Wait();
_pvrrc = DequeueRender();
}
while (!_pvrrc);
bool proc = renderer->Process(_pvrrc);
re.Set();
bool do_swp = proc && renderer->Render();
if (do_swp)
renderer->DrawOSD();
//clear up & free data ..
FinishRender(_pvrrc);
_pvrrc=0;
return do_swp;
}