本文整理汇总了C++中cLuaState::GetNamedGlobal方法的典型用法代码示例。如果您正苦于以下问题:C++ cLuaState::GetNamedGlobal方法的具体用法?C++ cLuaState::GetNamedGlobal怎么用?C++ cLuaState::GetNamedGlobal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cLuaState
的用法示例。
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示例1: if
UniquePtr<cPrefab> cPrefabPiecePool::LoadPrefabFromCubesetVer1(
const AString & a_FileName,
cLuaState & a_LuaState,
const AString & a_PieceName,
bool a_LogWarnings
)
{
// First try loading a referenced schematic file, if any:
AString SchematicFileName;
if (a_LuaState.GetNamedValue("SchematicFileName", SchematicFileName))
{
auto PathEnd = a_FileName.find_last_of("/\\"); // Find the last path separator
if (PathEnd != AString::npos)
{
SchematicFileName = a_FileName.substr(0, PathEnd) + SchematicFileName;
}
cBlockArea area;
if (!cSchematicFileSerializer::LoadFromSchematicFile(area, SchematicFileName))
{
CONDWARNING(a_LogWarnings, "Cannot load schematic file \"%s\" for piece %s in cubeset %s.",
SchematicFileName.c_str(), a_PieceName.c_str(), a_FileName.c_str()
);
return nullptr;
}
return cpp14::make_unique<cPrefab>(area);
} // if (SchematicFileName)
// There's no referenced schematic file, load from BlockDefinitions / BlockData.
// Get references to the data and the table.concat function:
cLuaState::cRef TableConcat, BlockDefinitions, BlockData;
if (
!a_LuaState.GetNamedGlobal("table.concat", TableConcat) ||
!a_LuaState.GetNamedValue("BlockDefinitions", BlockDefinitions) ||
!a_LuaState.GetNamedValue("BlockData", BlockData)
)
{
CONDWARNING(a_LogWarnings, "Cannot parse block data for piece %s in cubeset %s", a_PieceName.c_str(), a_FileName.c_str());
return nullptr;
}
// Call table.concat() on the BlockDefinitions:
AString BlockDefStr;
if (!a_LuaState.Call(TableConcat, BlockDefinitions, "\n", cLuaState::Return, BlockDefStr))
{
CONDWARNING(a_LogWarnings, "Cannot concat block definitions for piece %s in cubeset %s", a_PieceName.c_str(), a_FileName.c_str());
return nullptr;
}
// Call table.concat() on the BlockData:
AString BlockDataStr;
if (!a_LuaState.Call(TableConcat, BlockData, "", cLuaState::Return, BlockDataStr))
{
CONDWARNING(a_LogWarnings, "Cannot concat block data for piece %s in cubeset %s", a_PieceName.c_str(), a_FileName.c_str());
return nullptr;
}
// Read the size:
int SizeX = 0, SizeY = 0, SizeZ = 0;
if (
!a_LuaState.GetNamedValue("Size.x", SizeX) ||
!a_LuaState.GetNamedValue("Size.y", SizeY) ||
!a_LuaState.GetNamedValue("Size.z", SizeZ)
)
{
CONDWARNING(a_LogWarnings, "Cannot load piece %s from file %s, its size information is missing", a_PieceName.c_str(), a_FileName.c_str());
return nullptr;
}
// Check that the size matches the data length:
if (static_cast<size_t>(SizeX * SizeY * SizeZ) != BlockDataStr.size())
{
CONDWARNING(a_LogWarnings, "Cannot create piece %s from file %s, its size (%d) doesn't match the blockdata length (%u)",
a_PieceName.c_str(), a_FileName.c_str(),
SizeX * SizeY * SizeZ, static_cast<unsigned>(BlockDataStr.size())
);
return nullptr;
}
return cpp14::make_unique<cPrefab>(BlockDefStr, BlockDataStr, SizeX, SizeY, SizeZ);
}