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C++ botlib_import_t::Print方法代码示例

本文整理汇总了C++中botlib_import_t::Print方法的典型用法代码示例。如果您正苦于以下问题:C++ botlib_import_t::Print方法的具体用法?C++ botlib_import_t::Print怎么用?C++ botlib_import_t::Print使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在botlib_import_t的用法示例。


在下文中一共展示了botlib_import_t::Print方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: AAS_FindPossiblePortals

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_FindPossiblePortals(void)
{
	int i, numpossibleportals;

	numpossibleportals = 0;
	for (i = 1; i < aasworld.numareas; i++)
	{
		numpossibleportals += AAS_CheckAreaForPossiblePortals(i);
	} //end for
	botimport.Print(PRT_MESSAGE, "\r%6d possible portal areas\n", numpossibleportals);
} //end of the function AAS_FindPossiblePortals
开发者ID:Daggolin,项目名称:jk2mv,代码行数:17,代码来源:be_aas_cluster.cpp

示例2: ValidClientNumber

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean ValidClientNumber(int num, char *str)
{
	if (num < 0 || num > botlibglobals.maxclients)
	{
		//weird: the disabled stuff results in a crash
		botimport.Print(PRT_ERROR, "%s: invalid client number %d, [0, %d]\n",
										str, num, botlibglobals.maxclients);
		return qfalse;
	} //end if
	return qtrue;
} //end of the function BotValidateClientNumber
开发者ID:ForcePush,项目名称:OJPRPFZ,代码行数:17,代码来源:be_interface.cpp

示例3: PrintContents

void PrintContents(int contents)
{
	int i;

	for(i = 0; contentnames[i].value; i++)
	{
		if(contents & contentnames[i].value)
		{
			botimport.Print(PRT_MESSAGE, "%s\n", contentnames[i].name);
		} //end if
	} //end for
} //end of the function PrintContents
开发者ID:Diskutant,项目名称:RTCW-SP,代码行数:12,代码来源:be_aas_bspq3.c

示例4: Export_BotLibSetup

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Export_BotLibSetup(void)
{
    int		errnum;

    botDeveloper = LibVarGetValue("bot_developer");
    memset( &botlibglobals, 0, sizeof(botlibglobals) );
    //initialize byte swapping (litte endian etc.)
//	Swap_Init();

    if(botDeveloper)
    {
        char *homedir, *gamedir;
        char logfilename[MAX_OSPATH];

        homedir = LibVarGetString("homedir");
        gamedir = LibVarGetString("gamedir");

        if (*homedir)
        {
            if(*gamedir)
                Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP);
            else
                Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP);
        }
        else
            Com_sprintf(logfilename, sizeof(logfilename), "botlib.log");

        Log_Open(logfilename);
    }

    botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n");

    botlibglobals.maxclients = (int) LibVarValue("maxclients", "128");
    botlibglobals.maxentities = (int) LibVarValue("maxentities", "1024");

    errnum = AAS_Setup();			//be_aas_main.c
    if (errnum != BLERR_NOERROR) return errnum;
    errnum = EA_Setup();			//be_ea.c
    if (errnum != BLERR_NOERROR) return errnum;
    errnum = BotSetupWeaponAI();	//be_ai_weap.c
    if (errnum != BLERR_NOERROR)return errnum;
    errnum = BotSetupGoalAI();		//be_ai_goal.c
    if (errnum != BLERR_NOERROR) return errnum;
    errnum = BotSetupChatAI();		//be_ai_chat.c
    if (errnum != BLERR_NOERROR) return errnum;
    errnum = BotSetupMoveAI();		//be_ai_move.c
    if (errnum != BLERR_NOERROR) return errnum;

    botlibsetup = qtrue;
    botlibglobals.botlibsetup = qtrue;

    return BLERR_NOERROR;
} //end of the function Export_BotLibSetup
开发者ID:brugal,项目名称:wolfcamql,代码行数:59,代码来源:be_interface.c

示例5: AAS_CountForcedClusterPortals

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_CountForcedClusterPortals(void)
{
	int num, i;

	num = 0;
	for (i = 1; i < aasworld.numareas; i++)
	{
		if (aasworld.areasettings[i].contents & AREACONTENTS_CLUSTERPORTAL)
		{
			Log_Write("area %d is a forced portal area\r\n", i);
			num++;
		} //end if
	} //end for
	botimport.Print(PRT_MESSAGE, "%6d forced portal areas\n", num);
} //end of the function AAS_CountForcedClusterPortals
开发者ID:OADoctor,项目名称:SmokinGuns,代码行数:21,代码来源:be_aas_cluster.c

示例6: Export_BotLibLoadMap

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Export_BotLibLoadMap(const char *mapname)
{
#ifdef DEBUG
	int starttime = Sys_MilliSeconds();
#endif
	int errnum;

	if (!BotLibSetup("BotLoadMap")) return BLERR_LIBRARYNOTSETUP;
	//
	botimport.Print(PRT_MESSAGE, "------------ Map Loading ------------\n");
	//startup AAS for the current map, model and sound index
	errnum = AAS_LoadMap(mapname);
	if (errnum != BLERR_NOERROR) return errnum;
	//initialize the items in the level
	BotInitLevelItems();		//be_ai_goal.h
	BotSetBrushModelTypes();	//be_ai_move.h
	//
	botimport.Print(PRT_MESSAGE, "-------------------------------------\n");
#ifdef DEBUG
	botimport.Print(PRT_MESSAGE, "map loaded in %d msec\n", Sys_MilliSeconds() - starttime);
#endif
	//
	return BLERR_NOERROR;
} //end of the function Export_BotLibLoadMap
开发者ID:Fighter19,项目名称:Quake3PSP-mirror,代码行数:30,代码来源:be_interface.c

示例7: AAS_InsideFace

//===========================================================================
// tests if the given point is within the face boundaries
//
// Parameter:				face		: face to test if the point is in it
//								pnormal	: normal of the plane to use for the face
//								point		: point to test if inside face boundaries
// Returns:					qtrue if the point is within the face boundaries
// Changes Globals:		-
//===========================================================================
qboolean AAS_InsideFace( aas_face_t *face, vec3_t pnormal, vec3_t point, float epsilon ) {
	int i, firstvertex, edgenum;
	vec3_t v0;
	vec3_t edgevec, pointvec, sepnormal;
	aas_edge_t *edge;
#ifdef AAS_SAMPLE_DEBUG
	int lastvertex = 0;
#endif //AAS_SAMPLE_DEBUG

	if ( !( *aasworld ).loaded ) {
		return qfalse;
	}

	for ( i = 0; i < face->numedges; i++ )
	{
		edgenum = ( *aasworld ).edgeindex[face->firstedge + i];
		edge = &( *aasworld ).edges[abs( edgenum )];
		//get the first vertex of the edge
		firstvertex = edgenum < 0;
		VectorCopy( ( *aasworld ).vertexes[edge->v[firstvertex]], v0 );
		//edge vector
		VectorSubtract( ( *aasworld ).vertexes[edge->v[!firstvertex]], v0, edgevec );
		//
#ifdef AAS_SAMPLE_DEBUG
		if ( lastvertex && lastvertex != edge->v[firstvertex] ) {
			botimport.Print( PRT_MESSAGE, "winding not counter clockwise\n" );
		} //end if
		lastvertex = edge->v[!firstvertex];
#endif //AAS_SAMPLE_DEBUG
	   //vector from first edge point to point possible in face
		VectorSubtract( point, v0, pointvec );
		//get a vector pointing inside the face orthogonal to both the
		//edge vector and the normal vector of the plane the face is in
		//this vector defines a plane through the origin (first vertex of
		//edge) and through both the edge vector and the normal vector
		//of the plane
		AAS_OrthogonalToVectors( edgevec, pnormal, sepnormal );
		//check on wich side of the above plane the point is
		//this is done by checking the sign of the dot product of the
		//vector orthogonal vector from above and the vector from the
		//origin (first vertex of edge) to the point
		//if the dotproduct is smaller than zero the point is outside the face
		if ( DotProduct( pointvec, sepnormal ) < -epsilon ) {
			return qfalse;
		}
	} //end for
	return qtrue;
} //end of the function AAS_InsideFace
开发者ID:Justasic,项目名称:RTCW-MP,代码行数:57,代码来源:be_aas_sample.c

示例8:

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
aas_link_t *AAS_AllocAASLink( void ) {
	aas_link_t *link;

	link = ( *aasworld ).freelinks;
	if ( !link ) {
		botimport.Print( PRT_FATAL, "empty aas link heap\n" );
		return NULL;
	} //end if
	if ( ( *aasworld ).freelinks ) {
		( *aasworld ).freelinks = ( *aasworld ).freelinks->next_ent;
	}
	if ( ( *aasworld ).freelinks ) {
		( *aasworld ).freelinks->prev_ent = NULL;
	}
	return link;
} //end of the function AAS_AllocAASLink
开发者ID:Justasic,项目名称:RTCW-MP,代码行数:22,代码来源:be_aas_sample.c

示例9: AAS_TestMovementPrediction

void AAS_TestMovementPrediction(int entnum, vector3 *origin, vector3 *dir) {
	vector3 velocity, cmdmove;
	aas_clientmove_t move;

	VectorClear(&velocity);
	if (!AAS_Swimming(origin)) dir->z = 0;
	VectorNormalize(dir);
	VectorScale(dir, 400, &cmdmove);
	cmdmove.z = 224;
	AAS_ClearShownDebugLines();
	AAS_PredictClientMovement(&move, entnum, origin, PRESENCE_NORMAL, qtrue,
									&velocity, &cmdmove, 13, 13, 0.1f, SE_HITGROUND, 0, qtrue);//SE_LEAVEGROUND);
	if (move.stopevent & SE_LEAVEGROUND)
	{
		botimport.Print(PRT_MESSAGE, "leave ground\n");
	}
}
开发者ID:Razish,项目名称:QtZ,代码行数:17,代码来源:be_aas_move.c

示例10: AAS_PresenceTypeBoundingBox

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_PresenceTypeBoundingBox(int presencetype, vec3_t mins, vec3_t maxs)
{
	int index;
	//bounding box size for each presence type
	vec3_t boxmins[3] = {{0, 0, 0}, {-15, -15, -24}, {-15, -15, -24}};
	vec3_t boxmaxs[3] = {{0, 0, 0}, { 15,  15,  32}, { 15,  15,   8}};

	if (presencetype == PRESENCE_NORMAL) index = 1;
	else if (presencetype == PRESENCE_CROUCH) index = 2;
	else
	{
		botimport.Print(PRT_FATAL, "AAS_PresenceTypeBoundingBox: unknown presence type\n");
		index = 2;
	} //end if
	VectorCopy(boxmins[index], mins);
	VectorCopy(boxmaxs[index], maxs);
} //end of the function AAS_PresenceTypeBoundingBox
开发者ID:Razish,项目名称:CompJA,代码行数:23,代码来源:be_aas_sample.cpp

示例11:

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
aas_link_t *AAS_AllocAASLink(void)
{
	aas_link_t *link;

	link = aasworld.freelinks;
	if (!link)
	{
#ifndef BSPC
		if (botDeveloper)
#endif
		{
			botimport.Print(PRT_FATAL, "empty aas link heap\n");
		} //end if
		return NULL;
	} //end if
	if (aasworld.freelinks) aasworld.freelinks = aasworld.freelinks->next_ent;
	if (aasworld.freelinks) aasworld.freelinks->prev_ent = NULL;
	numaaslinks--;
	return link;
} //end of the function AAS_AllocAASLink
开发者ID:Razish,项目名称:CompJA,代码行数:26,代码来源:be_aas_sample.cpp

示例12: AAS_AreaInfo

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_AreaInfo( int areanum, aas_areainfo_t *info )
{
	aas_areasettings_t *settings;
	if (!info)
		return 0;
	if (areanum <= 0 || areanum >= aasworld.numareas)
	{
		botimport.Print(PRT_ERROR, "AAS_AreaInfo: areanum %d out of range\n", areanum);
		return 0;
	} //end if
	settings = &aasworld.areasettings[areanum];
	info->cluster = settings->cluster;
	info->contents = settings->contents;
	info->flags = settings->areaflags;
	info->presencetype = settings->presencetype;
	VectorCopy(aasworld.areas[areanum].mins, info->mins);
	VectorCopy(aasworld.areas[areanum].maxs, info->maxs);
	VectorCopy(aasworld.areas[areanum].center, info->center);
	return sizeof(aas_areainfo_t);
} //end of the function AAS_AreaInfo
开发者ID:Razish,项目名称:CompJA,代码行数:26,代码来源:be_aas_sample.cpp

示例13: AAS_TestMovementPrediction

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_TestMovementPrediction(int entnum, vec3_t origin, vec3_t dir)
{
	vec3_t           velocity, cmdmove;
	aas_clientmove_t move;

	VectorClear(velocity);
	if (!AAS_Swimming(origin))
	{
		dir[2] = 0;
	}
	VectorNormalize(dir);
	VectorScale(dir, 400, cmdmove);
	cmdmove[2] = 224;
	AAS_ClearShownDebugLines();
	AAS_PredictClientMovement(&move, entnum, origin, PRESENCE_NORMAL, qtrue,
	                          velocity, cmdmove, 13, 13, 0.1, SE_HITGROUND, 0, qtrue);      //SE_LEAVEGROUND);
	if (move.stopevent & SE_LEAVEGROUND)
	{
		botimport.Print(PRT_MESSAGE, "leave ground\n");
	} //end if
} //end of the function TestMovementPrediction
开发者ID:morsik,项目名称:war-territory,代码行数:27,代码来源:be_aas_move.c

示例14: sizeof

/*
============
GetBotLibAPI
============
*/
botlib_export_t *GetBotLibAPI( int apiVersion, botlib_import_t *import ) {
	botimport = *import;

	memset( &be_botlib_export, 0, sizeof( be_botlib_export ) );

	if ( apiVersion != BOTLIB_API_VERSION ) {
		botimport.Print( PRT_ERROR, "Mismatched BOTLIB_API_VERSION: expected %i, got %i\n", BOTLIB_API_VERSION, apiVersion );
		return NULL;
	}

	Init_AAS_Export( &be_botlib_export.aas );
	Init_EA_Export( &be_botlib_export.ea );
	Init_AI_Export( &be_botlib_export.ai );

	be_botlib_export.BotLibSetup = Export_BotLibSetup;
	be_botlib_export.BotLibShutdown = Export_BotLibShutdown;
	be_botlib_export.BotLibVarSet = Export_BotLibVarSet;
	be_botlib_export.BotLibVarGet = Export_BotLibVarGet;
	be_botlib_export.PC_AddGlobalDefine = PC_AddGlobalDefine;

#if defined RTCW_ET
	be_botlib_export.PC_RemoveAllGlobalDefines = PC_RemoveAllGlobalDefines;
#endif // RTCW_XX

	be_botlib_export.PC_LoadSourceHandle = PC_LoadSourceHandle;
	be_botlib_export.PC_FreeSourceHandle = PC_FreeSourceHandle;
	be_botlib_export.PC_ReadTokenHandle = PC_ReadTokenHandle;
	be_botlib_export.PC_SourceFileAndLine = PC_SourceFileAndLine;

#if defined RTCW_ET
	be_botlib_export.PC_UnreadLastTokenHandle = PC_UnreadLastTokenHandle;
#endif // RTCW_XX

	be_botlib_export.BotLibStartFrame = Export_BotLibStartFrame;
	be_botlib_export.BotLibLoadMap = Export_BotLibLoadMap;
	be_botlib_export.BotLibUpdateEntity = Export_BotLibUpdateEntity;
	be_botlib_export.Test = BotExportTest;

	return &be_botlib_export;
}
开发者ID:bibendovsky,项目名称:rtcw,代码行数:45,代码来源:be_interface.cpp

示例15: assert

/*
============
GetBotLibAPI
============
*/
botlib_export_t *GetBotLibAPI(int apiVersion, botlib_import_t *import) {
	assert(import);   // bk001129 - this wasn't set for base/
  botimport = *import;
  assert(botimport.Print);   // bk001129 - pars pro toto

	Com_Memset( &be_botlib_export, 0, sizeof( be_botlib_export ) );

	if ( apiVersion != BOTLIB_API_VERSION ) {
		botimport.Print( PRT_ERROR, "Mismatched BOTLIB_API_VERSION: expected %i, got %i\n", BOTLIB_API_VERSION, apiVersion );
		return NULL;
	}

	Init_AAS_Export(&be_botlib_export.aas);
	Init_EA_Export(&be_botlib_export.ea);
	Init_AI_Export(&be_botlib_export.ai);

	be_botlib_export.BotLibSetup = Export_BotLibSetup;
	be_botlib_export.BotLibShutdown = Export_BotLibShutdown;
	be_botlib_export.BotLibVarSet = Export_BotLibVarSet;
	be_botlib_export.BotLibVarGet = Export_BotLibVarGet;

	be_botlib_export.PC_AddGlobalDefine = PC_AddGlobalDefine;
	be_botlib_export.PC_LoadSourceHandle = PC_LoadSourceHandle;
	be_botlib_export.PC_FreeSourceHandle = PC_FreeSourceHandle;
	be_botlib_export.PC_ReadTokenHandle = PC_ReadTokenHandle;
	be_botlib_export.PC_SourceFileAndLine = PC_SourceFileAndLine;
	be_botlib_export.PC_LoadGlobalDefines = PC_LoadGlobalDefines;
	be_botlib_export.PC_RemoveAllGlobalDefines = PC_RemoveAllGlobalDefines;

	be_botlib_export.BotLibStartFrame = Export_BotLibStartFrame;
	be_botlib_export.BotLibLoadMap = Export_BotLibLoadMap;
	be_botlib_export.BotLibUpdateEntity = Export_BotLibUpdateEntity;
	be_botlib_export.Test = BotExportTest;

	return &be_botlib_export;
}
开发者ID:5Quintessential,项目名称:jedioutcast,代码行数:41,代码来源:be_interface.cpp


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