本文整理汇总了C++中as_value::is_null方法的典型用法代码示例。如果您正苦于以下问题:C++ as_value::is_null方法的具体用法?C++ as_value::is_null怎么用?C++ as_value::is_null使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类as_value
的用法示例。
在下文中一共展示了as_value::is_null方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: abstract_equality_comparison
bool as_value::abstract_equality_comparison( const as_value & first, const as_value & second )
{
if (first.type_of() == second.type_of())
{
if( first.is_undefined() ) return true;
if( first.is_null() ) return true;
if( first.is_number() )
{
double first_number = first.to_number();
double second_number = second.to_number();
if( first_number == get_nan() || second_number == get_nan() )
{
return false;
}
return first_number == second_number;
}
else if( first.is_string() )
{
return first.to_tu_string() == second.to_tu_string();
}
else if( first.is_bool() )
{
return first.to_bool() == second.to_bool();
}
//13.Return true if x and y refer to the same object or if they refer to objects joined to each other (see
//13.1.2). Otherwise, return false.
// TODO: treat joined object
return first.to_object() == second.to_object();
}
else
{
if( first.is_null() && second.is_undefined() ) return true;
if( second.is_null() && first.is_undefined() ) return true;
if( ( first.is_number() && second.is_string() )
|| (second.is_number() && first.is_string() ) )
{
return first.to_number() == second.to_number();
}
if( first.is_bool() || second.is_bool() ) return first.to_number() == second.to_number();
// TODO:20.If Type(x) is either String or Number and Type(y) is Object,
//return the result of the comparison x == ToPrimitive(y).
//21.If Type(x) is Object and Type(y) is either String or Number,
//return the result of the comparison ToPrimitive(x) == y.
return false;
}
}
示例2: if
/// Convert an AS object to an XML string.
std::string
ExternalInterface::_toXML(const as_value &val)
{
// GNASH_REPORT_FUNCTION;
std::stringstream ss;
if (val.is_string()) {
ss << "<string>" << val.to_string() << "</string>";
} else if (val.is_number()) {
ss << "<number>" << val.to_string() << "</number>";
} else if (val.is_undefined()) {
ss << "<void/>";
} else if (val.is_null()) {
ss << "<null/>";
// Exception isn't listed in any docs, but we'll use it for
// marshallExceptions.
} else if (val.is_exception()) {
ss << "<exception>" << val.to_string()<< "</exception>";
} else if (val.is_bool()) {
ss << (val.to_bool(8) ? "<true/>" : "<false/>");
// Function also isn't listed, but it's the only other type
// supported by as_value, so leaving it out doesn't seem right.
} else if (val.is_function()) {
ss << "<function>" << val.to_string() << "</function>";
} else if (val.is_object()) {
as_object *obj = val.get_object();
ss << _objectToXML(obj);
} else {
log_error(_("Can't convert unknown type %d"), val.to_string());
}
return ss.str();
}
示例3:
bool as_value::operator==(const as_value& v) const
// Return true if operands are equal.
{
// types don't match
if (m_type != PROPERTY && v.m_type != PROPERTY && m_type != v.m_type)
{
if ((is_undefined() && v.is_null()) || (is_null() && v.is_undefined()))
{
return true;
}
return false;
}
switch (m_type)
{
case UNDEFINED:
return v.m_type == UNDEFINED;
case STRING:
return m_string == v.to_tu_string();
case NUMBER:
return m_number == v.to_number();
case BOOLEAN:
return m_bool == v.to_bool();
case OBJECT:
return m_object.get() == v.to_object();
case PROPERTY:
{
as_value prop;
get_property(&prop);
return prop == v;
}
default:
assert(0);
return false;
}
}