本文整理汇总了C++中XmlWriter::BeginElement方法的典型用法代码示例。如果您正苦于以下问题:C++ XmlWriter::BeginElement方法的具体用法?C++ XmlWriter::BeginElement怎么用?C++ XmlWriter::BeginElement使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类XmlWriter
的用法示例。
在下文中一共展示了XmlWriter::BeginElement方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
void RawStruct<RPG::Rect>::WriteXml(const RPG::Rect& ref, XmlWriter& stream) {
stream.BeginElement("Rect");
stream.WriteNode<int>("l", ref.l);
stream.WriteNode<int>("t", ref.t);
stream.WriteNode<int>("r", ref.r);
stream.WriteNode<int>("b", ref.b);
stream.EndElement("Rect");
}
示例2:
void RawStruct<RPG::EventCommand>::WriteXml(const RPG::EventCommand& event_command, XmlWriter& stream) {
stream.BeginElement("EventCommand");
stream.WriteNode<int>("code", event_command.code);
stream.WriteNode<int>("indent", event_command.indent);
stream.WriteNode<std::string>("string", event_command.string);
stream.WriteNode<std::vector<int> >("parameters", event_command.parameters);
stream.EndElement("EventCommand");
}
示例3:
void RawStruct<RPG::TreeMap>::WriteXml(const RPG::TreeMap& ref, XmlWriter& stream) {
stream.BeginElement("TreeMap");
stream.BeginElement("maps");
Struct<RPG::MapInfo>::WriteXml(ref.maps, stream);
stream.EndElement("maps");
stream.BeginElement("tree_order");
stream.Write<std::vector<int> >(ref.tree_order);
stream.EndElement("tree_order");
stream.WriteNode<int>("active_node", ref.active_node);
stream.BeginElement("start");
Struct<RPG::Start>::WriteXml(ref.start, stream);
stream.EndElement("start");
stream.EndElement("TreeMap");
}
示例4:
void RawStruct<RPG::Parameters>::WriteXml(const RPG::Parameters& ref, XmlWriter& stream) {
stream.BeginElement("Parameters");
stream.WriteNode<std::vector<int16_t> >("maxhp", ref.maxhp);
stream.WriteNode<std::vector<int16_t> >("maxsp", ref.maxsp);
stream.WriteNode<std::vector<int16_t> >("attack", ref.attack);
stream.WriteNode<std::vector<int16_t> >("defense", ref.defense);
stream.WriteNode<std::vector<int16_t> >("spirit", ref.spirit);
stream.WriteNode<std::vector<int16_t> >("agility", ref.agility);
stream.EndElement("Parameters");
}