本文整理汇总了C++中XElement::CreateElement方法的典型用法代码示例。如果您正苦于以下问题:C++ XElement::CreateElement方法的具体用法?C++ XElement::CreateElement怎么用?C++ XElement::CreateElement使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类XElement
的用法示例。
在下文中一共展示了XElement::CreateElement方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OSCreateMutex
//.........这里部分代码省略.........
WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|BS_TEXT|BS_PUSHBUTTON|WS_CLIPSIBLINGS,
0, 0, 0, 0, hwndMain, (HMENU)ID_EXIT, 0, 0);
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
//-----------------------------------------------------
// scenes text
hwndTemp = CreateWindow(TEXT("STATIC"), Str("MainWindow.Scenes"),
WS_CHILDWINDOW|WS_VISIBLE|WS_CLIPSIBLINGS,
0, 0, 0, 0, hwndMain, (HMENU)ID_SCENES_TEXT, 0, 0);
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
//-----------------------------------------------------
// scenes text
hwndTemp = CreateWindow(TEXT("STATIC"), Str("MainWindow.Sources"),
WS_CHILDWINDOW|WS_VISIBLE|WS_CLIPSIBLINGS,
0, 0, 0, 0, hwndMain, (HMENU)ID_SOURCES_TEXT, 0, 0);
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
//-----------------------------------------------------
// populate scenes
hwndTemp = GetDlgItem(hwndMain, ID_SCENES);
String strScenesConfig;
strScenesConfig << lpAppDataPath << TEXT("\\scenes.xconfig");
if(!scenesConfig.Open(strScenesConfig))
CrashError(TEXT("Could not open '%s'"), strScenesConfig);
XElement *scenes = scenesConfig.GetElement(TEXT("scenes"));
if(!scenes)
scenes = scenesConfig.CreateElement(TEXT("scenes"));
UINT numScenes = scenes->NumElements();
if(!numScenes)
{
XElement *scene = scenes->CreateElement(Str("Scene"));
scene->SetString(TEXT("class"), TEXT("Scene"));
numScenes++;
}
for(UINT i=0; i<numScenes; i++)
{
XElement *scene = scenes->GetElementByID(i);
scene->SetString(TEXT("class"), TEXT("Scene"));
SendMessage(hwndTemp, LB_ADDSTRING, 0, (LPARAM)scene->GetName());
}
//-----------------------------------------------------
// populate sources
if(numScenes)
{
String strScene = AppConfig->GetString(TEXT("General"), TEXT("CurrentScene"));
int id = (int)SendMessage(hwndTemp, LB_FINDSTRINGEXACT, -1, 0);
if(id == LB_ERR)
id = 0;
SendMessage(hwndTemp, LB_SETCURSEL, (WPARAM)id, 0);
SendMessage(hwndMain, WM_COMMAND, MAKEWPARAM(ID_SCENES, LBN_SELCHANGE), (LPARAM)GetDlgItem(hwndMain, ID_SCENES));
}
//-----------------------------------------------------