本文整理汇总了C++中Work::definite方法的典型用法代码示例。如果您正苦于以下问题:C++ Work::definite方法的具体用法?C++ Work::definite怎么用?C++ Work::definite使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Work
的用法示例。
在下文中一共展示了Work::definite方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: catch
void LoadWorker<BATB>::operator()(Work& work)
{
// (this is done in other GL context!)
// setup context to our invariant
gl::init_state();
// how many steps to be loaded
#ifdef LOAD_PROXY
work.definite( 4 + 3 );
#else
work.definite( 4 );
#endif
try
{
// load gOGRE
////////////////////////////////////////////////////////////////////////////////
// NOTE: when loading Ogre in different GL context, the Terrain component becomes
// diffused and cause some minor rendering artifacts when changing back
// to main context.
work.state( "OGRE" );
ogre::begin( batb.ogre );
// load AL
work.state( "AL" );
al::begin( batb.al );
// load the non-core part of Run
work.state( "Run" );
run::begin( batb.run );
// load Forest
work.state( "Forest" );
forest::begin( batb.forest );
// load demo
work.state( "Demo" );
demo::begin( batb.demo );
#ifdef LOAD_PROXY
// tmp: fake loading, to show capabilities:
work.state( "Proxy library A" );
std::this_thread::sleep_for( std::chrono::seconds( 2 ) );
work.state( "Proxy library B" );
std::this_thread::sleep_for( std::chrono::seconds( 3 ) );
work.state( "Proxy library C" );
std::this_thread::sleep_for( std::chrono::seconds( 1 ) );
#endif
}
catch (std::exception& e)
{
batb.log << "error loading : " << e.what() << std::endl;
}
// must be done to signalize completion
work.finish();
}