本文整理汇总了C++中WidgetKeyboardEvent::IsMeta方法的典型用法代码示例。如果您正苦于以下问题:C++ WidgetKeyboardEvent::IsMeta方法的具体用法?C++ WidgetKeyboardEvent::IsMeta怎么用?C++ WidgetKeyboardEvent::IsMeta使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WidgetKeyboardEvent
的用法示例。
在下文中一共展示了WidgetKeyboardEvent::IsMeta方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: return
static eEventAction
GetActionForEvent(nsIDOMEvent* aEvent)
{
WidgetKeyboardEvent* keyEvent =
aEvent->GetInternalNSEvent()->AsKeyboardEvent();
if (!keyEvent) {
return eEventAction_Suppress;
}
if (keyEvent->mFlags.mInSystemGroup) {
NS_ASSERTION(keyEvent->message == NS_KEY_DOWN,
"Assuming we're listening only keydown event in system group");
return eEventAction_StopPropagation;
}
if (keyEvent->IsAlt() || keyEvent->IsControl() || keyEvent->IsMeta()) {
// Don't consume keydown event because following keypress event may be
// handled as access key or shortcut key.
return (keyEvent->message == NS_KEY_DOWN) ? eEventAction_StopPropagation :
eEventAction_Suppress;
}
static const uint32_t kOKKeyCodes[] = {
nsIDOMKeyEvent::DOM_VK_PAGE_UP, nsIDOMKeyEvent::DOM_VK_PAGE_DOWN,
nsIDOMKeyEvent::DOM_VK_UP, nsIDOMKeyEvent::DOM_VK_DOWN,
nsIDOMKeyEvent::DOM_VK_HOME, nsIDOMKeyEvent::DOM_VK_END
};
if (keyEvent->keyCode == nsIDOMKeyEvent::DOM_VK_TAB) {
return keyEvent->IsShift() ? eEventAction_ShiftTab : eEventAction_Tab;
}
if (keyEvent->charCode == ' ' || keyEvent->keyCode == NS_VK_SPACE) {
return eEventAction_Propagate;
}
if (keyEvent->IsShift()) {
return eEventAction_Suppress;
}
for (uint32_t i = 0; i < ArrayLength(kOKKeyCodes); ++i) {
if (keyEvent->keyCode == kOKKeyCodes[i]) {
return eEventAction_Propagate;
}
}
return eEventAction_Suppress;
}
示例2: weakFrame
nsresult
nsMenuFrame::HandleEvent(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
NS_ENSURE_ARG_POINTER(aEventStatus);
if (nsEventStatus_eConsumeNoDefault == *aEventStatus) {
return NS_OK;
}
nsMenuParent* menuParent = GetMenuParent();
if (menuParent && menuParent->IsMenuLocked()) {
return NS_OK;
}
nsWeakFrame weakFrame(this);
if (*aEventStatus == nsEventStatus_eIgnore)
*aEventStatus = nsEventStatus_eConsumeDoDefault;
bool onmenu = IsOnMenu();
if (aEvent->mMessage == eKeyPress && !IsDisabled()) {
WidgetKeyboardEvent* keyEvent = aEvent->AsKeyboardEvent();
uint32_t keyCode = keyEvent->keyCode;
#ifdef XP_MACOSX
// On mac, open menulist on either up/down arrow or space (w/o Cmd pressed)
if (!IsOpen() && ((keyEvent->charCode == NS_VK_SPACE && !keyEvent->IsMeta()) ||
(keyCode == NS_VK_UP || keyCode == NS_VK_DOWN))) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
OpenMenu(false);
}
#else
// On other platforms, toggle menulist on unmodified F4 or Alt arrow
if ((keyCode == NS_VK_F4 && !keyEvent->IsAlt()) ||
((keyCode == NS_VK_UP || keyCode == NS_VK_DOWN) && keyEvent->IsAlt())) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
ToggleMenuState();
}
#endif
}
else if (aEvent->mMessage == eMouseDown &&
aEvent->AsMouseEvent()->button == WidgetMouseEvent::eLeftButton &&
!IsDisabled() && IsMenu()) {
// The menu item was selected. Bring up the menu.
// We have children.
// Don't prevent the default action here, since that will also cancel
// potential drag starts.
if (!menuParent || menuParent->IsMenuBar()) {
ToggleMenuState();
}
else {
if (!IsOpen()) {
menuParent->ChangeMenuItem(this, false, false);
OpenMenu(false);
}
}
}
else if (
#ifndef NSCONTEXTMENUISMOUSEUP
(aEvent->mMessage == eMouseUp &&
aEvent->AsMouseEvent()->button == WidgetMouseEvent::eRightButton) &&
#else
aEvent->mMessage == eContextMenu &&
#endif
onmenu && !IsMenu() && !IsDisabled()) {
// if this menu is a context menu it accepts right-clicks...fire away!
// Make sure we cancel default processing of the context menu event so
// that it doesn't bubble and get seen again by the popuplistener and show
// another context menu.
//
// Furthermore (there's always more, isn't there?), on some platforms (win32
// being one of them) we get the context menu event on a mouse up while
// on others we get it on a mouse down. For the ones where we get it on a
// mouse down, we must continue listening for the right button up event to
// dismiss the menu.
if (menuParent->IsContextMenu()) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
Execute(aEvent);
}
}
else if (aEvent->mMessage == eMouseUp &&
aEvent->AsMouseEvent()->button == WidgetMouseEvent::eLeftButton &&
!IsMenu() && !IsDisabled()) {
// Execute the execute event handler.
*aEventStatus = nsEventStatus_eConsumeNoDefault;
Execute(aEvent);
}
else if (aEvent->mMessage == eMouseOut) {
// Kill our timer if one is active.
if (mOpenTimer) {
mOpenTimer->Cancel();
mOpenTimer = nullptr;
}
// Deactivate the menu.
if (menuParent) {
bool onmenubar = menuParent->IsMenuBar();
if (!(onmenubar && menuParent->IsActive())) {
if (IsMenu() && !onmenubar && IsOpen()) {
// Submenus don't get closed up immediately.
}
//.........这里部分代码省略.........