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C++ WaveFile::CloseWaveFile方法代码示例

本文整理汇总了C++中WaveFile::CloseWaveFile方法的典型用法代码示例。如果您正苦于以下问题:C++ WaveFile::CloseWaveFile方法的具体用法?C++ WaveFile::CloseWaveFile怎么用?C++ WaveFile::CloseWaveFile使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WaveFile的用法示例。


在下文中一共展示了WaveFile::CloseWaveFile方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ThreadProc

int GMSynthDLL::ThreadProc()
{
	if (live)
	{
		if (seqMode & seqPlay)
			ldTm = 0.02;
		else
			ldTm = 0.20;
		OpenWaveDevice();
		inmgr.SetWaveOut(&wvd);
	}
	else
	{
		if (wvf.OpenWaveFile(outFileName, 2))
		{
			OnEvent(SEQEVT_SEQSTOP, NULL);
			return GMSYNTH_ERR_FILEOPEN;
		}
		inmgr.SetWaveOut(&wvf);
	}
	inmgr.Reset();
	seq.SequenceMulti(inmgr, stTime, endTime, seqMode);
	if (live)
	{
		bsInt32 drain = (bsInt32) (synthParams.sampleRate * (ldTm * 4));
		while (--drain > 0)
			inmgr.Tick();
		CloseWaveDevice();
	}
	else
		wvf.CloseWaveFile();
	return GMSYNTH_NOERROR;
}
开发者ID:travisgoodspeed,项目名称:basicsynth,代码行数:33,代码来源:GMSynth.cpp

示例2: OnSaveWave

LRESULT CMainDlg::OnSaveWave(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
	char fileName[MAX_PATH];
	memset(fileName, 0, sizeof(fileName));
	OPENFILENAME ofn;
	memset(&ofn, 0, sizeof(ofn));
	ofn.lStructSize = sizeof(ofn);
	ofn.hwndOwner = m_hWnd;
	ofn.lpstrFilter = "Sound Files(*.wav)\0*.wav\0All Files(*.*)\0*.*\0";
	ofn.nFilterIndex = 1;
	ofn.lpstrFile = fileName;
	ofn.lpstrDefExt = ".wav";
	ofn.nMaxFile = MAX_PATH;
	ofn.Flags = OFN_OVERWRITEPROMPT;
	
	if (GetSaveFileName (&ofn))
	{
		double frq = GetFrequency();
		GenWaveI wv;
		wv.InitWT(frq, WT_USR(0));
		EnvGen eg;
		eg.InitEG(1.0, 2.0, 0.05, 0.05);
		WaveFile wvf;
		wvf.OpenWaveFile(fileName, 2);
		long totalSamples = (long) (2.0 * synthParams.sampleRate);
		for (long n = 0; n < totalSamples; n++)
			wvf.Output1(eg.Gen() * wv.Gen());
		wvf.CloseWaveFile();

	}
	return 0;
}
开发者ID:travisgoodspeed,项目名称:basicsynth,代码行数:32,代码来源:MainDlg.cpp

示例3: OnSave

LRESULT CMainDlg::OnSave(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
	char fileName[MAX_PATH];
	memset(fileName, 0, sizeof(fileName));
	OPENFILENAME ofn;
	memset(&ofn, 0, sizeof(ofn));
	ofn.lStructSize = sizeof(ofn);
	ofn.hwndOwner = m_hWnd;
	ofn.lpstrFilter = "Sound Files(*.wav)\0*.wav\0All Files(*.*)\0*.*\0";
	ofn.nFilterIndex = 1;
	ofn.lpstrFile = fileName;
	ofn.lpstrDefExt = ".wav";
	ofn.nMaxFile = MAX_PATH;
	ofn.Flags = OFN_OVERWRITEPROMPT;
	
	if (GetSaveFileName (&ofn))
	{
		WaveFile wvf;
		wvf.OpenWaveFile(fileName, 2);
		InitGen();
		long totalSamples = (long) ((durTotal * synthParams.sampleRate) + 0.5);
		long atkSamples = (long) (durAtkSus * synthParams.sampleRate);
		long n;
		for (n = 0; n < atkSamples; n++)
			wvf.Output1(Generate());
		NoteOff();
		while (n++ < totalSamples)
			wvf.Output1(Generate());
		for (n = 0; n < 440; n++)
			wvf.Output1(0);
		wvf.CloseWaveFile();
	}
	return 0;
}
开发者ID:travisgoodspeed,项目名称:basicsynth,代码行数:34,代码来源:MainDlg.cpp

示例4: main

int main(int argc, char *argv[])
{
#if defined(USE_MSXML)
	CoInitialize(0);
#endif

	const char *fname = "data.xml";
	if (argc > 1)
		fname = argv[1];

	InitSynthesizer();

	mix.SetChannels(2);
	mix.MasterVolume(1.0, 1.0);
	mix.ChannelOn(0, 1);
	mix.ChannelOn(1, 1);
	mix.ChannelVolume(0, 1.0);
	mix.ChannelVolume(1, 1.0);
#ifdef ADD_REVERB
	mix.SetFxChannels(1);
	mix.FxInit(0, &rvrb, 0.1);
	mix.FxLevel(0, 0, 0.2);
	mix.FxLevel(0, 1, 0.2);
	rvrb.InitReverb(1.0, 2.0);
#endif

	inMgr.Init(&mix, &wvf);

	inMgr.AddType("Tone", ToneInstr::ToneFactory, ToneInstr::ToneEventFactory);
	inMgr.AddType("ToneFM", ToneFM::ToneFMFactory, ToneFM::ToneFMEventFactory);
	inMgr.AddType("AddSynth", AddSynth::AddSynthFactory, AddSynth::AddSynthEventFactory);
	inMgr.AddType("SubSynth", SubSynth::SubSynthFactory, SubSynth::SubSynthEventFactory);
	inMgr.AddType("FMSynth", FMSynth::FMSynthFactory, FMSynth::FMSynthEventFactory);
	inMgr.AddType("MatrixSynth", MatrixSynth::MatrixSynthFactory, MatrixSynth::MatrixSynthEventFactory);
	inMgr.AddType("WFSynth", WFSynth::WFSynthFactory, WFSynth::WFSynthEventFactory);
	inMgr.AddType("Chuffer", Chuffer::ChufferFactory, Chuffer::ChufferEventFactory);
	inMgr.AddType("ModSynth", ModSynth::ModSynthFactory, ModSynth::ModSynthEventFactory);
	inMgr.AddType("BuzzSynth", BuzzSynth::InstrFactory, BuzzSynth::EventFactory);
	InstrMapEntry *ime = 0;
	while ((ime = inMgr.EnumType(ime)) != 0)
		ime->dumpTmplt = DestroyTemplate;

	XmlSynthDoc doc;
	XmlSynthElem rootNode(&doc);
	if (!doc.Open(fname, &rootNode))
	{
		printf("Cannot open file %s\n", fname);
		exit(1);
	}

	// Optional: use LoadInstrLib(inMgr, fname)
	// but we want to discover the inum values
	// and add sequences programaticaly...

	XmlSynthElem elem(&doc);
	XmlSynthElem *inst = rootNode.FirstChild(&elem);
	while (inst != NULL)
	{
		if (inst->TagMatch("instr"))
		{
			InstrConfig *ent = inMgr.LoadInstr(inst);
			if (strcmp(ent->instrType->GetType(), "WFSynth") == 0)
				AddEvent(ent->inum, 48, 1.0);
			else
				AddSequence(ent->inum, 0.25);
		}

		inst = elem.NextSibling(&elem);
	}
	doc.Close();

	if (wvf.OpenWaveFile("example10.wav", 2))
	{
		printf("Cannot open wavefile for output\n");
		exit(1);
	}
	seq.Sequence(inMgr);

#ifdef ADD_REVERB
	// drain the reverb...
	AmpValue lv;
	AmpValue rv;
	long n = synthParams.isampleRate;
	while (n-- > 0)
	{
		mix.Out(&lv, &rv);
		wvf.Output2(lv, rv);
	}
#endif

	wvf.CloseWaveFile();

	///////////////////////////////////////////////////////////////
	// Code to test instrument save functions...
#define TEST_SAVE_INSTR 1
#ifdef TEST_SAVE_INSTR
	doc.NewDoc("instrlib", &rootNode);
	InstrConfig *inc = inMgr.EnumInstr(0);
	while (inc)
	{
//.........这里部分代码省略.........
开发者ID:travisgoodspeed,项目名称:basicsynth,代码行数:101,代码来源:main.cpp


注:本文中的WaveFile::CloseWaveFile方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。