本文整理汇总了C++中Vocabulary::clearSynonyms方法的典型用法代码示例。如果您正苦于以下问题:C++ Vocabulary::clearSynonyms方法的具体用法?C++ Vocabulary::clearSynonyms怎么用?C++ Vocabulary::clearSynonyms使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Vocabulary
的用法示例。
在下文中一共展示了Vocabulary::clearSynonyms方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: kSetSynonyms
reg_t kSetSynonyms(EngineState *s, int argc, reg_t *argv) {
SegManager *segMan = s->_segMan;
reg_t object = argv[0];
List *list;
Node *node;
int script;
int numSynonyms = 0;
Vocabulary *voc = g_sci->getVocabulary();
// Only SCI0-SCI1 EGA games had a parser. In newer versions, this is a stub
if (getSciVersion() > SCI_VERSION_1_EGA_ONLY)
return s->r_acc;
voc->clearSynonyms();
list = s->_segMan->lookupList(readSelector(segMan, object, SELECTOR(elements)));
node = s->_segMan->lookupNode(list->first);
while (node) {
reg_t objpos = node->value;
int seg;
script = readSelectorValue(segMan, objpos, SELECTOR(number));
seg = s->_segMan->getScriptSegment(script);
if (seg > 0)
numSynonyms = s->_segMan->getScript(seg)->getSynonymsNr();
if (numSynonyms) {
const byte *synonyms = s->_segMan->getScript(seg)->getSynonyms();
if (synonyms) {
debugC(kDebugLevelParser, "Setting %d synonyms for script.%d",
numSynonyms, script);
if (numSynonyms > 16384) {
error("Segtable corruption: script.%03d has %d synonyms",
script, numSynonyms);
/* We used to reset the corrupted value here. I really don't think it's appropriate.
* Lars */
} else
for (int i = 0; i < numSynonyms; i++) {
synonym_t tmp;
tmp.replaceant = READ_LE_UINT16(synonyms + i * 4);
tmp.replacement = READ_LE_UINT16(synonyms + i * 4 + 2);
voc->addSynonym(tmp);
}
} else
warning("Synonyms of script.%03d were requested, but script is not available", script);
}
node = s->_segMan->lookupNode(node->succ);
}
debugC(kDebugLevelParser, "A total of %d synonyms are active now.", numSynonyms);
return s->r_acc;
}