当前位置: 首页>>代码示例>>C++>>正文


C++ VkLayerDispatchTable::CmdPipelineBarrier方法代码示例

本文整理汇总了C++中VkLayerDispatchTable::CmdPipelineBarrier方法的典型用法代码示例。如果您正苦于以下问题:C++ VkLayerDispatchTable::CmdPipelineBarrier方法的具体用法?C++ VkLayerDispatchTable::CmdPipelineBarrier怎么用?C++ VkLayerDispatchTable::CmdPipelineBarrier使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在VkLayerDispatchTable的用法示例。


在下文中一共展示了VkLayerDispatchTable::CmdPipelineBarrier方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: before_present

static void before_present(VkQueue queue, layer_data *my_data, SwapChainData *swapChain, unsigned imageIndex) {
    VkLayerDispatchTable *pTable = my_data->device_dispatch_table;

    if (!my_data->fontUploadComplete) {
        VkSubmitInfo si = {};
        si.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        si.pNext = nullptr;
        si.waitSemaphoreCount = 0;
        si.commandBufferCount = 1;
        si.signalSemaphoreCount = 0;
        si.pCommandBuffers = &my_data->fontUploadCmdBuffer;

        pTable->QueueSubmit(queue, 1, &si, VK_NULL_HANDLE);
        my_data->fontUploadComplete = true;
#ifdef OVERLAY_DEBUG
        printf("Font image layout transition queued\n");
#endif
    }

    WsiImageData *id = swapChain->presentableImages[imageIndex];

    /* update the overlay content */

    vertex *vertices = nullptr;

    /* guaranteed not in flight due to WSI surface being available */
    VkResult U_ASSERT_ONLY err =
        pTable->MapMemory(my_data->dev, id->vertexBufferMemory, 0, id->vertexBufferSize, 0, (void **)&vertices);
    assert(!err);

    /* write vertices for string in here */
    id->numVertices = fill_vertex_buffer(my_data, vertices, imageIndex);

    pTable->UnmapMemory(my_data->dev, id->vertexBufferMemory);

    /* JIT record a command buffer to draw the overlay */

    VkCommandBufferBeginInfo cbbi;
    cbbi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    cbbi.pNext = nullptr;
    cbbi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
    cbbi.pInheritanceInfo = nullptr;

    VkImageMemoryBarrier imb;
    imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    imb.pNext = nullptr;
    imb.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
    imb.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    imb.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
    imb.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    imb.image = id->image;
    imb.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    imb.subresourceRange.baseMipLevel = 0;
    imb.subresourceRange.levelCount = 1;
    imb.subresourceRange.baseArrayLayer = 0;
    imb.subresourceRange.layerCount = 1;
    imb.srcQueueFamilyIndex = my_data->graphicsQueueFamilyIndex;
    imb.dstQueueFamilyIndex = my_data->graphicsQueueFamilyIndex;

    VkRenderPassBeginInfo rpbi;
    rpbi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
    rpbi.pNext = nullptr;
    rpbi.renderPass = swapChain->render_pass;
    rpbi.framebuffer = id->framebuffer;
    rpbi.renderArea.offset.x = 0;
    rpbi.renderArea.offset.y = 0;
    rpbi.renderArea.extent.width = swapChain->width;
    rpbi.renderArea.extent.height = swapChain->height;
    rpbi.clearValueCount = 0;
    rpbi.pClearValues = nullptr;

    pTable->BeginCommandBuffer(id->cmd, &cbbi);
    pTable->CmdPipelineBarrier(id->cmd, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
                               0 /* dependency flags */, 0, nullptr, /* memory barriers */
                               0, nullptr,                           /* buffer memory barriers */
                               1, &imb);                             /* image memory barriers */
    pTable->CmdBeginRenderPass(id->cmd, &rpbi, VK_SUBPASS_CONTENTS_INLINE);

    pTable->CmdBindPipeline(id->cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, swapChain->pipeline);
    pTable->CmdBindDescriptorSets(id->cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, my_data->pl, 0, 1, &my_data->desc_set, 0, nullptr);

    VkDeviceSize offsets[] = {0};
    VkBuffer buffers[] = {id->vertexBuffer};

    pTable->CmdBindVertexBuffers(id->cmd, 0, 1, buffers, offsets);

    pTable->CmdDraw(id->cmd, id->numVertices, 1, 0, 0);

    pTable->CmdEndRenderPass(id->cmd);
    pTable->EndCommandBuffer(id->cmd);

    /* Schedule this command buffer for execution. TODO: Do we need to protect
     * ourselves from an app that didn't wait for the presentation image to
     * be idle before mangling it? If the app is well-behaved, our command
     * buffer is guaranteed to have been retired before the app tries to
     * present it again.
     */
    VkSubmitInfo si = {};
    si.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    si.pNext = nullptr;
//.........这里部分代码省略.........
开发者ID:LunarG,项目名称:VulkanSamples,代码行数:101,代码来源:overlay.cpp

示例2: writePPM


//.........这里部分代码省略.........

    // This barrier is used to transition from a newly-created layout to a blt
    // or copy destination layout.
    VkImageMemoryBarrier destMemoryBarrier = {
        VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
        NULL,
        0,
        VK_ACCESS_TRANSFER_WRITE_BIT,
        VK_IMAGE_LAYOUT_UNDEFINED,
        VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
        VK_QUEUE_FAMILY_IGNORED,
        VK_QUEUE_FAMILY_IGNORED,
        data.image2,
        {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};

    // This barrier is used to transition a dest layout to general layout.
    VkImageMemoryBarrier generalMemoryBarrier = {
        VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
        NULL,
        VK_ACCESS_TRANSFER_WRITE_BIT,
        VK_ACCESS_TRANSFER_READ_BIT,
        VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
        VK_IMAGE_LAYOUT_GENERAL,
        VK_QUEUE_FAMILY_IGNORED,
        VK_QUEUE_FAMILY_IGNORED,
        data.image2,
        {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};

    VkPipelineStageFlags srcStages = VK_PIPELINE_STAGE_TRANSFER_BIT;
    VkPipelineStageFlags dstStages = VK_PIPELINE_STAGE_TRANSFER_BIT;

    // The source image needs to be transitioned from present to transfer
    // source.
    pTableCommandBuffer->CmdPipelineBarrier(data.commandBuffer, srcStages,
                                            dstStages, 0, 0, NULL, 0, NULL, 1,
                                            &presentMemoryBarrier);

    // image2 needs to be transitioned from its undefined state to transfer
    // destination.
    pTableCommandBuffer->CmdPipelineBarrier(data.commandBuffer, srcStages,
                                            dstStages, 0, 0, NULL, 0, NULL, 1,
                                            &destMemoryBarrier);

    const VkImageCopy imageCopyRegion = {{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
                                         {0, 0, 0},
                                         {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
                                         {0, 0, 0},
                                         {width, height, 1}};

    if (copyOnly) {
        pTableCommandBuffer->CmdCopyImage(
            data.commandBuffer, image1, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
            data.image2, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
            &imageCopyRegion);
    } else {
        VkImageBlit imageBlitRegion = {};
        imageBlitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        imageBlitRegion.srcSubresource.baseArrayLayer = 0;
        imageBlitRegion.srcSubresource.layerCount = 1;
        imageBlitRegion.srcSubresource.mipLevel = 0;
        imageBlitRegion.srcOffsets[1].x = width;
        imageBlitRegion.srcOffsets[1].y = height;
        imageBlitRegion.srcOffsets[1].z = 1;
        imageBlitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        imageBlitRegion.dstSubresource.baseArrayLayer = 0;
        imageBlitRegion.dstSubresource.layerCount = 1;
开发者ID:ZLixing,项目名称:VulkanTools,代码行数:67,代码来源:screenshot.cpp

示例3: after_device_create


//.........这里部分代码省略.........
     * But here, we have to do it ourselves. */
    if (!data->pfn_dev_init) {
        *((const void **)cmd) = *(void **)device;
    } else {
        err = data->pfn_dev_init(device, (void *)cmd);
        assert(!err);
    }

    VkCommandBufferBeginInfo cbbi;
    cbbi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    cbbi.pNext = nullptr;
    cbbi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
    cbbi.pInheritanceInfo = nullptr;

    err = pTable->BeginCommandBuffer(cmd, &cbbi);
    assert(!err);

    VkImageMemoryBarrier imb;
    imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    imb.pNext = nullptr;
    imb.dstAccessMask = VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
    imb.srcAccessMask = 0;
    imb.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    imb.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    imb.image = data->fontGlyphsImage;
    imb.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    imb.subresourceRange.baseMipLevel = 0;
    imb.subresourceRange.levelCount = 1;
    imb.subresourceRange.baseArrayLayer = 0;
    imb.subresourceRange.layerCount = 1;
    imb.srcQueueFamilyIndex = data->graphicsQueueFamilyIndex;
    imb.dstQueueFamilyIndex = data->graphicsQueueFamilyIndex;

    pTable->CmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0 /* dependency flags */,
                               0, nullptr, /* memory barriers */
                               0, nullptr, /* buffer memory barriers */
                               1, &imb);   /* image memory barriers */

    pTable->EndCommandBuffer(cmd);
    data->fontUploadCmdBuffer = cmd;
    data->fontUploadComplete = false; /* we will schedule this at first present on this device */

#ifdef OVERLAY_DEBUG
    printf("Font upload done.\n");
#endif

    /* create a sampler to use with the texture */
    VkSamplerCreateInfo sci;
    sci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
    sci.pNext = nullptr;
    sci.flags = 0;
    sci.magFilter = VK_FILTER_NEAREST;
    sci.minFilter = VK_FILTER_NEAREST;
    sci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
    sci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
    sci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
    sci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
    sci.mipLodBias = 0.0f;
    sci.anisotropyEnable = false;
    sci.maxAnisotropy = 1;
    sci.compareEnable = false;
    sci.compareOp = VK_COMPARE_OP_NEVER;
    sci.minLod = 0.0f;
    sci.maxLod = 0.0f;
    sci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
    sci.unnormalizedCoordinates = VK_FALSE;
开发者ID:LunarG,项目名称:VulkanSamples,代码行数:67,代码来源:overlay.cpp


注:本文中的VkLayerDispatchTable::CmdPipelineBarrier方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。