本文整理汇总了C++中VideoInfo::SamplesPerSecond方法的典型用法代码示例。如果您正苦于以下问题:C++ VideoInfo::SamplesPerSecond方法的具体用法?C++ VideoInfo::SamplesPerSecond怎么用?C++ VideoInfo::SamplesPerSecond使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类VideoInfo
的用法示例。
在下文中一共展示了VideoInfo::SamplesPerSecond方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: LoadFromClip
/// @brief Read from environment
/// @param _clip
///
void AvisynthAudioProvider::LoadFromClip(AVSValue _clip) {
AVSValue script;
// Check if it has audio
VideoInfo vi = _clip.AsClip()->GetVideoInfo();
if (!vi.HasAudio()) throw agi::AudioDataNotFoundError("No audio found.", 0);
IScriptEnvironment *env = avs_wrapper.GetEnv();
// Convert to one channel
char buffer[1024];
strcpy(buffer,lagi_wxString(OPT_GET("Audio/Downmixer")->GetString()).mb_str(csConvLocal));
script = env->Invoke(buffer, _clip);
// Convert to 16 bits per sample
script = env->Invoke("ConvertAudioTo16bit", script);
vi = script.AsClip()->GetVideoInfo();
// Convert sample rate
int setsample = OPT_GET("Provider/Audio/AVS/Sample Rate")->GetInt();
if (vi.SamplesPerSecond() < 32000) setsample = 44100;
if (setsample != 0) {
AVSValue args[2] = { script, setsample };
script = env->Invoke("ResampleAudio", AVSValue(args,2));
}
// Set clip
PClip tempclip = script.AsClip();
vi = tempclip->GetVideoInfo();
// Read properties
channels = vi.AudioChannels();
num_samples = vi.num_audio_samples;
sample_rate = vi.SamplesPerSecond();
bytes_per_sample = vi.BytesPerAudioSample();
float_samples = false;
clip = tempclip;
}