本文整理汇总了C++中VectorMatrix::getShape方法的典型用法代码示例。如果您正苦于以下问题:C++ VectorMatrix::getShape方法的具体用法?C++ VectorMatrix::getShape怎么用?C++ VectorMatrix::getShape使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类VectorMatrix
的用法示例。
在下文中一共展示了VectorMatrix::getShape方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: lhs
VectorVectorConvolution_Simple::VectorVectorConvolution_Simple(const VectorMatrix &lhs, int dim_x, int dim_y, int dim_z)
: lhs(lhs), dim_x(dim_x), dim_y(dim_y), dim_z(dim_z)
{
assert(lhs.getShape().getDim(0) == 3);
exp_x = lhs.getShape().getDim(1);
exp_y = lhs.getShape().getDim(2);
exp_z = lhs.getShape().getDim(3);
}
示例2: mat
ConstVectorMatrixAccessor::ConstVectorMatrixAccessor(const VectorMatrix &mat) : mat(mat)
{
mat.readLock(0);
data_x = static_cast<CPUArray*>(mat.getArray(0, 0))->ptr();
data_y = static_cast<CPUArray*>(mat.getArray(0, 1))->ptr();
data_z = static_cast<CPUArray*>(mat.getArray(0, 2))->ptr();
// Precalculate strides
const int rank = mat.getShape().getRank();
strides[0] = 1;
strides[1] = strides[0] * (rank > 0 ? mat.getShape().getDim(0) : 1);
strides[2] = strides[1] * (rank > 1 ? mat.getShape().getDim(1) : 1);
strides[3] = strides[2] * (rank > 2 ? mat.getShape().getDim(2) : 1);
}
示例3: findExtremum_cpu
Vector3d findExtremum_cpu(VectorMatrix &M, int z_slice, int component)
{
if (M.getShape().getRank() != 3) {
throw std::runtime_error("findExtremum: Fixme: Need matrix of rank 3");
}
if (component < 0 || component > 2) {
throw std::runtime_error("findExtremum: Invalid 'component' value, must be 0, 1 or 2.");
}
const int dim_x = M.getShape().getDim(0);
const int dim_y = M.getShape().getDim(1);
VectorMatrix::const_accessor M_acc(M);
// Find cell with maximum absolute value
double max_val = -1.0;
int max_x = -1, max_y = -1;
for (int y=1; y<dim_y-1; ++y)
for (int x=1; x<dim_x-1; ++x) {
const int val = std::fabs(M_acc.get(x, y, z_slice)[component]);
if (val > max_val) {
max_val = val;
max_x = x;
max_y = y;
}
}
assert(max_x > 0);
assert(max_y > 0);
// Refine maximum by fitting to sub-cell precision
const double xdir_vals[3] = {
M_acc.get(max_x-1, max_y+0, z_slice)[component],
M_acc.get(max_x+0, max_y+0, z_slice)[component],
M_acc.get(max_x+1, max_y+0, z_slice)[component]
};
const double ydir_vals[3] = {
M_acc.get(max_x+0, max_y-1, z_slice)[component],
M_acc.get(max_x+0, max_y+0, z_slice)[component],
M_acc.get(max_x+0, max_y+1, z_slice)[component]
};
return Vector3d(
fit(max_x-1, max_x+0, max_x+1, xdir_vals[0], xdir_vals[1], xdir_vals[2]),
fit(max_y-1, max_y+0, max_y+1, ydir_vals[0], ydir_vals[1], ydir_vals[2]),
static_cast<double>(z_slice)
);
}
示例4: linearInterpolate
VectorMatrix linearInterpolate(const VectorMatrix &src, Shape dest_dim)
{
Shape src_dim = src.getShape();
if (src_dim.getRank() != dest_dim.getRank()) {
throw std::runtime_error("linearInterpolate: Source and destination matrices need to have the same rank.");
}
if (src_dim.getRank() != 3) {
throw std::runtime_error("linearInterpolate: Fixme: Need to have matrix of rank 3");
}
VectorMatrix dest(dest_dim);
VectorMatrix:: accessor dest_acc(dest);
VectorMatrix::const_accessor src_acc(src);
const bool sing_x = (src_dim.getDim(0) == 1);
const bool sing_y = (src_dim.getDim(1) == 1);
const bool sing_z = (src_dim.getDim(2) == 1);
Vector3d scale(1.0, 1.0, 1.0);
if (!sing_x) scale.x = double(dest_dim.getDim(0)-1) / double(src_dim.getDim(0)-1);
if (!sing_y) scale.y = double(dest_dim.getDim(1)-1) / double(src_dim.getDim(1)-1);
if (!sing_z) scale.z = double(dest_dim.getDim(2)-1) / double(src_dim.getDim(2)-1);
for (int k=0; k<dest_dim.getDim(2); ++k)
for (int j=0; j<dest_dim.getDim(1); ++j)
for (int i=0; i<dest_dim.getDim(0); ++i) {
// (x,y,z): coordinates of point with indices (i,j,k) in dst matrix
const double x = i / scale.x;
const double y = j / scale.y;
const double z = k / scale.z;
const double u = x - std::floor(x);
const double v = y - std::floor(y);
const double w = z - std::floor(z);
const int I = std::floor(x);
const int J = std::floor(y);
const int K = std::floor(z);
Vector3d tmp(0.0, 0.0, 0.0);
if (true ) tmp = tmp + (1.0-u) * (1.0-v) * (1.0-w) * src_acc.get(I , J , K );
if ( !sing_z) tmp = tmp + (1.0-u) * (1.0-v) * w * src_acc.get(I , J , K+1);
if ( !sing_y ) tmp = tmp + (1.0-u) * v * (1.0-w) * src_acc.get(I , J+1, K );
if ( !sing_y && !sing_z) tmp = tmp + (1.0-u) * v * w * src_acc.get(I , J+1, K+1);
if (!sing_x ) tmp = tmp + u * (1.0-v) * (1.0-w) * src_acc.get(I+1, J , K );
if (!sing_x && !sing_z) tmp = tmp + u * (1.0-v) * w * src_acc.get(I+1, J , K+1);
if (!sing_x && !sing_y ) tmp = tmp + u * v * (1.0-w) * src_acc.get(I+1, J+1, K );
if (!sing_x && !sing_y && !sing_z) tmp = tmp + u * v * w * src_acc.get(I+1, J+1, K+1);
dest_acc.set(i, j, k, tmp);
}
return dest;
}