本文整理汇总了C++中VariableScope::get_local方法的典型用法代码示例。如果您正苦于以下问题:C++ VariableScope::get_local方法的具体用法?C++ VariableScope::get_local怎么用?C++ VariableScope::get_local使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类VariableScope
的用法示例。
在下文中一共展示了VariableScope::get_local方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: rbx_zsuper_send
Object* rbx_zsuper_send(STATE, CallFrame* call_frame, InlineCache* cache, Object* block) {
Object* const recv = call_frame->self();
VariableScope* scope = call_frame->method_scope(state);
assert(scope);
MachineCode* v = scope->method()->machine_code();
Object* splat_obj = 0;
Array* splat = 0;
size_t arg_count = v->total_args;
if(v->splat_position >= 0) {
splat_obj = scope->get_local(state, v->splat_position);
splat = try_as<Array>(splat_obj);
if(splat) {
arg_count += splat->size();
} else {
arg_count++;
}
}
Tuple* tup = Tuple::create(state, arg_count);
for(int i = 0; i < v->total_args; i++) {
tup->put(state, i, scope->get_local(state, i));
}
if(splat) {
for(native_int i = 0; i < splat->size(); i++) {
tup->put(state, i + v->total_args, splat->get(state, i));
}
} else if(splat_obj) {
tup->put(state, v->total_args, splat_obj);
}
Arguments out_args(cache->name, recv, block, arg_count, 0);
out_args.use_tuple(tup, arg_count);
return cache->execute(state, call_frame, out_args);
}
示例2:
void VariableScope::Info::mark(Object* obj, ObjectMark& mark) {
auto_mark(obj, mark);
VariableScope* vs = as<VariableScope>(obj);
vs->fixup();
Object* tmp;
size_t locals = vs->number_of_locals();
for(size_t i = 0; i < locals; i++) {
tmp = mark.call(vs->get_local(i));
if(tmp) vs->set_local(mark.state(), i, tmp);
}
}
示例3: zsuper
inline bool zsuper(STATE, CallFrame* call_frame, intptr_t literal) {
Object* block = stack_pop();
Object* const recv = call_frame->self();
VariableScope* scope = call_frame->method_scope(state);
interp_assert(scope);
MachineCode* mc = scope->method()->machine_code();
Object* splat_obj = 0;
Array* splat = 0;
size_t arg_count = mc->total_args;
if(mc->splat_position >= 0) {
splat_obj = scope->get_local(state, mc->splat_position);
splat = try_as<Array>(splat_obj);
if(splat) {
arg_count += splat->size();
} else {
arg_count++;
}
}
Tuple* tup = Tuple::create(state, arg_count);
native_int tup_index = 0;
native_int fixed_args;
if(splat) {
fixed_args = mc->splat_position;
} else if(mc->keywords) {
fixed_args = mc->total_args - 1;
} else {
fixed_args = mc->total_args;
}
for(native_int i = 0; i < fixed_args; i++) {
tup->put(state, tup_index++, scope->get_local(state, i));
}
if(splat) {
for(native_int i = 0; i < splat->size(); i++) {
tup->put(state, tup_index++, splat->get(state, i));
}
} else if(splat_obj) {
tup->put(state, tup_index++, splat_obj);
}
if(mc->post_args) {
native_int post_position = mc->splat_position + 1;
for(native_int i = post_position; i < post_position + mc->post_args; i++) {
tup->put(state, tup_index++, scope->get_local(state, i));
}
}
if(mc->keywords) {
native_int placeholder_position = splat_obj ? mc->total_args : mc->total_args - 1;
native_int keywords_position = placeholder_position + 1;
Object* placeholder = scope->get_local(state, placeholder_position);
Array* ary = Array::create(state, 2);
for(native_int i = keywords_position; i <= mc->keywords_count; i++) {
ary->set(state, 0, as<Symbol>(call_frame->compiled_code->local_names()->at(state, i)));
ary->set(state, 1, scope->get_local(state, i));
placeholder->send(state, state->symbol("[]="), ary);
}
tup->put(state, tup_index++, scope->get_local(state, placeholder_position));
}
CallSite* call_site = reinterpret_cast<CallSite*>(literal);
Arguments new_args(call_site->name(), recv, block, arg_count, 0);
new_args.use_tuple(tup, arg_count);
Object* ret;
Symbol* current_name = call_frame->original_name();
if(call_site->name() != current_name) {
call_site->name(state, current_name);
}
ret = call_site->execute(state, new_args);
state->vm()->checkpoint(state);
CHECK_AND_PUSH(ret);
}