本文整理汇总了C++中VRMenuObject类的典型用法代码示例。如果您正苦于以下问题:C++ VRMenuObject类的具体用法?C++ VRMenuObject怎么用?C++ VRMenuObject使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了VRMenuObject类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetMenuObject
void UILabel::SetText( const char *text )
{
VRMenuObject * object = GetMenuObject();
assert( object );
object->SetText( text );
CalculateTextOffset();
}
示例2: DecomposeHandle
//==================================
// VRMenuMgrLocal::ToObject
// Return the object for a menu handle.
VRMenuObject * VRMenuMgrLocal::ToObject( menuHandle_t const handle ) const
{
int index;
UInt32 id;
DecomposeHandle( handle, index, id );
if ( id == INVALID_MENU_OBJECT_ID )
{
return NULL;
}
if ( !HandleComponentsAreValid( index, id ) )
{
LOG( "VRMenuMgrLocal::ToObject - invalid handle." );
return NULL;
}
if ( index >= ObjectList.GetSizeI() )
{
LOG( "VRMenuMgrLocal::ToObject - index out of range." );
return NULL;
}
VRMenuObject * object = ObjectList[index];
if ( object == NULL )
{
LOG( "VRMenuMgrLocal::ToObject - slot empty." );
return NULL; // this can happen if someone is holding onto the handle of an object that's been freed
}
if ( object->GetHandle() != handle )
{
// if the handle of the object in the slot does not match, then the object the handle refers to was deleted
// and a new object is in the slot
LOG( "VRMenuMgrLocal::ToObject - slot mismatch." );
return NULL;
}
return object;
}
示例3: DispatchToPath
//==============================
// VRMenuEventHandler::DispatchToPath
bool VRMenuEventHandler::DispatchToPath( OvrGuiSys & guiSys, VrFrame const & vrFrame,
VRMenuEvent const & event, Array< menuHandle_t > const & path, bool const log ) const
{
// send to the focus path only -- this list should be parent -> child order
for ( int i = 0; i < path.GetSizeI(); ++i )
{
VRMenuObject * obj = guiSys.GetVRMenuMgr().ToObject( path[i] );
char const * const indent = " ";
// set to
if ( obj != NULL && DispatchToComponents( guiSys, vrFrame, event, obj ) )
{
if ( log )
{
LOG( "%sDispatchToPath: %s, object '%s' consumed event.", &indent[64 - i * 2],
VRMenuEvent::EventTypeNames[event.EventType], ( obj != NULL ? obj->GetText().ToCStr() : "<null>" ) );
}
return true; // consumed by a component
}
if ( log )
{
LOG( "%sDispatchToPath: %s, object '%s' passed event.", &indent[64 - i * 2],
VRMenuEvent::EventTypeNames[event.EventType], obj != NULL ? obj->GetText().ToCStr() : "<null>" );
}
}
return false;
}
示例4: OVR_UNUSED
//==============================
// OvrSliderComponent::SetCaretPoseFromFrac
void OvrSliderComponent::SetCaretPoseFromFrac( OvrVRMenuMgr & menuMgr, VRMenuObject * self, float const frac )
{
OVR_UNUSED( frac );
VRMenuObject * caret = menuMgr.ToObject( self->ChildHandleForId( menuMgr, ScrubberId ) );
if ( caret != NULL )
{
Posef curPose = CaretBasePose;
float range = MaxValue - MinValue;
float frac = floor( SliderFrac * range ) / range;
curPose.Position += ( LocalSlideDelta * -0.5f ) + LocalSlideDelta * frac;
caret->SetLocalPose( curPose );
}
// find the fill object and scale it
menuHandle_t fillHandle = Menu.HandleForId( menuMgr, FillId );
VRMenuObject * fillObj = menuMgr.ToObject( fillHandle );
if ( fillObj != NULL )
{
Vector4f clipUVs( 0.0f, 1.0f - SliderFrac, 1.0f, 1.0f );
VRMenuSurface & surf = fillObj->GetSurface( 0 );
surf.SetClipUVs( clipUVs );
//LOG( "SliderFrac = %.2f", SliderFrac );
//LOG( "Setting clip UVs to ( %.2f, %.2f, %.2f, %.2f )", clipUVs.x, clipUVs.y, clipUVs.z, clipUVs.w );
}
}
示例5: UpdateText
//==============================
// OvrSliderComponent::OnFrameUpdate
eMsgStatus OvrSliderComponent::OnFrameUpdate( App * app, VrFrame const & vrFrame, OvrVRMenuMgr & menuMgr,
VRMenuObject * self, VRMenuEvent const & event )
{
if ( TouchDown )
{
UpdateText( menuMgr, self, BubbleId );
UpdateText( menuMgr, self, TextId );
}
if ( BubbleFadeOutTime > 0.0 )
{
if ( ovr_GetTimeInSeconds() >= BubbleFadeOutTime )
{
BubbleFadeOutTime = -1.0;
BubbleFader.StartFadeOut();
}
}
VRMenuObject * bubble = menuMgr.ToObject( self->ChildHandleForId( menuMgr, BubbleId ) );
if ( bubble != NULL )
{
float const fadeTime = 0.5f;
float const fadeRate = 1.0 / fadeTime;
BubbleFader.Update( fadeRate, vrFrame.DeltaSeconds );
Vector4f color = bubble->GetColor();
color.w = BubbleFader.GetFinalAlpha();
bubble->SetColor( color );
Vector4f textColor = bubble->GetTextColor();
textColor.w = color.w;
bubble->SetTextColor( textColor );
}
return MSG_STATUS_ALIVE;
}
示例6: SetBaseColor
void OvrScrollBarComponent::SetBaseColor( OvrVRMenuMgr & menuMgr, VRMenuObject * self, const Vector4f & color )
{
// Set alpha on the base - move this to somewhere more explicit if needed
VRMenuObject * base = menuMgr.ToObject( self->ChildHandleForId( menuMgr, ScrollBarBaseId ) );
if ( base != NULL )
{
base->SetSurfaceColor( 0, color );
}
}
示例7: SetPosition
void ResumeMovieView::SetPosition( OvrVRMenuMgr & menuMgr, const Vector3f &pos )
{
menuHandle_t centerRootHandle = Menu->HandleForId( menuMgr, ID_CENTER_ROOT );
VRMenuObject * centerRoot = menuMgr.ToObject( centerRootHandle );
OVR_ASSERT( centerRoot != NULL );
Posef pose = centerRoot->GetLocalPose();
pose.Position = pos;
centerRoot->SetLocalPose( pose );
}
示例8: FindTargetPath
//==============================
// FindTargetPath
static void FindTargetPath( OvrGuiSys & guiSys,
menuHandle_t const curHandle, Array< menuHandle_t > & targetPath )
{
VRMenuObject * obj = guiSys.GetVRMenuMgr().ToObject( curHandle );
if ( obj != NULL )
{
FindTargetPath( guiSys, obj->GetParentHandle(), targetPath );
targetPath.PushBack( curHandle );
}
}
示例9: FindTargetPath
//==============================
// FindTargetPath
static void FindTargetPath( OvrVRMenuMgr const & menuMgr,
menuHandle_t const curHandle, Array< menuHandle_t > & targetPath )
{
VRMenuObject * obj = menuMgr.ToObject( curHandle );
if ( obj != NULL )
{
FindTargetPath( menuMgr, obj->GetParentHandle(), targetPath );
targetPath.PushBack( curHandle );
}
}
示例10: LOG
//==================================
// VRMenuMgrLocal::CreateObject
// creates a new menu object
menuHandle_t VRMenuMgrLocal::CreateObject( VRMenuObjectParms const & parms )
{
if ( !Initialized )
{
LOG( "VRMenuMgrLocal::CreateObject - manager has not been initialized!" );
return menuHandle_t();
}
// validate parameters
if ( parms.Type >= VRMENU_MAX )
{
LOG( "VRMenuMgrLocal::CreateObject - Invalid menu object type: %i", parms.Type );
return menuHandle_t();
}
// create the handle first so we can enforce setting it be requiring it to be passed to the constructor
int index = -1;
if ( FreeList.GetSizeI() > 0 )
{
index = FreeList.Back();
FreeList.PopBack();
}
else
{
index = ObjectList.GetSizeI();
}
UInt32 id = ++CurrentId;
menuHandle_t handle = ComposeHandle( index, id );
//LOG( "VRMenuMgrLocal::CreateObject - handle is %llu", handle.Get() );
VRMenuObject * obj = new VRMenuObjectLocal( parms, handle );
if ( obj == NULL )
{
LOG( "VRMenuMgrLocal::CreateObject - failed to allocate menu object!" );
OVR_ASSERT( obj != NULL ); // this would be bad -- but we're likely just going to explode elsewhere
return menuHandle_t();
}
obj->Init( parms );
if ( index == ObjectList.GetSizeI() )
{
// we have to grow the array
ObjectList.PushBack( obj );
}
else
{
// insert in existing slot
OVR_ASSERT( ObjectList[index] == NULL );
ObjectList[index ] = obj;
}
return handle;
}
示例11: SetCaretPoseFromFrac
//==============================
// OvrSliderComponent::SetCaretPoseFromFrac
void OvrSliderComponent::SetCaretPoseFromFrac( OvrVRMenuMgr & menuMgr, VRMenuObject * self, float const frac )
{
VRMenuObject * caret = menuMgr.ToObject( self->ChildHandleForId( menuMgr, ScrubberId ) );
if ( caret != NULL )
{
Posef curPose = CaretBasePose;
float range = MaxValue - MinValue;
float frac = floor( SliderFrac * range ) / range;
curPose.Position += ( LocalSlideDelta * -0.5f ) + LocalSlideDelta * frac;
caret->SetLocalPose( curPose );
}
}
示例12: LOG
//==============================
// OvrSliderComponent::OnInit
eMsgStatus OvrSliderComponent::OnInit( App * app, VrFrame const & vrFrame, OvrVRMenuMgr & menuMgr,
VRMenuObject * self, VRMenuEvent const & event )
{
// find the starting offset of the caret
LOG( "OvrSliderComponent - VRMENU_EVENT_INIT" );
VRMenuObject * caret = menuMgr.ToObject( self->ChildHandleForId( menuMgr, ScrubberId ) );
if ( caret != NULL )
{
CaretBasePose = caret->GetLocalPose();
}
SetCaretPoseFromFrac( menuMgr, self, SliderFrac );
UpdateText( menuMgr, self, BubbleId );
return MSG_STATUS_ALIVE;
}
示例13: UIDiscreteSliderComponent
void UIDiscreteSlider::AddCells( unsigned int maxValue, unsigned int startValue, float cellSpacing )
{
MaxValue = maxValue;
StartValue = startValue;
DiscreteSliderComponent = new UIDiscreteSliderComponent( *this, StartValue );
OVR_ASSERT( DiscreteSliderComponent );
AddComponent( DiscreteSliderComponent );
float cellOffset = 0.0f;
const float pixelCellSpacing = cellSpacing * VRMenuObject::DEFAULT_TEXEL_SCALE;
VRMenuFontParms fontParms( HORIZONTAL_CENTER, VERTICAL_CENTER, false, false, false, 1.0f );
Vector3f defaultScale( 1.0f );
for ( unsigned int cellIndex = 0; cellIndex <= MaxValue; ++cellIndex )
{
const Posef pose( Quatf( Vector3f( 0.0f, 1.0f, 0.0f ), 0.0f ),
Vector3f( cellOffset, 0.f, 0.0f ) );
cellOffset += pixelCellSpacing;
VRMenuObjectParms cellParms( VRMENU_BUTTON, Array< VRMenuComponent* >(), VRMenuSurfaceParms(),
"", pose, defaultScale, fontParms, Menu->AllocId(),
VRMenuObjectFlags_t(), VRMenuObjectInitFlags_t( VRMENUOBJECT_INIT_FORCE_POSITION ) );
UICell * cellObject = new UICell( GuiSys );
cellObject->AddToDiscreteSlider( Menu, this, cellParms );
cellObject->SetImage( 0, SURFACE_TEXTURE_DIFFUSE, CellOffTexture );
UICellComponent * cellComp = new UICellComponent( *DiscreteSliderComponent, cellIndex );
VRMenuObject * object = cellObject->GetMenuObject();
OVR_ASSERT( object );
object->AddComponent( cellComp );
DiscreteSliderComponent->AddCell( cellObject );
}
DiscreteSliderComponent->HighlightCells( StartValue );
}
示例14: OVR_ASSERT
void OvrPanoMenu::UpdateButtonsState( const OvrMetaDatum * const ActivePano, bool showSwipeOverride /*= false*/ )
{
// Reset button time
ButtonCoolDown = BUTTON_COOL_DOWN_SECONDS;
// Update favo
bool isFavorite = false;
for ( int i = 0; i < ActivePano->Tags.GetSizeI( ); ++i )
{
if ( ActivePano->Tags[ i ] == "Favorites" )
{
isFavorite = true;
break;
}
}
VRMenuObject * favoritesButtonObject = MenuMgr.ToObject( FavoritesButtonHandle );
OVR_ASSERT( favoritesButtonObject != NULL );
if ( OvrSurfaceToggleComponent * favToggleComp = favoritesButtonObject->GetComponentByName<OvrSurfaceToggleComponent>() )
{
const int fav = isFavorite ? 2 : 0;
favToggleComp->SetGroupIndex( fav );
}
VRMenuObject * swipeRight = MenuMgr.ToObject( SwipeRightIndicatorHandle );
OVR_ASSERT( swipeRight != NULL );
VRMenuObject * swipeLeft = MenuMgr.ToObject( SwipeLeftIndicatorHandle );
OVR_ASSERT( swipeLeft != NULL );
const bool showSwipeIndicators = showSwipeOverride || ( Photos->GetNumPanosInActiveCategory( ) > 1 );
VRMenuObjectFlags_t flagsLeft = swipeRight->GetFlags( );
VRMenuObjectFlags_t flagsRight = swipeRight->GetFlags( );
if ( showSwipeIndicators )
{
flagsLeft &= ~VRMenuObjectFlags_t( VRMENUOBJECT_DONT_RENDER );
flagsRight &= ~VRMenuObjectFlags_t( VRMENUOBJECT_DONT_RENDER );
}
else
{
flagsLeft |= VRMenuObjectFlags_t( VRMENUOBJECT_DONT_RENDER );
flagsRight |= VRMenuObjectFlags_t( VRMENUOBJECT_DONT_RENDER );
}
swipeLeft->SetFlags( flagsLeft );
swipeRight->SetFlags( flagsRight );
}
示例15: Vector2f
void OvrScrollBarComponent::UpdateScrollBar( OvrVRMenuMgr & menuMgr, VRMenuObject * self, const int numElements )
{
NumOfItems = numElements;
if ( IsVertical )
{
ScrollBarCurrentbaseLength = ScrollBarBaseHeight;
}
else
{
ScrollBarCurrentbaseLength = ScrollBarBaseWidth;
}
ScrollBarCurrentThumbLength = ScrollBarCurrentbaseLength / NumOfItems;
ScrollBarCurrentThumbLength = ( ScrollBarCurrentThumbLength < BASE_THUMB_WIDTH ) ? BASE_THUMB_WIDTH : ScrollBarCurrentThumbLength;
if ( IsVertical )
{
ScrollBarThumbHeight = ScrollBarCurrentThumbLength;
}
else
{
ScrollBarThumbWidth = ScrollBarCurrentThumbLength;
}
VRMenuObject * thumb = menuMgr.ToObject( self->ChildHandleForId( menuMgr, ScrollBarThumbId ) );
if ( thumb != NULL && NumOfItems > 0 )
{
thumb->SetSurfaceDims( 0, Vector2f( ScrollBarThumbWidth, ScrollBarThumbHeight ) );
thumb->RegenerateSurfaceGeometry( 0, false );
}
VRMenuObject * base = menuMgr.ToObject( self->ChildHandleForId( menuMgr, ScrollBarBaseId ) );
if ( thumb != NULL )
{
base->SetSurfaceDims( 0, Vector2f( ScrollBarBaseWidth, ScrollBarBaseHeight ) );
base->RegenerateSurfaceGeometry( 0, false );
}
}