本文整理汇总了C++中UserData::getRoleFood方法的典型用法代码示例。如果您正苦于以下问题:C++ UserData::getRoleFood方法的具体用法?C++ UserData::getRoleFood怎么用?C++ UserData::getRoleFood使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UserData
的用法示例。
在下文中一共展示了UserData::getRoleFood方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: updateSelectCity
void CCommandLayer::updateSelectCity(CCity *data)
{
CCSprite *build = (CCSprite*)(m_comLayer->findWidgetById("build"));
CCTexture2D *textTure = CCTextureCache::sharedTextureCache()->addImage(CCString::createWithFormat("command/%d.jpg",data->cityId*10+1)->getCString());
if (textTure)
{
build->setTexture(textTure);
}
CLabel *food = (CLabel*)(m_comLayer->findWidgetById("food"));
food->setString(ToString(data->lvFood));
CLabel *heronum = (CLabel*)(m_comLayer->findWidgetById("heronum"));
heronum->setString(CCString::createWithFormat("%d/%d",data->haveHeroNum,data->heroNum)->getCString());
CLabel *note1 = (CLabel*)(m_comLayer->findWidgetById("func1"));
CLabel *note2 = (CLabel*)(m_comLayer->findWidgetById("func2"));
CCArray *strArr = strSplit(data->note.c_str(),"|");
if (strArr->count()==1)
{
note1->setString(((CCString*)strArr->objectAtIndex(0))->getCString());
note2->setString("");
}
else if (strArr->count()==2)
{
note1->setString(((CCString*)strArr->objectAtIndex(0))->getCString());
note2->setString(((CCString*)strArr->objectAtIndex(1))->getCString());
}
CButton *command = (CButton*)(m_comLayer->findWidgetById("strengthen"));
UserData *user = DataCenter::sharedData()->getUser()->getUserData();
if (data->cityId != m_commandData.cityInfo.cityId)
{
if (user->getRoleFood()>=data->lvFood&&data->level< m_commandData.cityInfo.level)
{
command->setEnabled(true);
}
else
{
command->setEnabled(false);
}
}
else
{
if (user->getRoleFood()>=data->lvFood)
{
command->setEnabled(true);
}
else
{
command->setEnabled(false);
}
}
}
示例2: addTableCell
void CCommandLayer::addTableCell(unsigned int uIdx, CTableViewCell * pCell)
{
CCity &data = m_commandData.cityList[uIdx];
CLayout *lay = UICloneMgr::cloneLayout(m_cell);
for (int i=1;i<=6;++i)
{
CCNode *child = lay->getChildByTag(i);
lay->removeChild(child);
pCell->addChild(child);
if (i==1)
{
child->setTag(uIdx+100);
child->setUserData((void*)&m_commandData.cityList[uIdx]);
((CButton*)child)->setOnClickListener(this,ccw_click_selector(CCommandLayer::onSelectCity));
}
else if(i==3)
{
CLabel *name = (CLabel*)child;
name->setString(data.cityName.c_str());
}
else if (i==2)
{
((CButton*)child)->setEnabled(false);
CCSprite *prop = CCSprite::create(CCString::createWithFormat("command/%d.jpg",data.cityId*10)->getCString());
if (prop)
{
prop->setPosition(ccp(child->getContentSize().width/2,child->getContentSize().height/2));
child->addChild(prop,0,1);
}
else
{
prop = CImageView::create("command/30.jpg");
prop->setPosition(ccp(child->getContentSize().width/2,child->getContentSize().height/2));
child->addChild(prop,0,1);
}
}
else if(i==4)
{
CLabel *level = (CLabel*)child;
level->setString(CCString::createWithFormat(GETLANGSTR(230),data.level)->getCString());
}
else if (i==5)
{
UserData *user = DataCenter::sharedData()->getUser()->getUserData();
if (user->getRoleFood()>=data.lvFood)
{
child->setVisible(false);
}
}
else if (i==6)
{
UserData *user = DataCenter::sharedData()->getUser()->getUserData();
if (m_commandData.cityInfo.level>=data.level&&m_commandData.cityInfo.cityId!=data.cityId&&user->getRoleFood()>=data.lvFood)
{
child->setVisible(false);
}
else if(m_commandData.cityInfo.cityId==data.cityId&&user->getRoleFood()>=data.lvFood)
{
child->setVisible(false);
}
}
}
}
示例3: processNetMsg
void CCommandLayer::processNetMsg(int type, google::protobuf::Message *msg)
{
this->setVisible(true);
switch (type)
{
case CommanderMsg:
{
CommanderResponse *res = (CommanderResponse*)msg;
m_commandData.cityInfo.read(res->info());
for (int i = 0; i < res->citylist_size(); i++)
{
CCity city;
city.read(res->citylist(i));
m_commandData.cityList.push_back(city);
}
showCommandList();
}
break;
case LevelUpMsg:
{
LevelUpResponse *res = (LevelUpResponse*)msg;
//1 升级成功,2 粮食不足,3 指挥府等级限制,4 已达到最大等级,5 数据错误
switch (res->result())
{
case 1:
ShowPopTextTip(GETLANGSTR(244));
if (res->has_city())
{
UserData *user = DataCenter::sharedData()->getUser()->getUserData();
int food = user->getRoleFood() - m_selectCity->lvFood;
user->setRoleFood(food);
CSceneManager::sharedSceneManager()->PostMessageA(UPDATE_HERO,0,nullptr,nullptr);
m_selectCity->read(res->city());
CCity *city = new CCity;
*city = *m_selectCity;
CSceneManager::sharedSceneManager()->PostMessageA(UPDATE_BUILD,0,nullptr, city);
//更新指挥塔数据
if (m_selectCity->cityId==m_commandData.cityInfo.cityId)
{
m_commandData.cityInfo = *m_selectCity;
}
m_tableView->setContentOffset(m_tableView->getContentOffset());
m_tableView->reloadData();
updateSelectCity(m_selectCity);
}
break;
case 2:
ShowPopTextTip(GETLANGSTR(241));
break;
case 3:
ShowPopTextTip(GETLANGSTR(242));
break;
case 4:
ShowPopTextTip(GETLANGSTR(243));
break;
case 5:
ShowPopTextTip(GETLANGSTR(170),RGB_RED);
break;
default:
break;
}
}
break;
default:
break;
}
}