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C++ UserConnection::accept方法代码示例

本文整理汇总了C++中UserConnection::accept方法的典型用法代码示例。如果您正苦于以下问题:C++ UserConnection::accept方法的具体用法?C++ UserConnection::accept怎么用?C++ UserConnection::accept使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UserConnection的用法示例。


在下文中一共展示了UserConnection::accept方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: accept

/**
 * Someone's connecting, accept the connection and wait for identification...
 * It's always the other fellow that starts sending if he made the connection.
 */
void ConnectionManager::accept(const Socket& sock, bool secure) throw() {
    uint32_t now = GET_TICK();

    if(now > floodCounter) {
        floodCounter = now + FLOOD_ADD;
    } else {
        if(false && now + FLOOD_TRIGGER < floodCounter) {
            Socket s;
            try {
                s.accept(sock);
            } catch(const SocketException&) {
                // ...
            }
            dcdebug("Connection flood detected!\n");
            return;
        } else {
            floodCounter += FLOOD_ADD;
        }
    }
    UserConnection* uc = getConnection(false, secure);
    uc->setFlag(UserConnection::FLAG_INCOMING);
    uc->setState(UserConnection::STATE_SUPNICK);
    uc->setLastActivity(GET_TICK());
    try {
        uc->accept(sock);
    } catch(const Exception&) {
        putConnection(uc);
        delete uc;
    }
}
开发者ID:riddleofsteel,项目名称:nanodc2,代码行数:34,代码来源:ConnectionManager.cpp

示例2: on

/**
 * Someone's connecting, accept the connection and wait for identification...
 * It's always the other fellow that starts sending if he made the connection.
 */
void ConnectionManager::on(ServerSocketListener::IncomingConnection) throw() {
	UserConnection* uc = NULL;
	u_int32_t now = GET_TICK();

	if(now > floodCounter) {
		floodCounter = now + FLOOD_ADD;
	} else {
		if(now + FLOOD_TRIGGER < floodCounter) {
			Socket s;
			try {
				s.accept(socket);
			} catch(const SocketException&) {
				// ...
			}
			dcdebug("Connection flood detected!\n");
			return;
		} else {
			floodCounter += 2000;
		}
	}

	try { 
		uc = getConnection();
		uc->setFlag(UserConnection::FLAG_INCOMING);
		uc->setState(UserConnection::STATE_NICK);
		uc->setLastActivity(GET_TICK());
		uc->accept(socket);
	} catch(const SocketException& e) {
		dcdebug("ConnectionManager::OnIncomingConnection caught: %s\n", e.getError().c_str());
		if(uc)
			putConnection(uc);
	}
}
开发者ID:BackupTheBerlios,项目名称:linuxdcpp,代码行数:37,代码来源:ConnectionManager.cpp


注:本文中的UserConnection::accept方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。