本文整理汇总了C++中Url::IsAbsolute方法的典型用法代码示例。如果您正苦于以下问题:C++ Url::IsAbsolute方法的具体用法?C++ Url::IsAbsolute怎么用?C++ Url::IsAbsolute使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Url
的用法示例。
在下文中一共展示了Url::IsAbsolute方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ResolveReference
Url Url::ResolveReference(const Url& ref) const
{
if (ref.IsAbsolute())
return ref;
Url url;
url.SetScheme(m_strScheme);
url.SetUser(m_strUserName);
url.SetPassword(m_strPassword);
url.SetHost(m_strHost);
url.SetPort(m_iPort);
url.SetRawQuery(ref.GetRawQuery());
url.SetFragment(ref.GetFragment());
auto pathDirList = base::strings::Split(m_strPath, "/");
auto relDirList = base::strings::Split(ref.GetPath(), "/");
std::stack<std::string> pathDirStack;
for (auto v : pathDirList)
{
if (v.empty())
continue;
pathDirStack.push(v);
}
for (auto v : relDirList)
{
if (v.empty() || "." == v)
continue;
if (".." == v)
{
if (!pathDirStack.empty())
pathDirStack.pop();
}
else
pathDirStack.push(v);
}
if (pathDirStack.empty())
url.SetPath("/");
else
{
std::string strPath;
while (!pathDirStack.empty())
{
strPath = pathDirStack.top() + "/" + strPath;
pathDirStack.pop();
}
url.SetPath("/" + strPath);
}
return url;
}
示例2: Load
//[-------------------------------------------------------]
//[ Public RTTI methods ]
//[-------------------------------------------------------]
bool VolumeLoaderDAT::Load(Volume &cVolume, File &cFile)
{
Url cObjectFilename;
Vector3i vResolution;
EDataFormat nFormat = DataByte;
// Get the image holding the volumetric data
Image &cImage = cVolume.GetVolumeImage();
{ // Use the tokenizer in order to gather all required information, ignore the rest
// A "dat"-file (simple ASCII) looks like this
/*
ObjectFileName: Teddybear.raw
TaggedFileName: ---
Resolution: 128 128 62
SliceThickness: 2.8 2.8 5
Format: UCHAR
NbrTags: 0
ObjectType: TEXTURE_VOLUME_OBJECT
ObjectModel: RGBA
GridType: EQUIDISTANT
*/
// Startup the tokenizer
Tokenizer cTokenizer;
cTokenizer.Start(cFile.GetContentAsString());
// Loop through all tokens
String sToken = cTokenizer.GetNextToken();
while (sToken.GetLength()) {
// ObjectFileName
if (sToken == "ObjectFileName:") {
// The file format specification says:
// "The object file name refers to the name of the data file, which contains the raw voxel data.
// This can be either an absolute path or a relative path with respect to the storage position of the dat file."
// Get the value
cObjectFilename = cTokenizer.GetNextToken();
// Resolution
} else if (sToken == "Resolution:") {
// The file format specification says:
// "The volume data set consists of a large array of voxel values. The resolution of the data set is given
// by the number of voxels in x-, y- and z- direction."
// Get the values
vResolution.x = cTokenizer.GetNextToken().GetInt();
vResolution.y = cTokenizer.GetNextToken().GetInt();
vResolution.z = cTokenizer.GetNextToken().GetInt();
// SliceThickness
} else if (sToken == "SliceThickness:") {
// The file format specification says:
// "The size of one voxel in x-, y- and z- direction (usually in millimeters)."
// mm to cm cm to m
static const float Scale = 0.1f * 0.01f;
// Get the values
Vector3 vSliceThickness;
vSliceThickness.x = cTokenizer.GetNextToken().GetFloat()*Scale;
vSliceThickness.y = cTokenizer.GetNextToken().GetFloat()*Scale;
vSliceThickness.z = cTokenizer.GetNextToken().GetFloat()*Scale;
// Set the size of one voxel (without metric, but usually one unit is equal to one meter)
cVolume.SetVoxelSize(vSliceThickness);
// Format
} else if (sToken == "Format:") {
// The file format specification says:
// "The data format of one voxel. Can be either UCHAR (8 bit) or USHORT (16 bit)."
// Get the value
const String sFormat = cTokenizer.GetNextToken();
if (sFormat == "UCHAR")
nFormat = DataByte; // Byte (8 bit)
else if (sFormat == "USHORT")
nFormat = DataWord; // Word (16 bit)
}
// Next token, please
sToken = cTokenizer.GetNextToken();
}
}
// Valid settings? If so, open and read in the raw data...
if (!cObjectFilename.IsEmpty() && vResolution.x > 0 && vResolution.y > 0 && vResolution.z > 0) {
// The file format specification says:
// "The data file simply contains the raw voxel data as a large binary array which is indexed as
// voxel(x,y,z) = array[z * YDIM * XDIM + y * XDIM + x],
// with XDIM, YDIM and ZDIM referring to the resolution of the data set, as specified in line 3
// of the header file. For 16 bit data, the data may be stored either in big endian or little endian format."
// -> We expect "Little Endian First"
// Get the filename of the raw file
const String sRawFilename = cObjectFilename.IsAbsolute() ? cObjectFilename.GetUrl() : (cFile.GetUrl().CutFilename() + cObjectFilename.GetUrl());
//.........这里部分代码省略.........