本文整理汇总了C++中UnicodeSet::applyIntPropertyValue方法的典型用法代码示例。如果您正苦于以下问题:C++ UnicodeSet::applyIntPropertyValue方法的具体用法?C++ UnicodeSet::applyIntPropertyValue怎么用?C++ UnicodeSet::applyIntPropertyValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnicodeSet
的用法示例。
在下文中一共展示了UnicodeSet::applyIntPropertyValue方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addScriptChars
void SpoofImpl::addScriptChars(const char *locale, UnicodeSet *allowedChars, UErrorCode &status) {
UScriptCode scripts[30];
int32_t numScripts = uscript_getCode(locale, scripts, sizeof(scripts)/sizeof(UScriptCode), &status);
if (U_FAILURE(status)) {
return;
}
if (status == U_USING_DEFAULT_WARNING) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
UnicodeSet tmpSet;
int32_t i;
for (i=0; i<numScripts; i++) {
tmpSet.applyIntPropertyValue(UCHAR_SCRIPT, scripts[i], status);
allowedChars->addAll(tmpSet);
}
}
示例2: setAllowedLocales
void SpoofImpl::setAllowedLocales(const char *localesList, UErrorCode &status) {
UnicodeSet allowedChars;
UnicodeSet *tmpSet = NULL;
const char *locStart = localesList;
const char *locEnd = NULL;
const char *localesListEnd = localesList + uprv_strlen(localesList);
int32_t localeListCount = 0; // Number of locales provided by caller.
// Loop runs once per locale from the localesList, a comma separated list of locales.
do {
locEnd = uprv_strchr(locStart, ',');
if (locEnd == NULL) {
locEnd = localesListEnd;
}
while (*locStart == ' ') {
locStart++;
}
const char *trimmedEnd = locEnd-1;
while (trimmedEnd > locStart && *trimmedEnd == ' ') {
trimmedEnd--;
}
if (trimmedEnd <= locStart) {
break;
}
const char *locale = uprv_strndup(locStart, (int32_t)(trimmedEnd + 1 - locStart));
localeListCount++;
// We have one locale from the locales list.
// Add the script chars for this locale to the accumulating set of allowed chars.
// If the locale is no good, we will be notified back via status.
addScriptChars(locale, &allowedChars, status);
uprv_free((void *)locale);
if (U_FAILURE(status)) {
break;
}
locStart = locEnd + 1;
} while (locStart < localesListEnd);
// If our caller provided an empty list of locales, we disable the allowed characters checking
if (localeListCount == 0) {
uprv_free((void *)fAllowedLocales);
fAllowedLocales = uprv_strdup("");
tmpSet = new UnicodeSet(0, 0x10ffff);
if (fAllowedLocales == NULL || tmpSet == NULL) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
tmpSet->freeze();
delete fAllowedCharsSet;
fAllowedCharsSet = tmpSet;
fChecks &= ~USPOOF_CHAR_LIMIT;
return;
}
// Add all common and inherited characters to the set of allowed chars.
UnicodeSet tempSet;
tempSet.applyIntPropertyValue(UCHAR_SCRIPT, USCRIPT_COMMON, status);
allowedChars.addAll(tempSet);
tempSet.applyIntPropertyValue(UCHAR_SCRIPT, USCRIPT_INHERITED, status);
allowedChars.addAll(tempSet);
// If anything went wrong, we bail out without changing
// the state of the spoof checker.
if (U_FAILURE(status)) {
return;
}
// Store the updated spoof checker state.
tmpSet = static_cast<UnicodeSet *>(allowedChars.clone());
const char *tmpLocalesList = uprv_strdup(localesList);
if (tmpSet == NULL || tmpLocalesList == NULL) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
uprv_free((void *)fAllowedLocales);
fAllowedLocales = tmpLocalesList;
tmpSet->freeze();
delete fAllowedCharsSet;
fAllowedCharsSet = tmpSet;
fChecks |= USPOOF_CHAR_LIMIT;
}
示例3: buildWSConfusableData
//.........这里部分代码省略.........
delete innerSet->sset;
innerSet->scriptSetOwned = FALSE;
innerSet->sset = outerSet->sset;
innerSet->index = outeri;
innerSet->rindex = outerSet->rindex;
duplicateCount++;
}
// But this doesn't get all. We need to fix the TRIE.
}
}
// printf("Number of distinct script sets: %d\n", rtScriptSetsCount);
}
// Update the Trie values to be reflect the run time script indexes (after duplicate merging).
// (Trie Values 0 and 1 are reserved, and the corresponding slots in scriptSets
// are unused, which is why the loop index starts at 2.)
{
for (int32_t i=2; i<scriptSets->size(); i++) {
BuilderScriptSet *bSet = static_cast<BuilderScriptSet *>(scriptSets->elementAt(i));
if (bSet->rindex != (uint32_t)i) {
utrie2_set32(bSet->trie, bSet->codePoint, bSet->rindex, &status);
}
}
}
// For code points with script==Common or script==Inherited,
// Set the reserved value of 1 into both Tries. These characters do not participate
// in Whole Script Confusable detection; this reserved value is the means
// by which they are detected.
{
UnicodeSet ignoreSet;
ignoreSet.applyIntPropertyValue(UCHAR_SCRIPT, USCRIPT_COMMON, status);
UnicodeSet inheritedSet;
inheritedSet.applyIntPropertyValue(UCHAR_SCRIPT, USCRIPT_INHERITED, status);
ignoreSet.addAll(inheritedSet);
for (int32_t rn=0; rn<ignoreSet.getRangeCount(); rn++) {
UChar32 rangeStart = ignoreSet.getRangeStart(rn);
UChar32 rangeEnd = ignoreSet.getRangeEnd(rn);
utrie2_setRange32(anyCaseTrie, rangeStart, rangeEnd, 1, TRUE, &status);
utrie2_setRange32(lowerCaseTrie, rangeStart, rangeEnd, 1, TRUE, &status);
}
}
// Serialize the data to the Spoof Detector
{
utrie2_freeze(anyCaseTrie, UTRIE2_16_VALUE_BITS, &status);
int32_t size = utrie2_serialize(anyCaseTrie, NULL, 0, &status);
// printf("Any case Trie size: %d\n", size);
if (status != U_BUFFER_OVERFLOW_ERROR) {
goto cleanup;
}
status = U_ZERO_ERROR;
spImpl->fSpoofData->fRawData->fAnyCaseTrie = spImpl->fSpoofData->fMemLimit;
spImpl->fSpoofData->fRawData->fAnyCaseTrieLength = size;
spImpl->fSpoofData->fAnyCaseTrie = anyCaseTrie;
void *where = spImpl->fSpoofData->reserveSpace(size, status);
utrie2_serialize(anyCaseTrie, where, size, &status);
utrie2_freeze(lowerCaseTrie, UTRIE2_16_VALUE_BITS, &status);
size = utrie2_serialize(lowerCaseTrie, NULL, 0, &status);
// printf("Lower case Trie size: %d\n", size);
if (status != U_BUFFER_OVERFLOW_ERROR) {
goto cleanup;
}