本文整理汇总了C++中UT_UTF8String::ucs4_str方法的典型用法代码示例。如果您正苦于以下问题:C++ UT_UTF8String::ucs4_str方法的具体用法?C++ UT_UTF8String::ucs4_str怎么用?C++ UT_UTF8String::ucs4_str使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UT_UTF8String
的用法示例。
在下文中一共展示了UT_UTF8String::ucs4_str方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: MessageReceived
void ToolbarView::MessageReceived(BMessage *msg) {
UT_UTF8String ucsText;
switch (msg->what) {
case 'ddwn': {
int32 i, id, item;
msg->FindInt32("id", &id);
msg->FindInt32("item", &item);
for (i=0; i<item_count; i++) {
if (items[i].id == id)
break;
}
if(i >= item_count) {
return;
}
BMenuItem *mnuitem;
mnuitem = items[i].menu->Menu()->FindMarked();
//char buffer[255];
//strcpy(buffer, mnuitem->Label());
ucsText = mnuitem->Label();
m_pBeOSToolbar->toolbarEvent(id, ucsText.ucs4_str().ucs4_str(), ucsText.ucs4_str().length());
break;
}
default:
BView::MessageReceived(msg);
}
}
示例2: calculateValue
bool fp_FieldTableSumCols::calculateValue(void)
{
FV_View * pView = _getView();
pf_Frag_Strux* tableSDH= NULL;
UT_sint32 numRows =0;
UT_sint32 numCols = 0;
bUseCurrency = false;
cCurrency = '$';
pf_Frag_Strux* sdh = getBlock()->getStruxDocHandle();
PD_Document * pDoc = getBlock()->getDocument();
if(pDoc->isPieceTableChanging())
{
return false;
}
if(getLine() == NULL)
{
return false;
}
fp_Container * pCol = getLine()->getColumn();
if(pCol == NULL)
{
return false;
}
fp_ShadowContainer * pShad =NULL;
fl_HdrFtrShadow * pShadL = NULL;
if(pCol->getContainerType() == FP_CONTAINER_COLUMN_SHADOW)
{
pShad = static_cast<fp_ShadowContainer *>(pCol);
pShadL = pShad->getShadow();
}
PT_DocPosition pos = pDoc->getStruxPosition(sdh)+1;
pDoc->getStruxOfTypeFromPosition(pos,PTX_SectionTable,&tableSDH);
pDoc-> getRowsColsFromTableSDH(tableSDH, pView->isShowRevisions(), pView->getRevisionLevel(), &numRows, &numCols);
UT_UTF8String sValF;
if(!pView->isInTable(pos))
{
sValF = "???";
return _setValue(sValF.ucs4_str().ucs4_str());
}
fl_CellLayout * pCell = NULL;
UT_sint32 myLeft,myRight,myTop,myBot;
pView->getCellParams(pos,&myLeft,&myRight,&myTop,&myBot);
UT_sint32 col = 0;
UT_sint32 row = myTop;
UT_sint32 lastCol = -1;
double dSum = 0.0;
for(col = 0; col < numCols; col++)
{
pf_Frag_Strux* sdhCell = pDoc->getCellSDHFromRowCol(tableSDH,true,99999,row,col);
UT_sint32 i = getBlock()->getDocLayout()->getLID();
fl_ContainerLayout* fmtCell = pDoc->getNthFmtHandle(sdhCell,i);
pCell = static_cast<fl_CellLayout *>(fmtCell);
if(pCell->getLeftAttach() == lastCol)
{
continue;
}
if((pCell->getTopAttach() == myTop) && (pCell->getLeftAttach() == myLeft))
{
continue;
}
UT_GrowBuf grText;
pCell->appendTextToBuf(grText);
if(grText.getLength() == 0)
{
fl_ContainerLayout * pC = pCell->getFirstLayout();
while(pC)
{
if(pC->getContainerType() == FL_CONTAINER_BLOCK)
{
fl_BlockLayout * pBL = static_cast<fl_BlockLayout *>(pC);
if(pShadL)
{
pBL = static_cast<fl_BlockLayout *>(pShadL->findMatchingContainer(pBL));
}
if(pBL == NULL)
{
continue;
}
fp_Run * pRun = pBL->getFirstRun();
while(pRun)
{
if(pRun->getType() == FPRUN_FIELD)
{
fp_FieldRun * pFRun = static_cast<fp_FieldRun *>(pRun);
const UT_UCS4Char * szVal = pFRun->getValue();
sValF.clear();
sValF.appendUCS4(szVal);
dSum += dGetVal(sValF.utf8_str());
pRun = NULL;
pC = NULL;
break;
}
pRun = pRun->getNextRun();
}
}
if(pC)
{
pC = pC->getNext();
//.........这里部分代码省略.........
示例3: previewPicture
gint XAP_UnixDialog_FileOpenSaveAs::previewPicture (void)
{
UT_ASSERT (m_FC && m_preview);
UT_ASSERT(XAP_App::getApp());
const XAP_StringSet * pSS = m_pApp->getStringSet();
UT_return_val_if_fail( pSS, 0 );
// attach and clear the area immediately
GR_UnixCairoAllocInfo ai(m_preview);
GR_CairoGraphics* pGr =
(GR_CairoGraphics*) XAP_App::getApp()->newGraphics(ai);
const gchar * file_name = gtk_file_chooser_get_uri (m_FC);
GR_Font * fnt = pGr->findFont("Times New Roman",
"normal", "", "normal",
"", "12pt",
pSS->getLanguageName());
pGr->setFont(fnt);
UT_UTF8String str;
pSS->getValueUTF8(XAP_STRING_ID_DLG_IP_No_Picture_Label, str);
int answer = 0;
FG_Graphic * pGraphic = 0;
GR_Image *pImage = NULL;
double scale_factor = 0.0;
UT_sint32 scaled_width,scaled_height;
UT_sint32 iImageWidth,iImageHeight;
{
GR_Painter painter(pGr);
painter.clearArea(0, 0, pGr->tlu(m_preview->allocation.width), pGr->tlu(m_preview->allocation.height));
if (!file_name)
{
painter.drawChars (str.ucs4_str().ucs4_str(), 0, str.size(), pGr->tlu(12), pGr->tlu(static_cast<int>(m_preview->allocation.height / 2)) - pGr->getFontHeight(fnt)/2);
goto Cleanup;
}
// are we dealing with a file or directory here?
struct stat st;
if (!stat (file_name, &st))
{
if (!S_ISREG(st.st_mode))
{
painter.drawChars (str.ucs4_str().ucs4_str(), 0, str.size(), pGr->tlu(12), pGr->tlu(static_cast<int>(m_preview->allocation.height / 2)) - pGr->getFontHeight(fnt)/2);
goto Cleanup;
}
}
GsfInput * input = NULL;
UT_DEBUGMSG(("file_name %s \n",file_name));
input = UT_go_file_open (file_name, NULL);
if (!input)
goto Cleanup;
char Buf[4097] = ""; // 4096+nul ought to be enough
UT_uint32 iNumbytes = UT_MIN(4096, gsf_input_size(input));
gsf_input_read(input, iNumbytes, (guint8 *)(Buf));
Buf[iNumbytes] = '\0';
IEGraphicFileType ief = IE_ImpGraphic::fileTypeForContents(Buf,4096);
if((ief == IEGFT_Unknown) || (ief == IEGFT_Bogus))
{
painter.drawChars (str.ucs4_str().ucs4_str(), 0, str.size(), pGr->tlu(12), pGr->tlu(static_cast<int>(m_preview->allocation.height / 2)) - pGr->getFontHeight(fnt)/2);
g_object_unref (G_OBJECT (input));
goto Cleanup;
}
g_object_unref (G_OBJECT (input));
input = UT_go_file_open (file_name, NULL);
size_t num_bytes = gsf_input_size(input);
UT_Byte * bytes = (UT_Byte *) gsf_input_read(input, num_bytes,NULL );
if(bytes == NULL)
{
painter.drawChars (str.ucs4_str().ucs4_str(), 0, str.size(), pGr->tlu(12), pGr->tlu(static_cast<int>(m_preview->allocation.height / 2)) - pGr->getFontHeight(fnt)/2);
g_object_unref (G_OBJECT (input));
goto Cleanup;
}
UT_ByteBuf * pBB = new UT_ByteBuf();
pBB->append(bytes,num_bytes);
g_object_unref (G_OBJECT (input));
//
// OK load the data into a GdkPixbuf
//
bool bLoadFailed = false;
//
GdkPixbuf * pixbuf = pixbufForByteBuf ( pBB);
delete pBB;
if(pixbuf == NULL)
{
//
// Try a fallback loader here.
//
painter.drawChars (str.ucs4_str().ucs4_str(), 0, str.size(), pGr->tlu(12), pGr->tlu(static_cast<int>(m_preview->allocation.height / 2)) - pGr->getFontHeight(fnt)/2);
bLoadFailed = true;
goto Cleanup;
//.........这里部分代码省略.........