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C++ Turtle::setRight方法代码示例

本文整理汇总了C++中Turtle::setRight方法的典型用法代码示例。如果您正苦于以下问题:C++ Turtle::setRight方法的具体用法?C++ Turtle::setRight怎么用?C++ Turtle::setRight使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Turtle的用法示例。


在下文中一共展示了Turtle::setRight方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: makeLevel

//------------------------------------------------------------
void Level::makeLevel(int levelNumber)
{
    //if the level already exists delete it
	if ((activeDrawable_.first() != NULL) || (activeMovable_.first() != NULL) || (activeBlocks_.first() != NULL)) {
		resetLevel();
	}
	
	// Mac environment variable for home directory
    char *cHomeDir = NULL;
    
    cHomeDir = getenv("HOME");
    
    // I think Windows uses HOMEPATH
    if (!cHomeDir) {
        cHomeDir = getenv("HOMEPATH");
    }
    string homeDir = cHomeDir;
    homeDir += "/CS330/";
    string fname;
    
	ifstream inFile;
	if (levelNumber== 1) {
        fname = homeDir + "levelfiles/level1.txt";
		inFile.open(fname.c_str());
	}
	else if (levelNumber== 2) {
        fname = homeDir + "levelfiles/level3.txt";
		inFile.open(fname.c_str());
	}
	int xcoord = 0, ycoord = 0, type, reward;
	char object;
	
	while (inFile.good()) {
		object= inFile.get();

		
		/*at this point the variable 'object' has the next item in the .txt 
		 and here the 'object' and it's xcord and ycord are sent off to the 
		 correct LList*/
		if (object== 'b') {
			//create breakable block
			Breakable *bBlock = new Breakable;
			bBlock->setTop(ycoord  + 16);
			bBlock->setBottom(ycoord);
			bBlock->setLeft(xcoord);
			bBlock->setRight(xcoord + 16);
			//add block to the list
			if (xcoord<256){
				activeBlocks_.append(bBlock);
			}
			else {
				levelBlocks_.append(bBlock);
			}
		}

		else if (object== 'B' || object=='M' || object=='C' || object=='S'){
			// sets the type and reward based off the letter passed and creates the block
			
			if (object == 'B') {
				type = REGULAR;
				reward = 0;
			}
			else if (object == 'M'){
				type = QUESTION;
				reward = MUSHROOM;
			}
			else if (object == 'S'){
				type = QUESTION;
				reward = STAR;
			}
			else if (object == 'C'){
				type = QUESTION;
				reward = COIN;
			}
			
			Nonbreakable *nBlock = new Nonbreakable(type, reward);

			nBlock->setTop(ycoord  + 16);
			nBlock->setBottom(ycoord);
			nBlock->setLeft(xcoord);
			nBlock->setRight(xcoord + 16);
			
			//place in correct list
			if (xcoord<256) {
				activeBlocks_.append(nBlock);
			}
			else {
				levelBlocks_.append(nBlock);
			}

		}
		else if (object == 'c') {
			
			//create coin
			Coin *coin = new Coin;
			coin->setTop(ycoord  + 16);
			coin->setBottom(ycoord);
			coin->setLeft(xcoord);
			coin->setRight(xcoord + 16);
//.........这里部分代码省略.........
开发者ID:jjohnso3,项目名称:CS330,代码行数:101,代码来源:Level.cpp


注:本文中的Turtle::setRight方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。