本文整理汇总了C++中TrackerSettings::ShowDisksIcon方法的典型用法代码示例。如果您正苦于以下问题:C++ TrackerSettings::ShowDisksIcon方法的具体用法?C++ TrackerSettings::ShowDisksIcon怎么用?C++ TrackerSettings::ShowDisksIcon使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TrackerSettings
的用法示例。
在下文中一共展示了TrackerSettings::ShowDisksIcon方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
bool
DesktopSettingsView::IsDefaultable() const
{
TrackerSettings settings;
return settings.ShowDisksIcon() != false
|| settings.MountVolumesOntoDesktop() != true
|| settings.MountSharedVolumesOntoDesktop() != true
|| settings.EjectWhenUnmounting() != true;
}
示例2: model
void
BDirMenu::Populate(const BEntry* startEntry, BWindow* originatingWindow,
bool includeStartEntry, bool select, bool reverse, bool addShortcuts,
bool navMenuEntries)
{
try {
if (!startEntry)
throw (status_t)B_ERROR;
Model model(startEntry);
ThrowOnInitCheckError(&model);
ModelMenuItem* menu = new ModelMenuItem(&model, this, true, true);
if (fMenuBar)
fMenuBar->AddItem(menu);
BEntry entry(*startEntry);
bool showDesktop, showDisksIcon;
{
TrackerSettings settings;
showDesktop = settings.DesktopFilePanelRoot();
showDisksIcon = settings.ShowDisksIcon();
}
// might start one level above startEntry
if (!includeStartEntry) {
BDirectory parent;
BDirectory dir(&entry);
if (!showDesktop && dir.InitCheck() == B_OK
&& dir.IsRootDirectory()) {
// if we're at the root directory skip "mnt" and
// go straight to "/"
parent.SetTo("/");
} else
entry.GetParent(&parent);
parent.GetEntry(&entry);
}
BDirectory desktopDir;
FSGetDeskDir(&desktopDir);
BEntry desktopEntry;
desktopDir.GetEntry(&desktopEntry);
for (;;) {
BNode node(&entry);
ThrowOnInitCheckError(&node);
PoseInfo info;
ReadAttrResult result = ReadAttr(&node, kAttrPoseInfo,
kAttrPoseInfoForeign, B_RAW_TYPE, 0, &info, sizeof(PoseInfo),
&PoseInfo::EndianSwap);
BDirectory parent;
entry.GetParent(&parent);
bool hitRoot = false;
BDirectory dir(&entry);
if (!showDesktop && dir.InitCheck() == B_OK
&& dir.IsRootDirectory()) {
// if we're at the root directory skip "mnt" and
// go straight to "/"
hitRoot = true;
parent.SetTo("/");
}
if (showDesktop) {
BEntry root("/");
// warp from "/" to Desktop properly
if (entry == root) {
if (showDisksIcon)
AddDisksIconToMenu(reverse);
entry = desktopEntry;
}
if (entry == desktopEntry)
hitRoot = true;
}
if (result == kReadAttrFailed || !info.fInvisible
|| (showDesktop && desktopEntry == entry)) {
AddItemToDirMenu(&entry, originatingWindow, reverse,
addShortcuts, navMenuEntries);
}
if (hitRoot) {
if (!showDesktop && showDisksIcon && *startEntry != "/")
AddDisksIconToMenu(reverse);
break;
}
parent.GetEntry(&entry);
}
// select last item in menu
if (!select)
//.........这里部分代码省略.........