本文整理汇总了C++中Track::GetEndTimeRoundDown方法的典型用法代码示例。如果您正苦于以下问题:C++ Track::GetEndTimeRoundDown方法的具体用法?C++ Track::GetEndTimeRoundDown怎么用?C++ Track::GetEndTimeRoundDown使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Track
的用法示例。
在下文中一共展示了Track::GetEndTimeRoundDown方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
StreamTime
StreamBuffer::GetEnd() const
{
StreamTime t = mTracksKnownTime;
for (PRUint32 i = 0; i < mTracks.Length(); ++i) {
Track* track = mTracks[i];
if (!track->IsEnded()) {
t = NS_MIN(t, track->GetEndTimeRoundDown());
}
}
return t;
}
示例2:
void
StreamBuffer::DumpTrackInfo() const
{
STREAM_LOG(PR_LOG_ALWAYS, ("DumpTracks: mTracksKnownTime %lld", mTracksKnownTime));
for (uint32_t i = 0; i < mTracks.Length(); ++i) {
Track* track = mTracks[i];
if (track->IsEnded()) {
STREAM_LOG(PR_LOG_ALWAYS, ("Track[%d] %d: ended", i, track->GetID()));
} else {
STREAM_LOG(PR_LOG_ALWAYS, ("Track[%d] %d: %lld", i, track->GetID(),
track->GetEndTimeRoundDown()));
}
}
}
示例3: MillisecondsToMediaTime
void
StreamBuffer::ForgetUpTo(StreamTime aTime)
{
// Round to nearest 50ms so we don't spend too much time pruning segments.
const int roundTo = MillisecondsToMediaTime(50);
StreamTime forget = (aTime/roundTo)*roundTo;
if (forget <= mForgottenTime) {
return;
}
mForgottenTime = forget;
for (PRUint32 i = 0; i < mTracks.Length(); ++i) {
Track* track = mTracks[i];
if (track->IsEnded() && track->GetEndTimeRoundDown() <= forget) {
mTracks.RemoveElementAt(i);
--i;
continue;
}
TrackTicks forgetTo = NS_MIN(track->GetEnd() - 1, track->TimeToTicksRoundDown(forget));
track->ForgetUpTo(forgetTo);
}
}