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C++ TopoDS_Edge::IsSame方法代码示例

本文整理汇总了C++中TopoDS_Edge::IsSame方法的典型用法代码示例。如果您正苦于以下问题:C++ TopoDS_Edge::IsSame方法的具体用法?C++ TopoDS_Edge::IsSame怎么用?C++ TopoDS_Edge::IsSame使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TopoDS_Edge的用法示例。


在下文中一共展示了TopoDS_Edge::IsSame方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: PerformEdges

bool Edgecluster::PerformEdges(gp_Pnt& point)
{
    tMapPntEdge::iterator iter = m_vertices.find(point);
    if ( iter == m_vertices.end() )
        return false;

    tEdgeVector& edges = iter->second;

    tEdgeVector::iterator edgeIt = edges.begin();

    //no more edges. pb
    if ( edgeIt == edges.end() )
    {
        //Delete also the current vertex
        m_vertices.erase(iter);

        return false;
    }

    TopoDS_Edge theEdge = *edgeIt;

    //we are storing the edge, so remove it from the vertex association
    edges.erase(edgeIt);

    //if no more edges, remove the vertex
    if ( edges.empty() )
        m_vertices.erase(iter);


    TopoDS_Vertex V1,V2;
    TopExp::Vertices(theEdge,V1,V2);
    gp_Pnt P1 = BRep_Tool::Pnt(V1);
    gp_Pnt P2 = BRep_Tool::Pnt(V2);
    if ( theEdge.Orientation() == TopAbs_REVERSED )
    {
        //switch the points
        gp_Pnt tmpP = P1;
        P1 = P2;
        P2 = tmpP;
    }

    gp_Pnt nextPoint;
    if ( P2.IsEqual(point,0.2) )
    {
        //need to reverse the edge

        theEdge.Reverse();
        nextPoint = P1;
    }
    else
    {
        nextPoint = P2;
    }


    //need to erase the edge from the second point
    iter = m_vertices.find(nextPoint);
    if ( iter != m_vertices.end() )
    {
        tEdgeVector& nextEdges = iter->second;
        for ( edgeIt = nextEdges.begin() ; edgeIt != nextEdges.end(); ++edgeIt )
        {
            if ( theEdge.IsSame(*edgeIt) )
            {
                nextEdges.erase(edgeIt);
                break;
            }
        }
    }

    //put the edge at the end of the list
    m_edges.push_back(theEdge);

    //Update the point for the next do-while loop
    point = nextPoint;
    return true;

}
开发者ID:ADVALAIN596,项目名称:FreeCAD_sf_master,代码行数:78,代码来源:edgecluster.cpp

示例2: LoadNodeColumns

bool SMESH_MesherHelper::LoadNodeColumns(TParam2ColumnMap & theParam2ColumnMap,
                                         const TopoDS_Face& theFace,
                                         const TopoDS_Edge& theBaseEdge,
                                         SMESHDS_Mesh*      theMesh)
{
  // get vertices of theBaseEdge
  TopoDS_Vertex vfb, vlb, vft; // first and last, bottom and top vertices
  TopoDS_Edge eFrw = TopoDS::Edge( theBaseEdge.Oriented( TopAbs_FORWARD ));
  TopExp::Vertices( eFrw, vfb, vlb );

  // find the other edges of theFace and orientation of e1
  TopoDS_Edge e1, e2, eTop;
  bool rev1, CumOri = false;
  TopExp_Explorer exp( theFace, TopAbs_EDGE );
  int nbEdges = 0;
  for ( ; exp.More(); exp.Next() ) {
    if ( ++nbEdges > 4 ) {
      return false; // more than 4 edges in theFace
    }
    TopoDS_Edge e = TopoDS::Edge( exp.Current() );
    if ( theBaseEdge.IsSame( e ))
      continue;
    TopoDS_Vertex vCommon;
    if ( !TopExp::CommonVertex( theBaseEdge, e, vCommon ))
      eTop = e;
    else if ( vCommon.IsSame( vfb )) {
      e1 = e;
      vft = TopExp::LastVertex( e1, CumOri );
      rev1 = vfb.IsSame( vft );
      if ( rev1 )
        vft = TopExp::FirstVertex( e1, CumOri );
    }
    else
      e2 = e;
  }
  if ( nbEdges < 4 ) {
    return false; // less than 4 edges in theFace
  }
  if ( e2.IsNull() && vfb.IsSame( vlb ))
    e2 = e1;

  // submeshes corresponding to shapes
  SMESHDS_SubMesh* smFace = theMesh->MeshElements( theFace );
  SMESHDS_SubMesh* smb = theMesh->MeshElements( theBaseEdge );
  SMESHDS_SubMesh* smt = theMesh->MeshElements( eTop );
  SMESHDS_SubMesh* sm1 = theMesh->MeshElements( e1 );
  SMESHDS_SubMesh* sm2 = theMesh->MeshElements( e2 );
  SMESHDS_SubMesh* smVfb = theMesh->MeshElements( vfb );
  SMESHDS_SubMesh* smVlb = theMesh->MeshElements( vlb );
  SMESHDS_SubMesh* smVft = theMesh->MeshElements( vft );
  if (!smFace || !smb || !smt || !sm1 || !sm2 || !smVfb || !smVlb || !smVft ) {
    RETURN_BAD_RESULT( "NULL submesh " <<smFace<<" "<<smb<<" "<<smt<<" "<<
                       sm1<<" "<<sm2<<" "<<smVfb<<" "<<smVlb<<" "<<smVft);
  }
  if ( smb->NbNodes() != smt->NbNodes() || sm1->NbNodes() != sm2->NbNodes() ) {
    RETURN_BAD_RESULT(" Diff nb of nodes on opposite edges" );
  }
  if (smVfb->NbNodes() != 1 || smVlb->NbNodes() != 1 || smVft->NbNodes() != 1) {
    RETURN_BAD_RESULT("Empty submesh of vertex");
  }
  // define whether mesh is quadratic
  bool isQuadraticMesh = false;
  SMDS_ElemIteratorPtr eIt = smFace->GetElements();
  if ( !eIt->more() ) {
    RETURN_BAD_RESULT("No elements on the face");
  }
  const SMDS_MeshElement* e = eIt->next();
  isQuadraticMesh = e->IsQuadratic();
  
  if ( sm1->NbNodes() * smb->NbNodes() != smFace->NbNodes() ) {
    // check quadratic case
    if ( isQuadraticMesh ) {
      // what if there are quadrangles and triangles mixed?
//       int n1 = sm1->NbNodes()/2;
//       int n2 = smb->NbNodes()/2;
//       int n3 = sm1->NbNodes() - n1;
//       int n4 = smb->NbNodes() - n2;
//       int nf = sm1->NbNodes()*smb->NbNodes() - n3*n4;
//       if( nf != smFace->NbNodes() ) {
//         MESSAGE( "Wrong nb face nodes: " <<
//                 sm1->NbNodes()<<" "<<smb->NbNodes()<<" "<<smFace->NbNodes());
//         return false;
//       }
    }
    else {
      RETURN_BAD_RESULT( "Wrong nb face nodes: " <<
                         sm1->NbNodes()<<" "<<smb->NbNodes()<<" "<<smFace->NbNodes());
    }
  }
  // IJ size
  int vsize = sm1->NbNodes() + 2;
  int hsize = smb->NbNodes() + 2;
  if(isQuadraticMesh) {
    vsize = vsize - sm1->NbNodes()/2 -1;
    hsize = hsize - smb->NbNodes()/2 -1;
  }

  // load nodes from theBaseEdge

  std::set<const SMDS_MeshNode*> loadedNodes;
//.........这里部分代码省略.........
开发者ID:5263,项目名称:FreeCAD,代码行数:101,代码来源:SMESH_MesherHelper.cpp

示例3: update_OCC_entity

//----------------------------------------------------------------
// Function: TopoDS_Shape level function to update the core Surface
//           for any movement  or Boolean operation of the body.
// Author: Jane Hu
//----------------------------------------------------------------
CubitStatus OCCSurface::update_OCC_entity(TopoDS_Face& old_surface,
                                          TopoDS_Shape& new_surface,
                                          BRepBuilderAPI_MakeShape *op,
                                          TopoDS_Vertex* removed_vertex,
                                          LocOpe_SplitShape* sp) 
{
  //set the Wires
  TopTools_IndexedMapOfShape M, M2;
  TopoDS_Shape shape, shape2, shape_edge, shape_vertex;
  TopExp::MapShapes(old_surface, TopAbs_WIRE, M);

  TopTools_ListOfShape shapes;  
  BRepFilletAPI_MakeFillet2d* test_op = NULL;

  for (int ii=1; ii<=M.Extent(); ii++) 
  {
     TopoDS_Wire wire = TopoDS::Wire(M(ii));
     TopTools_ListOfShape shapes;
     if(op)
     {
       test_op = dynamic_cast<BRepFilletAPI_MakeFillet2d*>(op);
       if(!test_op)
         shapes.Assign(op->Modified(wire));
       if(shapes.Extent() == 0)
         shapes.Assign(op->Generated(wire));
       if(!new_surface.IsNull())
         TopExp::MapShapes(new_surface,TopAbs_WIRE, M2);
     }
     else if(sp)
       shapes.Assign(sp->DescendantShapes(wire));

     if (shapes.Extent() == 1)
     {
       shape = shapes.First();
       if(M2.Extent() == 1)
       {
         shape2 = TopoDS::Wire(M2(1));
         if(!shape.IsSame(shape2))
           shape = shape2;
       }
       else if(M2.Extent() > 1)
         shape.Nullify();
     }
     else if(shapes.Extent() > 1)
       shape.Nullify();
     else if(op->IsDeleted(wire) || shapes.Extent() == 0)
     {
       TopTools_IndexedMapOfShape M_new;
       TopExp::MapShapes(new_surface, TopAbs_WIRE, M_new);
       if (M_new.Extent()== 1)
         shape = M_new(1);
       else
         shape.Nullify();
     }
     else
     {
       shape = wire;
       continue;
     }

     //set curves
     BRepTools_WireExplorer Ex;
      
     for(Ex.Init(wire); Ex.More();Ex.Next())
     {
       TopoDS_Edge edge = Ex.Current();
       if(op && !test_op)
       {
         shapes.Assign(op->Modified(edge));
         if(shapes.Extent() == 0)
           shapes.Assign(op->Generated(edge));
       }
         
       else if(sp)
         shapes.Assign(sp->DescendantShapes(edge));

       if (shapes.Extent() == 1)
       {
        //in fillet creating mothod, one edge could generated a face, so check
        //it here.
         TopAbs_ShapeEnum type = shapes.First().TShape()->ShapeType(); 
         if(type != TopAbs_EDGE)
           shape_edge.Nullify();
         else
           shape_edge = shapes.First();
       }
       else if (shapes.Extent() > 1)
       {
         //update all attributes first.
         TopTools_ListIteratorOfListOfShape it;
         it.Initialize(shapes);
         for(; it.More(); it.Next())
         {
           shape_edge = it.Value();
           OCCQueryEngine::instance()->copy_attributes(edge, shape_edge);
//.........这里部分代码省略.........
开发者ID:tenpercent,项目名称:cp-sandbox,代码行数:101,代码来源:OCCSurface.cpp


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