本文整理汇总了C++中TopTools_IndexedDataMapOfShapeListOfShape::Add方法的典型用法代码示例。如果您正苦于以下问题:C++ TopTools_IndexedDataMapOfShapeListOfShape::Add方法的具体用法?C++ TopTools_IndexedDataMapOfShapeListOfShape::Add怎么用?C++ TopTools_IndexedDataMapOfShapeListOfShape::Add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TopTools_IndexedDataMapOfShapeListOfShape
的用法示例。
在下文中一共展示了TopTools_IndexedDataMapOfShapeListOfShape::Add方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Perform
TopoDS_Shape BlockFix_UnionEdges::Perform(const TopoDS_Shape& Shape,
const Standard_Real Tol)
{
myContext = new ShapeBuild_ReShape;
myTolerance = Tol;
TopoDS_Shape aResult = myContext->Apply(Shape);
// processing each solid
TopAbs_ShapeEnum aType = TopAbs_SOLID;
TopExp_Explorer exps (Shape, aType);
if (!exps.More()) {
aType = TopAbs_SHELL;
exps.Init(Shape, aType);
}
for (; exps.More(); exps.Next()) {
//TopoDS_Solid aSolid = TopoDS::Solid(exps.Current());
TopoDS_Shape aSolid = exps.Current();
TopTools_IndexedMapOfShape ChangedFaces;
// creating map of edge faces
TopTools_IndexedDataMapOfShapeListOfShape aMapEdgeFaces;
TopExp::MapShapesAndAncestors(aSolid, TopAbs_EDGE, TopAbs_FACE, aMapEdgeFaces);
Handle(ShapeBuild_ReShape) aContext = new ShapeBuild_ReShape;
TopoDS_Shape aRes = aSolid;
aRes = aContext->Apply(aSolid);
// processing each face
TopExp_Explorer exp;
for (exp.Init(aRes, TopAbs_FACE); exp.More(); exp.Next()) {
TopoDS_Face aFace =
TopoDS::Face(aContext->Apply(exp.Current().Oriented(TopAbs_FORWARD)));
TopTools_IndexedDataMapOfShapeListOfShape aMapFacesEdges;
for (TopExp_Explorer expe(aFace,TopAbs_EDGE); expe.More(); expe.Next()) {
TopoDS_Edge edge = TopoDS::Edge(expe.Current());
if (!aMapEdgeFaces.Contains(edge)) continue;
const TopTools_ListOfShape& aList = aMapEdgeFaces.FindFromKey(edge);
TopTools_ListIteratorOfListOfShape anIter(aList);
for ( ; anIter.More(); anIter.Next()) {
TopoDS_Face face = TopoDS::Face(anIter.Value());
TopoDS_Face face1 = TopoDS::Face(aContext->Apply(anIter.Value()));
if (face1.IsSame(aFace)) continue;
if (aMapFacesEdges.Contains(face)) {
aMapFacesEdges.ChangeFromKey(face).Append(edge);
}
else {
TopTools_ListOfShape ListEdges;
ListEdges.Append(edge);
aMapFacesEdges.Add(face,ListEdges);
}
}
}
for (Standard_Integer i=1; i<=aMapFacesEdges.Extent(); i++) {
const TopTools_ListOfShape& ListEdges = aMapFacesEdges.FindFromIndex(i);
TopTools_SequenceOfShape SeqEdges;
TopTools_ListIteratorOfListOfShape anIter(ListEdges);
for ( ; anIter.More(); anIter.Next()) {
SeqEdges.Append(anIter.Value());
}
if (SeqEdges.Length()==1) continue;
TopoDS_Edge E;
if ( MergeEdges(SeqEdges,aFace,Tol,E) ) {
// now we have only one edge - aChain.Value(1)
// we have to replace old ListEdges with this new edge
aContext->Replace(SeqEdges(1),E);
for (Standard_Integer j=2; j<=SeqEdges.Length(); j++) {
aContext->Remove(SeqEdges(j));
}
TopoDS_Face tmpF = TopoDS::Face(exp.Current());
if ( !ChangedFaces.Contains(tmpF) )
ChangedFaces.Add(tmpF);
tmpF = TopoDS::Face(aMapFacesEdges.FindKey(i));
if ( !ChangedFaces.Contains(tmpF) )
ChangedFaces.Add(tmpF);
}
}
} // end processing each face
// fix changed faces and replace them in the local context
for (Standard_Integer i=1; i<=ChangedFaces.Extent(); i++) {
TopoDS_Face aFace = TopoDS::Face(aContext->Apply(ChangedFaces.FindKey(i)));
Handle(ShapeFix_Face) sff = new ShapeFix_Face(aFace);
sff->SetContext(myContext);
sff->SetPrecision(myTolerance);
sff->SetMinTolerance(myTolerance);
sff->SetMaxTolerance(Max(1.,myTolerance*1000.));
sff->Perform();
aContext->Replace(aFace,sff->Face());
}
if (ChangedFaces.Extent() > 0) {
// fix changed shell and replace it in the local context
TopoDS_Shape aRes1 = aContext->Apply(aRes);
TopExp_Explorer expsh;
for (expsh.Init(aRes1, TopAbs_SHELL); expsh.More(); expsh.Next()) {
TopoDS_Shell aShell = TopoDS::Shell(expsh.Current());
//.........这里部分代码省略.........
示例2: Perform
//=======================================================================
// function: Perform
// purpose:
//=======================================================================
void GEOMAlgo_WireSplitter::Perform()
{
myErrorStatus=2;
myNothingToDo=Standard_True;
Standard_Integer index, i, aNb, aCntIn, aCntOut;
Standard_Boolean anIsIn;
Standard_Real anAngle;
BOP_ListOfEdgeInfo emptyInfo;
TopTools_ListIteratorOfListOfShape anItList;
//
// 1.Filling mySmartMap
mySmartMap.Clear();
anItList.Initialize(myEdges);
for (; anItList.More(); anItList.Next()) {
const TopoDS_Edge& anEdge = TopoDS::Edge(anItList.Value());
//
if (!BOPTools_Tools2D::HasCurveOnSurface (anEdge, myFace)) {
continue;
}
//
TopExp_Explorer anExpVerts (anEdge, TopAbs_VERTEX);
for (; anExpVerts.More(); anExpVerts.Next()) {
const TopoDS_Shape& aVertex= anExpVerts.Current();
index = mySmartMap.FindIndex(aVertex);
if (!index) {
index=mySmartMap.Add(aVertex, emptyInfo);
}
BOP_ListOfEdgeInfo& aListOfEInfo=mySmartMap(index);
BOP_EdgeInfo aEInfo;
aEInfo.SetEdge(anEdge);
TopAbs_Orientation anOr=aVertex.Orientation();
if (anOr==TopAbs_FORWARD) {
aEInfo.SetInFlag(Standard_False);
}
else if (anOr==TopAbs_REVERSED) {
aEInfo.SetInFlag(Standard_True);
}
aListOfEInfo.Append(aEInfo);
}
}
//
aNb=mySmartMap.Extent();
//
// 2. myNothingToDo
myNothingToDo=Standard_True;
for (i=1; i<=aNb; i++) {
aCntIn=0;
aCntOut=0;
const BOP_ListOfEdgeInfo& aLEInfo= mySmartMap(i);
BOP_ListIteratorOfListOfEdgeInfo anIt(aLEInfo);
for (; anIt.More(); anIt.Next()) {
const BOP_EdgeInfo& anEdgeInfo=anIt.Value();
anIsIn=anEdgeInfo.IsIn();
if (anIsIn) {
aCntIn++;
}
else {
aCntOut++;
}
}
if (aCntIn!=1 || aCntOut!=1) {
myNothingToDo=Standard_False;
break;
}
}
//
// Each vertex has one edge In and one - Out. Good. But it is not enought
// to consider that nothing to do with this. We must check edges on TShape
// coinsidence. If there are such edges there is something to do with.
//
if (myNothingToDo) {
Standard_Integer aNbE, aNbMapEE;
TopTools_IndexedDataMapOfShapeListOfShape aMapEE;
aNbE=myEdges.Extent();
anItList.Initialize(myEdges);
for (; anItList.More(); anItList.Next()) {
const TopoDS_Shape& aE = anItList.Value();
if (!aMapEE.Contains(aE)) {
TopTools_ListOfShape aLEx;
aLEx.Append(aE);
aMapEE.Add(aE, aLEx);
}
else {
//.........这里部分代码省略.........