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C++ ToonzScene::getXsheet方法代码示例

本文整理汇总了C++中ToonzScene::getXsheet方法的典型用法代码示例。如果您正苦于以下问题:C++ ToonzScene::getXsheet方法的具体用法?C++ ToonzScene::getXsheet怎么用?C++ ToonzScene::getXsheet使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ToonzScene的用法示例。


在下文中一共展示了ToonzScene::getXsheet方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: TFilePath

TFx *InsertFxPopup::createFx()
{
	TApp *app = TApp::instance();
	ToonzScene *scene = app->getCurrentScene()->getScene();
	TXsheet *xsh = scene->getXsheet();

	QTreeWidgetItem *item = m_fxTree->currentItem();
	QString text = item->data(0, Qt::UserRole).toString();

	if (text.isEmpty())
		return 0;

	TFx *fx;

	TFilePath path = TFilePath(text.toStdWString());

	if (TFileStatus(path).doesExist() && TFileStatus(path.getParentDir()).isDirectory()) {
		std::string folder = path.getParentDir().getName();
		if (folder == "macroFx") //Devo caricare una macro
			fx = createMacroFxByPath(path);
		else //Verifico se devo caricare un preset
		{
			folder = path.getParentDir().getParentDir().getName();
			if (folder == "presets") //Devo caricare un preset
				fx = createPresetFxByName(path);
		}
	} else
		fx = createFxByName(text.toStdString());

	if (fx)
		return fx;
	else
		return 0;
}
开发者ID:CroW-CZ,项目名称:opentoonz,代码行数:34,代码来源:insertfxpopup.cpp

示例2: addSoundtrack

 void addSoundtrack(const ToonzScene &scene, int frameOffset,
                    int sceneFrameCount) {
   assert(m_status <= 2);
   m_status                       = 2;
   TXsheet::SoundProperties *prop = new TXsheet::SoundProperties();
   prop->m_frameRate              = m_fps;
   TSoundTrack *snd               = scene.getXsheet()->makeSound(prop);
   if (!snd || m_filepath.getDots() == "..") {
     m_whiteSample += sceneFrameCount * 918;
     return;
   }
   long samplePerFrame = snd->getSampleRate() / m_fps;
   TSoundTrackP snd1   = snd->extract(
       frameOffset * samplePerFrame,
       (TINT32)((frameOffset + sceneFrameCount - 1) * samplePerFrame));
   if (!m_st) {
     m_st          = TSoundTrack::create(snd1->getFormat(), m_whiteSample);
     m_whiteSample = 0;
   }
   TINT32 fromSample = m_st->getSampleCount();
   TINT32 numSample  = std::max(TINT32(sceneFrameCount * samplePerFrame),
                               snd1->getSampleCount());
   m_st = TSop::insertBlank(m_st, fromSample, numSample + m_whiteSample);
   m_st->copy(snd1, TINT32(fromSample + m_whiteSample));
   m_whiteSample = 0;
 }
开发者ID:walkerka,项目名称:opentoonz,代码行数:26,代码来源:moviegenerator.cpp

示例3: addFrame

  bool addFrame(ToonzScene &scene, int row, bool isLast) {
    TAffine cameraView =
        scene.getXsheet()->getPlacement(TStageObjectId::CameraId(0), row).inv();
    TPixel32 bgColor = scene.getProperties()->getBgColor();

    TStageObject *cameraPegbar =
        scene.getXsheet()->getStageObject(TStageObjectId::CameraId(0));
    assert(cameraPegbar);
    TCamera *camera = cameraPegbar->getCamera();
    assert(camera);
    TAffine dpiAff = getDpiAffine(camera).inv();

    TAffine aff = cameraView * dpiAff;

    Stage::VisitArgs args;
    args.m_scene = &scene;
    args.m_xsh   = scene.getXsheet();
    args.m_row   = row;
    args.m_col   = m_columnIndex;
    args.m_osm   = &m_osMask;

    ImagePainter::VisualSettings vs;
    FlashStagePainter painter(m_flash, aff, vs, bgColor);
    m_flash.beginFrame(++m_frameIndex);

    Stage::visit(painter, args);
    /*
                 &scene,
                             scene.getXsheet(),
                                                     row,
                                                     m_columnIndex,
                                                     m_osMask,
                                                     false, 0);
     */

    m_frameIndex = m_flash.endFrame(isLast, m_frameCountLoader,
                                    (m_sceneCount == m_sceneIndex));
    return true;
  }
开发者ID:walkerka,项目名称:opentoonz,代码行数:39,代码来源:moviegenerator.cpp

示例4: foo

QScriptValue foo(QScriptContext *ctx, QScriptEngine *eng)
{
	int r = ctx->argument(0).toInteger();
	int c = ctx->argument(1).toInteger();
	QScriptValue levelArg = ctx->argument(2);

	ScriptWrapper::Level *level = dynamic_cast<ScriptWrapper::Level *>(levelArg.toQObject());
	if (level) {
		TXshSimpleLevel *sl = level->getLevel();
		if (!sl)
			return QScriptValue(0);

		TFrameId fid(1);
		if (!sl->isFid(fid))
			sl->setFrame(fid, sl->createEmptyFrame());

		ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene();
		scene->getXsheet()->setCell(r, c, TXshCell(sl, fid));
		TApp::instance()->getCurrentXsheet()->notifyXsheetChanged();
	}

	return QScriptValue(1);
}
开发者ID:ArseniyShestakov,项目名称:opentoonz,代码行数:23,代码来源:scriptengine.cpp

示例5: startScene

 void startScene(const ToonzScene &scene, int r) {
   m_flash.cleanCachedImages();
   m_flash.setBackgroundColor(m_bgColor);
   TXsheet::SoundProperties *prop = new TXsheet::SoundProperties();
   prop->m_frameRate              = m_fps;
   TSoundTrackP snd               = scene.getXsheet()->makeSound(prop);
   if (snd) {
     if (m_useMarkers) {
       long samplePerFrame = snd->getSampleRate() / m_fps;
       snd = snd->extract((TINT32)(m_renderRange.first * samplePerFrame),
                          (TINT32)(m_renderRange.second * samplePerFrame));
     }
     m_flash.putSound(snd, 0);
   }
   if (m_sceneIndex == 0 && m_sceneCount == 1) {
     if (m_renderRange.first == m_renderRange.second)
       m_frameCountLoader = 0;
     else
       m_frameCountLoader = 1;
   } else if (m_sceneIndex == 0)
     m_frameCountLoader = m_renderRange.second - m_renderRange.first + 1;
   m_sceneIndex++;
 }
开发者ID:walkerka,项目名称:opentoonz,代码行数:23,代码来源:moviegenerator.cpp

示例6: apply

bool LevelCreatePopup::apply() {
  TApp *app = TApp::instance();
  int row   = app->getCurrentFrame()->getFrame();
  int col   = app->getCurrentColumn()->getColumnIndex();
  int i, j;

  ToonzScene *scene = app->getCurrentScene()->getScene();
  TXsheet *xsh      = scene->getXsheet();

  bool validColumn = true;
  if (xsh->getColumn(col))
    validColumn =
        xsh->getColumn(col)->getColumnType() == TXshColumn::eLevelType;

  int from   = (int)m_fromFld->getValue();
  int to     = (int)m_toFld->getValue();
  int inc    = (int)m_incFld->getValue();
  int step   = (int)m_stepFld->getValue();
  double w   = m_widthFld->getValue();
  double h   = m_heightFld->getValue();
  double dpi = m_dpiFld->getValue();
  int xres   = std::max(tround(w * dpi), 1);
  int yres   = std::max(tround(h * dpi), 1);
  int lType  = getLevelType();

  std::wstring levelName = m_nameFld->text().toStdWString();
  // tolgo i blanks prima e dopo

  i = levelName.find_first_not_of(L' ');
  if (i == (int)std::wstring::npos)
    levelName = L"";
  else {
    int j = levelName.find_last_not_of(L' ');
    assert(j != (int)std::wstring::npos);
    levelName = levelName.substr(i, j - i + 1);
  }
  if (levelName.empty()) {
    error(tr("No level name specified: please choose a valid level name"));
    return false;
  }

  if (from > to) {
    error(tr("Invalid frame range"));
    return false;
  }
  if (inc <= 0) {
    error(tr("Invalid increment value"));
    return false;
  }
  if (step <= 0) {
    error(tr("Invalid step value"));
    return false;
  }

  int numFrames = step * (((to - from) / inc) + 1);

  if (scene->getLevelSet()->getLevel(levelName)) {
    error(
        tr("The level name specified is already used: please choose a "
           "different level name"));
    m_nameFld->selectAll();
    return false;
  }

  TFilePath parentDir(m_pathFld->getPath().toStdWString());
  TFilePath fp =
      scene->getDefaultLevelPath(lType, levelName).withParentDir(parentDir);

  TFilePath actualFp = scene->decodeFilePath(fp);
  if (TSystem::doesExistFileOrLevel(actualFp)) {
    error(
        tr("The level name specified is already used: please choose a "
           "different level name"));
    m_nameFld->selectAll();
    return false;
  }
  parentDir = scene->decodeFilePath(parentDir);
  if (!TFileStatus(parentDir).doesExist()) {
    QString question;
    /*question = "Folder " +toQString(parentDir) +
                                                     " doesn't exist.\nDo you
       want to create it?";*/
    question = tr("Folder %1 doesn't exist.\nDo you want to create it?")
                   .arg(toQString(parentDir));
    int ret = DVGui::MsgBox(question, QObject::tr("Yes"), QObject::tr("No"));
    if (ret == 0 || ret == 2) return false;
    try {
      TSystem::mkDir(parentDir);
      DvDirModel::instance()->refreshFolder(parentDir.getParentDir());
    } catch (...) {
      error(tr("Unable to create") + toQString(parentDir));
      return false;
    }
  }

  TXshLevel *level =
      scene->createNewLevel(lType, levelName, TDimension(), 0, fp);
  TXshSimpleLevel *sl = dynamic_cast<TXshSimpleLevel *>(level);
  assert(sl);
  sl->setPath(fp, true);
//.........这里部分代码省略.........
开发者ID:janisozaur,项目名称:opentoonz,代码行数:101,代码来源:levelcreatepopup.cpp

示例7: rasterRender

void RenderCommand::rasterRender(bool isPreview)
{
	ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene();

	if (isPreview) {
		//Let the PreviewFxManager own the rest. Just pass him the current output node.
		PreviewFxManager::instance()->showNewPreview((TFx *)scene->getXsheet()->getFxDag()->getCurrentOutputFx());
		return;
	}

	string ext = m_fp.getType();

#ifdef WIN32
	if (ext == "avi" && !isPreview) {
		TPropertyGroup *props = scene->getProperties()->getOutputProperties()->getFileFormatProperties(ext);
		string codecName = props->getProperty(0)->getValueAsString();
		TDimension res = scene->getCurrentCamera()->getRes();
		if (!AviCodecRestrictions::canWriteMovie(toWideString(codecName), res)) {
			QString msg(QObject::tr("The resolution of the output camera does not fit with the options chosen for the output file format."));
			MsgBox(WARNING, msg);
			return;
		}
	}
#endif;

	//Extract output properties
	TOutputProperties *prop = isPreview ? scene->getProperties()->getPreviewProperties() : scene->getProperties()->getOutputProperties();

	//Build thread count
	/*-- Dedicated CPUs のコンボボックス (Single, Half, All) --*/
	int index = prop->getThreadIndex();

	const int procCount = TSystem::getProcessorCount();
	const int threadCounts[3] = {1, procCount / 2, procCount};

	int threadCount = threadCounts[index];

	/*-- MovieRendererを作る。Previewの場合はファイルパスは空 --*/
	MovieRenderer movieRenderer(scene, isPreview ? TFilePath() : m_fp, threadCount, isPreview);

	TRenderSettings rs = prop->getRenderSettings();

	//Build raster granularity size
	index = prop->getMaxTileSizeIndex();

	const int maxTileSizes[4] = {
		(std::numeric_limits<int>::max)(),
		TOutputProperties::LargeVal,
		TOutputProperties::MediumVal,
		TOutputProperties::SmallVal};
	rs.m_maxTileSize = maxTileSizes[index];

//Build

#ifdef BRAVODEMO
	rs.m_mark = loadBravo(scene->getCurrentCamera()->getRes());
#endif
	/*-- RenderSettingsをセット --*/
	movieRenderer.setRenderSettings(rs);
	/*-- カメラDPIの取得、セット --*/
	TPointD cameraDpi = isPreview ? scene->getCurrentPreviewCamera()->getDpi() : scene->getCurrentCamera()->getDpi();
	movieRenderer.setDpi(cameraDpi.x, cameraDpi.y);
	movieRenderer.enablePrecomputing(true);

	/*-- プログレス ダイアログの作成 --*/
	RenderListener *listener =
		new RenderListener(movieRenderer.getTRenderer(), m_fp, ((m_numFrames - 1) / m_step) + 1, isPreview);
	QObject::connect(listener, SIGNAL(canceled()), &movieRenderer, SLOT(onCanceled()));
	movieRenderer.addListener(listener);

	bool fieldRendering = rs.m_fieldPrevalence != TRenderSettings::NoField;

	/*-- buildSceneFxの進行状況を表示するプログレスバー --*/
	QProgressBar *buildSceneProgressBar = new QProgressBar(TApp::instance()->getMainWindow());
	buildSceneProgressBar->setAttribute(Qt::WA_DeleteOnClose);
	buildSceneProgressBar->setWindowFlags(Qt::SubWindow | Qt::Dialog | Qt::WindowStaysOnTopHint);
	buildSceneProgressBar->setMinimum(0);
	buildSceneProgressBar->setMaximum(m_numFrames - 1);
	buildSceneProgressBar->setValue(0);
	buildSceneProgressBar->move(600, 500);
	buildSceneProgressBar->setWindowTitle("Building Schematic...");
	buildSceneProgressBar->show();

	for (int i = 0; i < m_numFrames; ++i, m_r += m_stepd) {
		buildSceneProgressBar->setValue(i);

		if (rs.m_stereoscopic)
			scene->shiftCameraX(-rs.m_stereoscopicShift / 2);
		TFxPair fx;
		fx.m_frameA = buildSceneFx(scene, m_r, rs.m_shrinkX, isPreview);

		if (fieldRendering && !isPreview)
			fx.m_frameB = buildSceneFx(scene, m_r + 0.5 / m_timeStretchFactor, rs.m_shrinkX, isPreview);
		else if (rs.m_stereoscopic) {
			scene->shiftCameraX(rs.m_stereoscopicShift);
			fx.m_frameB = buildSceneFx(scene, m_r + 0.5 / m_timeStretchFactor, rs.m_shrinkX, isPreview);
			scene->shiftCameraX(-rs.m_stereoscopicShift / 2);
		} else
			fx.m_frameB = TRasterFxP();
		/*-- movieRendererにフレーム毎のFxを登録 --*/
//.........这里部分代码省略.........
开发者ID:ArseniyShestakov,项目名称:opentoonz,代码行数:101,代码来源:rendercommand.cpp

示例8: flashRender

void RenderCommand::flashRender()
{
	ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene();
	TSceneProperties *sprop = scene->getProperties();
	FILE *fileP = fopen(m_fp, "wb");
	if (!fileP)
		return;
	ProgressDialog pb("rendering " + toQString(m_fp), "Cancel", 0, m_numFrames);
	pb.show();

	TDimension cameraSize = scene->getCurrentCamera()->getRes();
	double frameRate = sprop->getOutputProperties()->getFrameRate();
	TFlash flash(
		cameraSize.lx,
		cameraSize.ly,
		m_numFrames,
		frameRate,
		sprop->getOutputProperties()->getFileFormatProperties("swf"));
	flash.setBackgroundColor(sprop->getBgColor());

	std::vector<TXshSoundColumn *> columns;
	scene->getSoundColumns(columns);
	if (!columns.empty()) {
		TXsheet::SoundProperties *prop = new TXsheet::SoundProperties();
		prop->m_frameRate = frameRate;
		TSoundTrack *st = scene->getXsheet()->makeSound(prop);
		if (st)
			flash.putSound(st, 0);
	}

	int i = 0;
	for (i = 0; i < m_numFrames; ++i, m_r += m_stepd) {
		flash.beginFrame(m_step * i + 1);
		TRasterFxP rfx = buildSceneFx(scene, m_r, 0, false);
		assert(rfx);
		rfx->compute(flash, tround(m_r)); // WARNING: This should accept a DOUBLE...
#ifdef BRAVODEMO
		TRasterImageP ri(loadBravo(scene->getCurrentCamera()->getRes()));
		int lx = ri->getRaster()->getLx();
		int ly = ri->getRaster()->getLx();
		flash.pushMatrix();
		int dx = tround(0.1 * (cameraSize.lx - lx));
		int dy = tround(0.1 * (cameraSize.ly - ly));
		flash.multMatrix(TTranslation((cameraSize.lx - lx) / 2 - (dx > 0 ? dx : 0), -(cameraSize.ly - ly) / 2 + (dy > 0 ? dy : 0)));
		flash.draw(ri, 0);
		flash.popMatrix();
#endif
		flash.endFrame(i == m_numFrames - 1, 0, true);
		if (pb.wasCanceled())
			break;
		pb.setValue(i + 1);
	}

	flash.writeMovie(fileP);
	fclose(fileP);

	TSystem::showDocument(m_fp);
	//QDesktopServices::openUrl(QUrl(toQString(m_fp)));

	TImageCache::instance()->remove(toString(m_fp.getWideString() + L".0"));
	TNotifier::instance()->notify(TSceneNameChange());
}
开发者ID:ArseniyShestakov,项目名称:opentoonz,代码行数:62,代码来源:rendercommand.cpp

示例9: apply

bool VectorizerPopup::apply()
{
	std::set<TXshLevel *> levels;

	ToonzScene *scene = m_sceneHandle->getScene();
	if (!scene) {
		assert(scene);
		return false;
	}

	TSceneProperties *sceneProp = scene->getProperties();
	if (!sceneProp)
		return false;

	VectorizerParameters *vectorizerParameters = sceneProp->getVectorizerParameters();
	if (!vectorizerParameters)
		return false;

	int r0 = 0;
	int c0 = 0;
	int r1 = 0;
	int c1 = 0;
	bool isCellSelection = getSelectedLevels(levels, r0, c0, r1, c1);
	if (levels.empty()) {
		error(tr("The current selection is invalid."));
		return false;
	}

	//Initialize Progress bar
	m_progressDialog = new DVGui::ProgressDialog("", "Cancel", 0, 1);
	m_progressDialog->setWindowFlags(Qt::Dialog | Qt::WindowTitleHint); //Don't show ? and X buttons
	m_progressDialog->setWindowTitle(QString("Convert To Vector..."));
	m_progressDialog->setAttribute(Qt::WA_DeleteOnClose);
	m_progressDialog->setWindowModality(Qt::WindowModal); //No user interaction is allowed during vectorization
	m_progressDialog->setFixedSize(200, 100);

	//Initialize vectorizer
	m_vectorizer = new Vectorizer;

	m_vectorizer->setParameters(*vectorizerParameters);

	connect(m_vectorizer, SIGNAL(frameName(QString)), this, SLOT(onFrameName(QString)), Qt::QueuedConnection);
	connect(m_vectorizer, SIGNAL(frameDone(int)), this, SLOT(onFrameDone(int)), Qt::QueuedConnection);
	connect(m_vectorizer, SIGNAL(partialDone(int, int)), this, SLOT(onPartialDone(int, int)), Qt::QueuedConnection);
	//We DON'T want the progress bar to be hidden at cancel press - since its modal
	//behavior prevents the user to interfere with a possibly still active vectorization.
	disconnect(m_progressDialog, SIGNAL(canceled()), m_progressDialog, SLOT(onCancel()));
	//We first inform the vectorizer of a cancel press;
	bool ret = connect(m_progressDialog, SIGNAL(canceled()), m_vectorizer, SLOT(cancel()));
	//which eventually transmits the command to vectorization core, allowing full-time cancels
	ret = ret && connect(m_progressDialog, SIGNAL(canceled()), m_vectorizer, SIGNAL(transmitCancel()));
	//Only after the vectorizer has terminated its process - or got cancelled, we are allowed
	//to proceed here.
	ret = ret && connect(m_vectorizer, SIGNAL(finished()), this, SLOT(onFinished()), Qt::QueuedConnection);
	assert(ret);

	int newIndexColumn = c1 + 1;
	std::set<TXshLevel *>::iterator it = levels.begin();
	for (it; it != levels.end(); it++) {
		TXshSimpleLevel *sl = dynamic_cast<TXshSimpleLevel *>(*it);
		if (!sl || !sl->getSimpleLevel() || !isLevelToConvert(sl)) {
			QString levelName = tr(toString(sl->getName()).c_str());
			QString errorMsg = tr("Cannot convert to vector the current selection.") + levelName;
			error(errorMsg);
			continue;
		}

		std::vector<TFrameId> fids;

		if (isCellSelection)
			getSelectedFids(fids, sl, r0, c0, r1, c1);
		else
			sl->getFids(fids);
		assert(fids.size() > 0);

		close();

		// Re-initialize progress Bar
		m_progressDialog->setMaximum(fids.size() * 100);
		m_progressDialog->setValue(0);
		m_currFrame = 0;

		// Re-initialize vectorizer
		m_vectorizer->setLevel(sl);
		m_vectorizer->setFids(fids);

		// Start vectorizing
		m_vectorizer->start();
		m_progressDialog->show();

		// Wait the vectorizer...
		while (!l_quitLoop)
			QCoreApplication::processEvents(QEventLoop::AllEvents | QEventLoop::WaitForMoreEvents);

		l_quitLoop = false;

		// Assign output X-sheet cells
		TXshSimpleLevel *vl = m_vectorizer->getVectorizedLevel();
		if (isCellSelection && vl) {
			TXsheet *xsheet = TApp::instance()->getCurrentXsheet()->getXsheet();
//.........这里部分代码省略.........
开发者ID:ArseniyShestakov,项目名称:opentoonz,代码行数:101,代码来源:vectorizerpopup.cpp


注:本文中的ToonzScene::getXsheet方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。