本文整理汇总了C++中ToolBarItem::addTo方法的典型用法代码示例。如果您正苦于以下问题:C++ ToolBarItem::addTo方法的具体用法?C++ ToolBarItem::addTo怎么用?C++ ToolBarItem::addTo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ToolBarItem
的用法示例。
在下文中一共展示了ToolBarItem::addTo方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: MultiLineEditorBase
MultiLineEditor::MultiLineEditor( bool call_static, bool richtextMode, QWidget *parent, QWidget *editWidget,
FormWindow *fw, const QString &text )
: MultiLineEditorBase( parent, 0, WType_Dialog | WShowModal ), formwindow( fw ), doWrap( FALSE )
{
callStatic = call_static;
if ( callStatic )
applyButton->hide();
textEdit = new TextEdit( centralWidget(), "textedit" );
Layout4->insertWidget( 0, textEdit );
if ( richtextMode ) {
QPopupMenu *stylesMenu = new QPopupMenu( this );
menuBar->insertItem( tr( "&Styles" ), stylesMenu );
basicToolBar = new QToolBar( tr( "Basics" ), this, DockTop );
ToolBarItem *it = new ToolBarItem( this, basicToolBar, tr( "Italic" ),
"i", QPixmap::fromMimeSource( "designer_textitalic.png" ), CTRL+Key_I );
it->addTo( stylesMenu );
connect( it, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *b = new ToolBarItem( this, basicToolBar, tr( "Bold" ),
"b", QPixmap::fromMimeSource( "designer_textbold.png" ), CTRL+Key_B );
b->addTo( stylesMenu );
connect( b, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *ul = new ToolBarItem( this, basicToolBar, tr( "Underline" ),
"u", QPixmap::fromMimeSource( "designer_textunderline.png" ), CTRL+Key_U );
ul->addTo( stylesMenu );
connect( ul, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *tt = new ToolBarItem( this, basicToolBar, tr( "Typewriter" ),
"tt", QPixmap::fromMimeSource( "designer_textteletext.png" ) );
tt->addTo( stylesMenu );
connect( tt, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
basicToolBar->addSeparator();
QPopupMenu *layoutMenu = new QPopupMenu( this );
menuBar->insertItem( tr( "&Layout" ), layoutMenu );
QAction *brAction = new QAction( this );
brAction->setIconSet( QPixmap::fromMimeSource( "designer_textlinebreak.png" ) );
brAction->setText( tr("Break" ) );
brAction->addTo( basicToolBar );
brAction->addTo( layoutMenu );
connect( brAction, SIGNAL( activated() ) , this, SLOT( insertBR() ) );
ToolBarItem *p = new ToolBarItem( this, basicToolBar, tr( "Paragraph" ),
"p", QPixmap::fromMimeSource( "designer_textparagraph.png" ) );
p->addTo( layoutMenu );
connect( p, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
layoutMenu->insertSeparator();
basicToolBar->addSeparator();
ToolBarItem *al = new ToolBarItem( this, basicToolBar, tr( "Align left" ),
"p align=\"left\"", QPixmap::fromMimeSource( "designer_textleft.png" ) );
al->addTo( layoutMenu );
connect( al, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *ac = new ToolBarItem( this, basicToolBar, tr( "Align center" ),
"p align=\"center\"", QPixmap::fromMimeSource( "designer_textcenter.png" ) );
ac->addTo( layoutMenu );
connect( ac, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *ar = new ToolBarItem( this, basicToolBar, tr( "Align right" ),
"p align=\"right\"", QPixmap::fromMimeSource( "designer_textright.png" ) );
ar->addTo( layoutMenu );
connect( ar, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
ToolBarItem *block = new ToolBarItem( this, basicToolBar, tr( "Blockquote" ),
"blockquote", QPixmap::fromMimeSource( "designer_textjustify.png" ) );
block->addTo( layoutMenu );
connect( block, SIGNAL( clicked( const QString& ) ),
this, SLOT( insertTags( const QString& )));
QPopupMenu *fontMenu = new QPopupMenu( this );
menuBar->insertItem( tr( "&Font" ), fontMenu );
fontToolBar = new QToolBar( "Fonts", this, DockTop );
QAction *fontAction = new QAction( this );
fontAction->setIconSet( QPixmap::fromMimeSource( "designer_textfont.png" ) );
fontAction->setText( tr("Font" ) );
fontAction->addTo( fontToolBar );
fontAction->addTo( fontMenu );
connect( fontAction, SIGNAL( activated() ) , this, SLOT( showFontDialog() ) );
//.........这里部分代码省略.........