本文整理汇总了C++中TilesetView::zoomable方法的典型用法代码示例。如果您正苦于以下问题:C++ TilesetView::zoomable方法的具体用法?C++ TilesetView::zoomable怎么用?C++ TilesetView::zoomable使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TilesetView
的用法示例。
在下文中一共展示了TilesetView::zoomable方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addDocument
void TilesetEditor::addDocument(Document *document)
{
TilesetDocument *tilesetDocument = qobject_cast<TilesetDocument*>(document);
Q_ASSERT(tilesetDocument);
TilesetView *view = new TilesetView(mWidgetStack);
view->setTilesetDocument(tilesetDocument);
Tileset *tileset = tilesetDocument->tileset().data();
QString path = QLatin1String("TilesetEditor/TilesetScale/") + tileset->name();
qreal scale = Preferences::instance()->settings()->value(path, 1).toReal();
view->zoomable()->setScale(scale);
view->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
view->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
TilesetModel *tilesetModel = new TilesetModel(tileset, view);
view->setModel(tilesetModel);
connect(tilesetDocument, &TilesetDocument::tileTerrainChanged,
tilesetModel, &TilesetModel::tilesChanged);
connect(tilesetDocument, &TilesetDocument::tileWangSetChanged,
tilesetModel, &TilesetModel::tilesChanged);
connect(tilesetDocument, &TilesetDocument::tileImageSourceChanged,
tilesetModel, &TilesetModel::tileChanged);
connect(tilesetDocument, &TilesetDocument::tileAnimationChanged,
tilesetModel, &TilesetModel::tileChanged);
connect(tilesetDocument, &TilesetDocument::tilesetChanged,
this, &TilesetEditor::tilesetChanged);
connect(view, &TilesetView::createNewTerrain, this, &TilesetEditor::addTerrainType);
connect(view, &TilesetView::terrainImageSelected, this, &TilesetEditor::setTerrainImage);
connect(view, &TilesetView::wangSetImageSelected, this, &TilesetEditor::setWangSetImage);
connect(view, &TilesetView::wangColorImageSelected, this, &TilesetEditor::setWangColorImage);
connect(view, &TilesetView::wangIdUsedChanged, mWangDock, &WangDock::onWangIdUsedChanged);
connect(view, &TilesetView::currentWangIdChanged, mWangDock, &WangDock::onCurrentWangIdChanged);
QItemSelectionModel *s = view->selectionModel();
connect(s, &QItemSelectionModel::selectionChanged, this, &TilesetEditor::selectionChanged);
connect(s, &QItemSelectionModel::currentChanged, this, &TilesetEditor::currentChanged);
connect(view, &TilesetView::pressed, this, &TilesetEditor::indexPressed);
mViewForTileset.insert(tilesetDocument, view);
mWidgetStack->addWidget(view);
}
示例2: createTilesetView
void TilesetDock::createTilesetView(int index, TilesetDocument *tilesetDocument)
{
auto tileset = tilesetDocument->tileset();
mTilesets.insert(index, tileset);
mTilesetDocuments.insert(index, tilesetDocument);
TilesetView *view = new TilesetView;
// Insert view before the tab to make sure it is there when the tab index
// changes (happens when first tab is inserted).
mViewStack->insertWidget(index, view);
mTabBar->insertTab(index, tileset->name());
mTabBar->setTabToolTip(index, tileset->fileName());
QString path = QLatin1String("TilesetDock/TilesetScale/") + tileset->name();
qreal scale = Preferences::instance()->settings()->value(path, 1).toReal();
view->zoomable()->setScale(scale);
connect(tilesetDocument, &TilesetDocument::tilesetNameChanged,
this, &TilesetDock::tilesetNameChanged);
connect(tilesetDocument, &TilesetDocument::fileNameChanged,
this, &TilesetDock::tilesetFileNameChanged);
connect(tilesetDocument, &TilesetDocument::tilesetChanged,
this, &TilesetDock::tilesetChanged);
connect(tilesetDocument, &TilesetDocument::tileImageSourceChanged,
this, &TilesetDock::tileImageSourceChanged);
connect(tilesetDocument, &TilesetDocument::tileAnimationChanged,
this, &TilesetDock::tileAnimationChanged);
connect(view, &TilesetView::clicked,
this, &TilesetDock::updateCurrentTiles);
connect(view, &TilesetView::swapTilesRequested,
this, &TilesetDock::swapTiles);
connect(view, &TilesetView::changeSelectedMapObjectsTileRequested,
this, &TilesetDock::changeSelectedMapObjectsTile);
}
示例3: setCurrentDocument
void TilesetEditor::setCurrentDocument(Document *document)
{
TilesetDocument *tilesetDocument = qobject_cast<TilesetDocument*>(document);
Q_ASSERT(tilesetDocument || !document);
if (mCurrentTilesetDocument == tilesetDocument)
return;
TilesetView *tilesetView = nullptr;
if (document) {
tilesetView = mViewForTileset.value(tilesetDocument);
Q_ASSERT(tilesetView);
mWidgetStack->setCurrentWidget(tilesetView);
tilesetView->setEditTerrain(mTerrainDock->isVisible());
tilesetView->setEditWangSet(mWangDock->isVisible());
tilesetView->zoomable()->setComboBox(mZoomComboBox);
}
mPropertiesDock->setDocument(document);
mUndoDock->setStack(document ? document->undoStack() : nullptr);
mTileAnimationEditor->setTilesetDocument(tilesetDocument);
mTileCollisionDock->setTilesetDocument(tilesetDocument);
mTerrainDock->setDocument(document);
mWangDock->setDocument(document);
mCurrentTilesetDocument = tilesetDocument;
if (tilesetDocument) {
currentChanged(tilesetView->currentIndex());
selectionChanged();
}
updateAddRemoveActions();
}