本文整理汇总了C++中TiXmlHandle::Text方法的典型用法代码示例。如果您正苦于以下问题:C++ TiXmlHandle::Text方法的具体用法?C++ TiXmlHandle::Text怎么用?C++ TiXmlHandle::Text使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TiXmlHandle
的用法示例。
在下文中一共展示了TiXmlHandle::Text方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: readTag
//---------------------------------------------------------
bool ofXMLSettings::readTag(string tag, char * valueString, int which){
vector<string> tokens = tokenize(tag,":");
TiXmlHandle tagHandle = *storedHandle;
for(int x=0;x<tokens.size();x++){
if(x == 0)tagHandle = tagHandle.ChildElement(tokens.at(x), which);
else tagHandle = tagHandle.FirstChildElement( tokens.at(x) );
}
// once we've walked, let's get that value...
TiXmlHandle valHandle = tagHandle.Child( 0 );
//now, clear that vector!
tokens.clear();
// if that value is really text, let's get the value out of it !
if (valHandle.Text()){
int maxLen = MIN(MAX_TAG_VALUE_LENGTH_IN_CHARS, strlen(valHandle.Text()->Value()));
memcpy(valueString, valHandle.Text()->Value(), maxLen);
return true;
} else {
return false;
}
}
示例2: main
//.........这里部分代码省略.........
// Going to the toy store is now our second priority...
// So set the "priority" attribute of the first item in the list.
node = todoElement->FirstChildElement(); // This skips the "PDA" comment.
assert( node );
itemElement = node->ToElement();
assert( itemElement );
itemElement->SetAttribute( "priority", 2 );
// Change the distance to "doing bills" from
// "none" to "here". It's the next sibling element.
itemElement = itemElement->NextSiblingElement();
assert( itemElement );
itemElement->SetAttribute( "distance", "here" );
// Remove the "Look for Evil Dinosaurs!" item.
// It is 1 more sibling away. We ask the parent to remove
// a particular child.
itemElement = itemElement->NextSiblingElement();
todoElement->RemoveChild( itemElement );
itemElement = 0;
// --------------------------------------------------------
// What follows is an example of created elements and text
// nodes and adding them to the document.
// --------------------------------------------------------
// Add some meetings.
TiXmlElement item( "Item" );
item.SetAttribute( "priority", "1" );
item.SetAttribute( "distance", "far" );
TiXmlText text( "Talk to:" );
TiXmlElement meeting1( "Meeting" );
meeting1.SetAttribute( "where", "School" );
TiXmlElement meeting2( "Meeting" );
meeting2.SetAttribute( "where", "Lunch" );
TiXmlElement attendee1( "Attendee" );
attendee1.SetAttribute( "name", "Marple" );
attendee1.SetAttribute( "position", "teacher" );
TiXmlElement attendee2( "Attendee" );
attendee2.SetAttribute( "name", "Voel" );
attendee2.SetAttribute( "position", "counselor" );
// Assemble the nodes we've created:
meeting1.InsertEndChild( attendee1 );
meeting1.InsertEndChild( attendee2 );
item.InsertEndChild( text );
item.InsertEndChild( meeting1 );
item.InsertEndChild( meeting2 );
// And add the node to the existing list after the first child.
node = todoElement->FirstChild( "Item" );
assert( node );
itemElement = node->ToElement();
assert( itemElement );
todoElement->InsertAfterChild( itemElement, item );
printf( "\n** Demo doc processed: ** \n\n" );
示例3: main
//.........这里部分代码省略.........
// Going to the toy store is now our second priority...
// So set the "priority" attribute of the first item in the list.
node = todoElement->FirstChildElement(); // This skips the "PDA" comment.
assert( node );
itemElement = node->ToElement();
assert( itemElement );
itemElement->SetAttribute( "priority", 2 );
// Change the distance to "doing bills" from
// "none" to "here". It's the next sibling element.
itemElement = itemElement->NextSiblingElement();
assert( itemElement );
itemElement->SetAttribute( "distance", "here" );
// Remove the "Look for Evil Dinosours!" item.
// It is 1 more sibling away. We ask the parent to remove
// a particular child.
itemElement = itemElement->NextSiblingElement();
todoElement->RemoveChild( itemElement );
itemElement = 0;
// --------------------------------------------------------
// What follows is an example of created elements and text
// nodes and adding them to the document.
// --------------------------------------------------------
// Add some meetings.
TiXmlElement item( "Item" );
item.SetAttribute( "priority", "1" );
item.SetAttribute( "distance", "far" );
TiXmlText text( "Talk to:" );
TiXmlElement meeting1( "Meeting" );
meeting1.SetAttribute( "where", "School" );
TiXmlElement meeting2( "Meeting" );
meeting2.SetAttribute( "where", "Lunch" );
TiXmlElement attendee1( "Attendee" );
attendee1.SetAttribute( "name", "Marple" );
attendee1.SetAttribute( "position", "teacher" );
TiXmlElement attendee2( "Attendee" );
attendee2.SetAttribute( "name", "Voel" );
attendee2.SetAttribute( "position", "counselor" );
// Assemble the nodes we've created:
meeting1.InsertEndChild( attendee1 );
meeting1.InsertEndChild( attendee2 );
item.InsertEndChild( text );
item.InsertEndChild( meeting1 );
item.InsertEndChild( meeting2 );
// And add the node to the existing list after the first child.
node = todoElement->FirstChild( "Item" );
assert( node );
itemElement = node->ToElement();
assert( itemElement );
todoElement->InsertAfterChild( itemElement, item );
printf( "\n** Demo doc processed: ** \n\n" );
示例4: main
//.........这里部分代码省略.........
// Going to the toy store is now our second priority...
// So set the "priority" attribute of the first item in the list.
node = todoElement->FirstChildElement(); // This skips the "PDA" comment.
assert( node );
itemElement = node->ToElement();
assert( itemElement );
itemElement->SetAttribute( "priority", 2 );
// Change the distance to "doing bills" from
// "none" to "here". It's the next sibling element.
itemElement = itemElement->NextSiblingElement();
assert( itemElement );
itemElement->SetAttribute( "distance", "here" );
// Remove the "Look for Evil Dinosours!" item.
// It is 1 more sibling away. We ask the parent to remove
// a particular child.
itemElement = itemElement->NextSiblingElement();
todoElement->RemoveChild( itemElement );
itemElement = 0;
// --------------------------------------------------------
// What follows is an example of created elements and text
// nodes and adding them to the document.
// --------------------------------------------------------
// Add some meetings.
TiXmlElement item( "Item" );
item.SetAttribute( "priority", "1" );
item.SetAttribute( "distance", "far" );
TiXmlText text( "Talk to:" );
TiXmlElement meeting1( "Meeting" );
meeting1.SetAttribute( "where", "School" );
TiXmlElement meeting2( "Meeting" );
meeting2.SetAttribute( "where", "Lunch" );
TiXmlElement attendee1( "Attendee" );
attendee1.SetAttribute( "name", "Marple" );
attendee1.SetAttribute( "position", "teacher" );
TiXmlElement attendee2( "Attendee" );
attendee2.SetAttribute( "name", "Vo‚" );
attendee2.SetAttribute( "position", "counselor" );
// Assemble the nodes we've created:
meeting1.InsertEndChild( attendee1 );
meeting1.InsertEndChild( attendee2 );
item.InsertEndChild( text );
item.InsertEndChild( meeting1 );
item.InsertEndChild( meeting2 );
// And add the node to the existing list after the first child.
node = todoElement->FirstChild( "Item" );
assert( node );
itemElement = node->ToElement();
assert( itemElement );
todoElement->InsertAfterChild( itemElement, item );
printf( "\n** Demo doc processed: ** \n\n" );