本文整理汇总了C++中TiXmlElementA::Attribute方法的典型用法代码示例。如果您正苦于以下问题:C++ TiXmlElementA::Attribute方法的具体用法?C++ TiXmlElementA::Attribute怎么用?C++ TiXmlElementA::Attribute使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TiXmlElementA
的用法示例。
在下文中一共展示了TiXmlElementA::Attribute方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: changeShortcutLang
void NativeLangSpeaker::changeShortcutLang()
{
if (!_nativeLangA) return;
NppParameters * pNppParam = NppParameters::getInstance();
vector<CommandShortcut> & mainshortcuts = pNppParam->getUserShortcuts();
vector<ScintillaKeyMap> & scinshortcuts = pNppParam->getScintillaKeyList();
int mainSize = (int)mainshortcuts.size();
int scinSize = (int)scinshortcuts.size();
TiXmlNodeA *shortcuts = _nativeLangA->FirstChild("Shortcuts");
if (!shortcuts) return;
shortcuts = shortcuts->FirstChild("Main");
if (!shortcuts) return;
TiXmlNodeA *entriesRoot = shortcuts->FirstChild("Entries");
if (!entriesRoot) return;
for (TiXmlNodeA *childNode = entriesRoot->FirstChildElement("Item");
childNode ;
childNode = childNode->NextSibling("Item") )
{
TiXmlElementA *element = childNode->ToElement();
int index, id;
if (element->Attribute("index", &index) && element->Attribute("id", &id))
{
if (index > -1 && index < mainSize) { //valid index only
const char *name = element->Attribute("name");
CommandShortcut & csc = mainshortcuts[index];
if (csc.getID() == (unsigned long)id)
{
#ifdef UNICODE
WcharMbcsConvertor *wmc = WcharMbcsConvertor::getInstance();
const wchar_t * nameW = wmc->char2wchar(name, _nativeLangEncoding);
csc.setName(nameW);
#else
csc.setName(name);
#endif
}
}
}
}
//Scintilla
shortcuts = _nativeLangA->FirstChild("Shortcuts");
if (!shortcuts) return;
shortcuts = shortcuts->FirstChild("Scintilla");
if (!shortcuts) return;
entriesRoot = shortcuts->FirstChild("Entries");
if (!entriesRoot) return;
for (TiXmlNodeA *childNode = entriesRoot->FirstChildElement("Item");
childNode ;
childNode = childNode->NextSibling("Item") )
{
TiXmlElementA *element = childNode->ToElement();
int index;
if (element->Attribute("index", &index))
{
if (index > -1 && index < scinSize) { //valid index only
const char *name = element->Attribute("name");
ScintillaKeyMap & skm = scinshortcuts[index];
#ifdef UNICODE
WcharMbcsConvertor *wmc = WcharMbcsConvertor::getInstance();
const wchar_t * nameW = wmc->char2wchar(name, _nativeLangEncoding);
skm.setName(nameW);
#else
skm.setName(name);
#endif
}
}
}
}
示例2: changeUserDefineLang
void NativeLangSpeaker::changeUserDefineLang(UserDefineDialog *userDefineDlg)
{
if (!_nativeLangA) return;
TiXmlNodeA *userDefineDlgNode = _nativeLangA->FirstChild("Dialog");
if (!userDefineDlgNode) return;
userDefineDlgNode = userDefineDlgNode->FirstChild("UserDefine");
if (!userDefineDlgNode) return;
HWND hDlg = userDefineDlg->getHSelf();
#ifdef UNICODE
WcharMbcsConvertor *wmc = WcharMbcsConvertor::getInstance();
#endif
// Set Title
const char *titre = (userDefineDlgNode->ToElement())->Attribute("title");
if (titre && titre[0])
{
#ifdef UNICODE
const wchar_t *nameW = wmc->char2wchar(titre, _nativeLangEncoding);
::SetWindowText(hDlg, nameW);
#else
::SetWindowText(hDlg, titre);
#endif
}
// for each control
const int nbControl = 9;
const char *translatedText[nbControl];
for (int i = 0 ; i < nbControl ; i++)
translatedText[i] = NULL;
for (TiXmlNodeA *childNode = userDefineDlgNode->FirstChildElement("Item");
childNode ;
childNode = childNode->NextSibling("Item") )
{
TiXmlElementA *element = childNode->ToElement();
int id;
const char *sentinel = element->Attribute("id", &id);
const char *name = element->Attribute("name");
if (sentinel && (name && name[0]))
{
if (id > 30)
{
HWND hItem = ::GetDlgItem(hDlg, id);
if (hItem)
{
#ifdef UNICODE
const wchar_t *nameW = wmc->char2wchar(name, _nativeLangEncoding);
::SetWindowText(hItem, nameW);
#else
::SetWindowText(hItem, name);
#endif
}
}
else
{
switch(id)
{
case 0: case 1: case 2: case 3: case 4:
case 5: case 6: case 7: case 8:
translatedText[id] = name; break;
}
}
}
}
const int nbDlg = 4;
HWND hDlgArrary[nbDlg];
hDlgArrary[0] = userDefineDlg->getFolderHandle();
hDlgArrary[1] = userDefineDlg->getKeywordsHandle();
hDlgArrary[2] = userDefineDlg->getCommentHandle();
hDlgArrary[3] = userDefineDlg->getSymbolHandle();
/*
const int nbGrpFolder = 3;
int folderID[nbGrpFolder][nbControl] = {
//{IDC_DEFAULT_COLORSTYLEGROUP_STATIC, IDC_DEFAULT_FG_STATIC, IDC_DEFAULT_BG_STATIC, IDC_DEFAULT_FONTSTYLEGROUP_STATIC, IDC_DEFAULT_FONTNAME_STATIC, IDC_DEFAULT_FONTSIZE_STATIC, IDC_DEFAULT_BOLD_CHECK, IDC_DEFAULT_ITALIC_CHECK, IDC_DEFAULT_UNDERLINE_CHECK},\
//{IDC_FOLDEROPEN_COLORSTYLEGROUP_STATIC, IDC_FOLDEROPEN_FG_STATIC, IDC_FOLDEROPEN_BG_STATIC, IDC_FOLDEROPEN_FONTSTYLEGROUP_STATIC, IDC_FOLDEROPEN_FONTNAME_STATIC, IDC_FOLDEROPEN_FONTSIZE_STATIC, IDC_FOLDEROPEN_BOLD_CHECK, IDC_FOLDEROPEN_ITALIC_CHECK, IDC_FOLDEROPEN_UNDERLINE_CHECK},\
//{IDC_FOLDERCLOSE_COLORSTYLEGROUP_STATIC, IDC_FOLDERCLOSE_FG_STATIC, IDC_FOLDERCLOSE_BG_STATIC, IDC_FOLDERCLOSE_FONTSTYLEGROUP_STATIC, IDC_FOLDERCLOSE_FONTNAME_STATIC, IDC_FOLDERCLOSE_FONTSIZE_STATIC, IDC_FOLDERCLOSE_BOLD_CHECK, IDC_FOLDERCLOSE_ITALIC_CHECK, IDC_FOLDERCLOSE_UNDERLINE_CHECK}
};
const int nbGrpKeywords = 4;
int keywordsID[nbGrpKeywords][nbControl] = {//\
//{IDC_KEYWORD1_COLORSTYLEGROUP_STATIC, IDC_KEYWORD1_FG_STATIC, IDC_KEYWORD1_BG_STATIC, IDC_KEYWORD1_FONTSTYLEGROUP_STATIC, IDC_KEYWORD1_FONTNAME_STATIC, IDC_KEYWORD1_FONTSIZE_STATIC, IDC_KEYWORD1_BOLD_CHECK, IDC_KEYWORD1_ITALIC_CHECK, IDC_KEYWORD1_UNDERLINE_CHECK},\
//{IDC_KEYWORD2_COLORSTYLEGROUP_STATIC, IDC_KEYWORD2_FG_STATIC, IDC_KEYWORD2_BG_STATIC, IDC_KEYWORD2_FONTSTYLEGROUP_STATIC, IDC_KEYWORD2_FONTNAME_STATIC, IDC_KEYWORD2_FONTSIZE_STATIC, IDC_KEYWORD2_BOLD_CHECK, IDC_KEYWORD2_ITALIC_CHECK, IDC_KEYWORD2_UNDERLINE_CHECK},\
//{IDC_KEYWORD3_COLORSTYLEGROUP_STATIC, IDC_KEYWORD3_FG_STATIC, IDC_KEYWORD3_BG_STATIC, IDC_KEYWORD3_FONTSTYLEGROUP_STATIC, IDC_KEYWORD3_FONTNAME_STATIC, IDC_KEYWORD3_FONTSIZE_STATIC, IDC_KEYWORD3_BOLD_CHECK, IDC_KEYWORD3_ITALIC_CHECK, IDC_KEYWORD3_UNDERLINE_CHECK},\
//{IDC_KEYWORD4_COLORSTYLEGROUP_STATIC, IDC_KEYWORD4_FG_STATIC, IDC_KEYWORD4_BG_STATIC, IDC_KEYWORD4_FONTSTYLEGROUP_STATIC, IDC_KEYWORD4_FONTNAME_STATIC, IDC_KEYWORD4_FONTSIZE_STATIC, IDC_KEYWORD4_BOLD_CHECK, IDC_KEYWORD4_ITALIC_CHECK, IDC_KEYWORD4_UNDERLINE_CHECK}
};
const int nbGrpComment = 3;
int commentID[nbGrpComment][nbControl] = {//\
//{IDC_COMMENT_COLORSTYLEGROUP_STATIC, IDC_COMMENT_FG_STATIC, IDC_COMMENT_BG_STATIC, IDC_COMMENT_FONTSTYLEGROUP_STATIC, IDC_COMMENT_FONTNAME_STATIC, IDC_COMMENT_FONTSIZE_STATIC, IDC_COMMENT_BOLD_CHECK, IDC_COMMENT_ITALIC_CHECK, IDC_COMMENT_UNDERLINE_CHECK},\
//{IDC_NUMBER_COLORSTYLEGROUP_STATIC, IDC_NUMBER_FG_STATIC, IDC_NUMBER_BG_STATIC, IDC_NUMBER_FONTSTYLEGROUP_STATIC, IDC_NUMBER_FONTNAME_STATIC, IDC_NUMBER_FONTSIZE_STATIC, IDC_NUMBER_BOLD_CHECK, IDC_NUMBER_ITALIC_CHECK, IDC_NUMBER_UNDERLINE_CHECK},\
//{IDC_COMMENTLINE_COLORSTYLEGROUP_STATIC, IDC_COMMENTLINE_FG_STATIC, IDC_COMMENTLINE_BG_STATIC, IDC_COMMENTLINE_FONTSTYLEGROUP_STATIC, IDC_COMMENTLINE_FONTNAME_STATIC, IDC_COMMENTLINE_FONTSIZE_STATIC, IDC_COMMENTLINE_BOLD_CHECK, IDC_COMMENTLINE_ITALIC_CHECK, IDC_COMMENTLINE_UNDERLINE_CHECK}
};
const int nbGrpOperator = 4;
int operatorID[nbGrpOperator][nbControl] = {//\
//{IDC_OPERATOR_COLORSTYLEGROUP_STATIC, IDC_OPERATOR_FG_STATIC, IDC_OPERATOR_BG_STATIC, IDC_OPERATOR_FONTSTYLEGROUP_STATIC, IDC_OPERATOR_FONTNAME_STATIC, IDC_OPERATOR_FONTSIZE_STATIC, IDC_OPERATOR_BOLD_CHECK, IDC_OPERATOR_ITALIC_CHECK, IDC_OPERATOR_UNDERLINE_CHECK},\
//{IDC_DELIMITER1_COLORSTYLEGROUP_STATIC, IDC_DELIMITER1_FG_STATIC, IDC_DELIMITER1_BG_STATIC, IDC_DELIMITER1_FONTSTYLEGROUP_STATIC, IDC_DELIMITER1_FONTNAME_STATIC, IDC_DELIMITER1_FONTSIZE_STATIC, IDC_DELIMITER1_BOLD_CHECK, IDC_DELIMITER1_ITALIC_CHECK, IDC_DELIMITER1_UNDERLINE_CHECK},\
//.........这里部分代码省略.........
示例3: changeMenuLang
void NativeLangSpeaker::changeMenuLang(HMENU menuHandle, generic_string & pluginsTrans, generic_string & windowTrans)
{
if (!_nativeLangA) return;
TiXmlNodeA *mainMenu = _nativeLangA->FirstChild("Menu");
if (!mainMenu) return;
mainMenu = mainMenu->FirstChild("Main");
if (!mainMenu) return;
TiXmlNodeA *entriesRoot = mainMenu->FirstChild("Entries");
if (!entriesRoot) return;
const char *idName = NULL;
#ifdef UNICODE
WcharMbcsConvertor *wmc = WcharMbcsConvertor::getInstance();
#endif
for (TiXmlNodeA *childNode = entriesRoot->FirstChildElement("Item");
childNode ;
childNode = childNode->NextSibling("Item") )
{
TiXmlElementA *element = childNode->ToElement();
//int id;
const char *menuIdStr = element->Attribute("menuId");
//if (element->Attribute("id", &id))
if (menuIdStr)
{
MenuPosition & menuPos = getMenuPosition(menuIdStr);
if (menuPos._x != -1)
{
const char *name = element->Attribute("name");
#ifdef UNICODE
const wchar_t *nameW = wmc->char2wchar(name, _nativeLangEncoding);
::ModifyMenu(menuHandle, menuPos._x, MF_BYPOSITION, 0, nameW);
#else
::ModifyMenu(menuHandle, menuPos._x, MF_BYPOSITION, 0, name);
#endif
}
}
else
{
idName = element->Attribute("idName");
if (idName)
{
const char *name = element->Attribute("name");
if (!strcmp(idName, "Plugins"))
{
#ifdef UNICODE
const wchar_t *nameW = wmc->char2wchar(name, _nativeLangEncoding);
pluginsTrans = nameW;
#else
pluginsTrans = name;
#endif
}
else if (!strcmp(idName, "Window"))
{
#ifdef UNICODE
const wchar_t *nameW = wmc->char2wchar(name, _nativeLangEncoding);
windowTrans = nameW;
#else
windowTrans = name;
#endif
}
}
}
}
TiXmlNodeA *menuCommandsRoot = mainMenu->FirstChild("Commands");
for (TiXmlNodeA *childNode = menuCommandsRoot->FirstChildElement("Item");
childNode ;
childNode = childNode->NextSibling("Item") )
{
TiXmlElementA *element = childNode->ToElement();
int id;
element->Attribute("id", &id);
const char *name = element->Attribute("name");
#ifdef UNICODE
const wchar_t *nameW = wmc->char2wchar(name, _nativeLangEncoding);
::ModifyMenu(menuHandle, id, MF_BYCOMMAND, id, nameW);
#else
::ModifyMenu(menuHandle, id, MF_BYCOMMAND, id, name);
#endif
}
TiXmlNodeA *subEntriesRoot = mainMenu->FirstChild("SubEntries");
for (TiXmlNodeA *childNode = subEntriesRoot->FirstChildElement("Item");
childNode ;
childNode = childNode->NextSibling("Item") )
{
TiXmlElementA *element = childNode->ToElement();
int x, y, z;
//const char *xStr = element->Attribute("posX", &x);
//const char *yStr = element->Attribute("posY", &y);
const char *subMenuIdStr = element->Attribute("subMenuId");
const char *name = element->Attribute("name");
if (!subMenuIdStr || !name)
continue;
//.........这里部分代码省略.........
示例4: changeConfigLang
void NativeLangSpeaker::changeConfigLang(HWND hDlg)
{
if (!_nativeLangA) return;
TiXmlNodeA *styleConfDlgNode = _nativeLangA->FirstChild("Dialog");
if (!styleConfDlgNode) return;
styleConfDlgNode = styleConfDlgNode->FirstChild("StyleConfig");
if (!styleConfDlgNode) return;
//HWND hDlg = _configStyleDlg.getHSelf();
#ifdef UNICODE
WcharMbcsConvertor *wmc = WcharMbcsConvertor::getInstance();
#endif
// Set Title
const char *titre = (styleConfDlgNode->ToElement())->Attribute("title");
if ((titre && titre[0]) && hDlg)
{
#ifdef UNICODE
const wchar_t *nameW = wmc->char2wchar(titre, _nativeLangEncoding);
::SetWindowText(hDlg, nameW);
#else
::SetWindowText(hDlg, titre);
#endif
}
for (TiXmlNodeA *childNode = styleConfDlgNode->FirstChildElement("Item");
childNode ;
childNode = childNode->NextSibling("Item") )
{
TiXmlElementA *element = childNode->ToElement();
int id;
const char *sentinel = element->Attribute("id", &id);
const char *name = element->Attribute("name");
if (sentinel && (name && name[0]))
{
HWND hItem = ::GetDlgItem(hDlg, id);
if (hItem)
{
#ifdef UNICODE
const wchar_t *nameW = wmc->char2wchar(name, _nativeLangEncoding);
::SetWindowText(hItem, nameW);
#else
::SetWindowText(hItem, name);
#endif
}
}
}
styleConfDlgNode = styleConfDlgNode->FirstChild("SubDialog");
for (TiXmlNodeA *childNode = styleConfDlgNode->FirstChildElement("Item");
childNode ;
childNode = childNode->NextSibling("Item") )
{
TiXmlElementA *element = childNode->ToElement();
int id;
const char *sentinel = element->Attribute("id", &id);
const char *name = element->Attribute("name");
if (sentinel && (name && name[0]))
{
HWND hItem = ::GetDlgItem(hDlg, id);
if (hItem)
{
#ifdef UNICODE
const wchar_t *nameW = wmc->char2wchar(name, _nativeLangEncoding);
::SetWindowText(hItem, nameW);
#else
::SetWindowText(hItem, name);
#endif
}
}
}
}