本文整理汇总了C++中ThumbItem::IsDir方法的典型用法代码示例。如果您正苦于以下问题:C++ ThumbItem::IsDir方法的具体用法?C++ ThumbItem::IsDir怎么用?C++ ThumbItem::IsDir使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ThumbItem
的用法示例。
在下文中一共展示了ThumbItem::IsDir方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DoRename
void IconView::DoRename(QString folderName)
{
if (folderName.isEmpty() || folderName == "." || folderName == "..")
return;
ThumbItem *thumbitem = GetCurrentThumb();
if (!thumbitem)
return;
if (!GalleryUtil::Rename(m_currDir, thumbitem->GetName(), folderName))
{
QString msg;
if (thumbitem->IsDir())
msg = tr("Failed to rename folder");
else
msg = tr("Failed to rename file");
ShowOkPopup(msg, NULL, NULL);
return;
}
LoadDirectory(m_currDir);
}
示例2: HandleItemSelect
void IconView::HandleItemSelect(MythUIButtonListItem *item)
{
bool handled = false;
ThumbItem *thumbitem = item->GetData().value<ThumbItem *>();
if (!thumbitem)
return;
// if the selected thumbitem is a Media Device
// attempt to mount it if it isn't already
if (thumbitem->GetMediaDevice())
handled = HandleMediaDeviceSelect(thumbitem);
if (!handled && thumbitem->IsDir())
{
m_history.push_back(m_imageList->GetCurrentPos());
LoadDirectory(thumbitem->GetPath());
handled = true;
}
if (!handled)
HandleImageSelect("SELECT");
}
示例3:
/** Separate the input into files and directories */
void ImageView::LoadAlbumRunnable::filterDirectories(const ThumbList &input,
ThumbList &fileList, ThumbList &dirList)
{
for (int i = 0; i < input.size(); ++i)
{
ThumbItem *item = input.at(i);
ThumbList &targetList = item->IsDir() ? dirList : fileList;
targetList.append(item);
}
}
示例4: HandleDeleteCurrent
void IconView::HandleDeleteCurrent(void)
{
ThumbItem *thumbitem = GetCurrentThumb();
if (!thumbitem)
return;
QString title = tr("Delete Current File or Folder");
QString msg = (thumbitem->IsDir()) ?
tr("Deleting 1 folder, including any subfolders and files.") :
tr("Deleting 1 image.");
ShowOkPopup(title + '\n' + msg, this, SLOT(DoDeleteCurrent(bool)), true);
}
示例5: HandleRotateCCW
void IconView::HandleRotateCCW(void)
{
ThumbItem *thumbitem = GetCurrentThumb();
if (!thumbitem || thumbitem->IsDir())
return;
int rotAngle = thumbitem->GetRotationAngle();
rotAngle -= 90;
if (rotAngle >= 360)
rotAngle -= 360;
if (rotAngle < 0)
rotAngle += 360;
thumbitem->SetRotationAngle(rotAngle);
}
示例6: HandleImageSelect
bool IconView::HandleImageSelect(const QString &action)
{
ThumbItem *thumbitem = GetCurrentThumb();
if (!thumbitem || (thumbitem->IsDir() && !m_recurse))
return false;
int slideShow = ((action == "PLAY" || action == "SLIDESHOW") ? 1 :
(action == "RANDOMSHOW") ? 2 :
(action == "SEASONALSHOW" ? 3 : 0));
int pos = m_imageList->GetCurrentPos();
#ifdef USING_OPENGL
if (m_useOpenGL && QGLFormat::hasOpenGL())
{
GLSDialog gv(m_itemList, &pos,
slideShow, m_sortorder,
GetMythMainWindow());
gv.exec();
}
else
#endif
{
SingleView sv(m_itemList, &pos, slideShow, m_sortorder,
GetMythMainWindow());
sv.exec();
}
// if the user deleted files while in single view mode
// the cached contents of the directory will be out of
// sync, reload the current directory to refresh the view
LoadDirectory(m_currDir);
m_imageList->SetItemCurrent(pos);
return true;
}
示例7: DoRename
void IconView::DoRename(QString folderName)
{
if (folderName.isEmpty() || folderName == "." || folderName == "..")
return;
ThumbItem *thumbitem = GetCurrentThumb();
int currPos = 0;
MythUIButtonListItem *item = m_imageList->GetItemCurrent();
if (item)
{
currPos = m_imageList->GetCurrentPos() + 1;
if (currPos >= m_imageList->GetCount())
currPos = m_imageList->GetCount() - 1;
}
if (!thumbitem)
return;
if (!GalleryUtil::Rename(m_currDir, thumbitem->GetName(), folderName))
{
QString msg;
if (thumbitem->IsDir())
msg = tr("Failed to rename folder");
else
msg = tr("Failed to rename file");
ShowOkPopup(msg, NULL, NULL);
return;
}
LoadDirectory(m_currDir);
m_imageList->SetItemCurrent(currPos);
}
示例8: LoadDirectory
void IconView::LoadDirectory(const QString &dir)
{
if (m_thumbGen && m_thumbGen->isRunning())
m_thumbGen->cancel();
if (m_childCountThread && m_childCountThread->isRunning())
m_childCountThread->cancel();
QDir d(dir);
if (!d.exists())
{
LOG(VB_GENERAL, LOG_ERR, LOC + "LoadDirectory called with " +
QString("non-existant directory: '%1'").arg(dir));
return;
}
m_showDevices = false;
m_currDir = d.absolutePath();
while (!m_itemList.isEmpty())
delete m_itemList.takeFirst();
m_itemHash.clear();
m_imageList->Reset();
m_isGallery = GalleryUtil::LoadDirectory(m_itemList, dir, *m_galleryFilter,
false, &m_itemHash, m_thumbGen);
if (m_thumbGen && !m_thumbGen->isRunning())
m_thumbGen->start();
ThumbItem *thumbitem;
for (int x = 0; x < m_itemList.size(); x++)
{
thumbitem = m_itemList.at(x);
thumbitem->InitCaption(m_showcaption);
MythUIButtonListItem* item =
new MythUIButtonListItem(m_imageList, thumbitem->GetCaption(), 0,
true, MythUIButtonListItem::NotChecked);
item->SetData(qVariantFromValue(thumbitem));
if (thumbitem->IsDir())
{
item->DisplayState("subfolder", "nodetype");
m_childCountThread->addFile(thumbitem->GetPath());
}
LoadThumbnail(thumbitem);
if (QFile(thumbitem->GetImageFilename()).exists())
item->SetImage(thumbitem->GetImageFilename());
if (m_itemMarked.contains(thumbitem->GetPath()))
item->setChecked(MythUIButtonListItem::FullChecked);
}
if (m_childCountThread && !m_childCountThread->isRunning())
m_childCountThread->start();
if (m_noImagesText)
m_noImagesText->SetVisible(m_itemList.isEmpty());
if (!m_itemList.isEmpty())
{
UpdateText(m_imageList->GetItemCurrent());
UpdateImage(m_imageList->GetItemCurrent());
}
}