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C++ TextureList::erase方法代码示例

本文整理汇总了C++中TextureList::erase方法的典型用法代码示例。如果您正苦于以下问题:C++ TextureList::erase方法的具体用法?C++ TextureList::erase怎么用?C++ TextureList::erase使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TextureList的用法示例。


在下文中一共展示了TextureList::erase方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: freePooledTextures

//---------------------------------------------------------------------
void CompositorManager::freePooledTextures(bool onlyIfUnreferenced)
{
    if (onlyIfUnreferenced)
    {
        for (TexturesByDef::iterator i = mTexturesByDef.begin(); i != mTexturesByDef.end(); ++i)
        {
            TextureList* texList = i->second;
            for (TextureList::iterator j = texList->begin(); j != texList->end();)
            {
                // if the resource system, plus this class, are the only ones to have a reference..
                // NOTE: any material references will stop this texture getting freed (e.g. compositor demo)
                // until this routine is called again after the material no longer references the texture
                if (j->useCount() == ResourceGroupManager::RESOURCE_SYSTEM_NUM_REFERENCE_COUNTS + 1)
                {
                    TextureManager::getSingleton().remove((*j)->getHandle());
                    j = texList->erase(j);
                }
                else
                    ++j;
            }
        }
        for (ChainTexturesByDef::iterator i = mChainTexturesByDef.begin(); i != mChainTexturesByDef.end(); ++i)
        {
            TextureDefMap& texMap = i->second;
            for (TextureDefMap::iterator j = texMap.begin(); j != texMap.end();) 
            {
                const TexturePtr& tex = j->second;
                if (tex.useCount() == ResourceGroupManager::RESOURCE_SYSTEM_NUM_REFERENCE_COUNTS + 1)
                {
                    TextureManager::getSingleton().remove(tex->getHandle());
                    texMap.erase(j++);
                }
                else
                    ++j;
            }
        }
    }
    else
    {
        // destroy all
        for (TexturesByDef::iterator i = mTexturesByDef.begin(); i != mTexturesByDef.end(); ++i)
        {
            OGRE_DELETE_T(i->second, TextureList, MEMCATEGORY_GENERAL);
        }
        mTexturesByDef.clear();
        mChainTexturesByDef.clear();
    }

}
开发者ID:Gerviba,项目名称:MuOnline,代码行数:50,代码来源:OgreCompositorManager.cpp


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