本文整理汇总了C++中TextTrackCue::isRenderable方法的典型用法代码示例。如果您正苦于以下问题:C++ TextTrackCue::isRenderable方法的具体用法?C++ TextTrackCue::isRenderable怎么用?C++ TextTrackCue::isRenderable使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TextTrackCue
的用法示例。
在下文中一共展示了TextTrackCue::isRenderable方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setMode
void TextTrack::setMode(const AtomicString& mode)
{
ASSERT(mode == disabledKeyword() || mode == hiddenKeyword() || mode == showingKeyword());
// On setting, if the new value isn't equal to what the attribute would currently
// return, the new value must be processed as follows ...
if (m_mode == mode)
return;
// If mode changes to disabled, remove this track's cues from the client
// because they will no longer be accessible from the cues() function.
if (mode == disabledKeyword() && m_client && m_cues)
m_client->textTrackRemoveCues(this, m_cues.get());
if (mode != showingKeyword() && m_cues) {
for (size_t i = 0; i < m_cues->length(); ++i) {
TextTrackCue* cue = m_cues->item(i);
if (cue->isRenderable())
toVTTCue(cue)->removeDisplayTree();
}
}
m_mode = mode;
if (m_client)
m_client->textTrackModeChanged(this);
}