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C++ TextTrack::GetTrackElement方法代码示例

本文整理汇总了C++中TextTrack::GetTrackElement方法的典型用法代码示例。如果您正苦于以下问题:C++ TextTrack::GetTrackElement方法的具体用法?C++ TextTrack::GetTrackElement怎么用?C++ TextTrack::GetTrackElement使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TextTrack的用法示例。


在下文中一共展示了TextTrack::GetTrackElement方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: TextTrackCueList


//.........这里部分代码省略.........
    return;
  }

  // Step 8. Respect PauseOnExit flag if not seek.
  if (hasNormalPlayback) {
    for (uint32_t i = 0; i < otherCues->Length(); ++i) {
      TextTrackCue* cue = (*otherCues)[i];
      if (cue && cue->PauseOnExit() && cue->GetActive()) {
        WEBVTT_LOG("TimeMarchesOn pause the MediaElement");
        mMediaElement->Pause();
        break;
      }
    }
    for (uint32_t i = 0; i < missedCues->Length(); ++i) {
      TextTrackCue* cue = (*missedCues)[i];
      if (cue && cue->PauseOnExit()) {
        WEBVTT_LOG("TimeMarchesOn pause the MediaElement");
        mMediaElement->Pause();
        break;
      }
    }
  }

  // Step 15.
  // Sort text tracks in the same order as the text tracks appear
  // in the media element's list of text tracks, and remove
  // duplicates.
  TextTrackListInternal affectedTracks;
  // Step 13, 14.
  nsTArray<RefPtr<SimpleTextTrackEvent>> eventList;
  // Step 9, 10.
  // For each text track cue in missed cues, prepare an event named
  // enter for the TextTrackCue object with the cue start time.
  for (uint32_t i = 0; i < missedCues->Length(); ++i) {
    TextTrackCue* cue = (*missedCues)[i];
    if (cue) {
      SimpleTextTrackEvent* event =
        new SimpleTextTrackEvent(NS_LITERAL_STRING("enter"),
                                 cue->StartTime(), cue->GetTrack(),
                                 cue);
      eventList.InsertElementSorted(event,
        CompareSimpleTextTrackEvents(mMediaElement));
      affectedTracks.AddTextTrack(cue->GetTrack(), CompareTextTracks(mMediaElement));
    }
  }

  // Step 11, 17.
  for (uint32_t i = 0; i < otherCues->Length(); ++i) {
    TextTrackCue* cue = (*otherCues)[i];
    if (cue->GetActive() || missedCues->IsCueExist(cue)) {
      double time = cue->StartTime() > cue->EndTime() ? cue->StartTime()
                                                      : cue->EndTime();
      SimpleTextTrackEvent* event =
        new SimpleTextTrackEvent(NS_LITERAL_STRING("exit"), time,
                                 cue->GetTrack(), cue);
      eventList.InsertElementSorted(event,
        CompareSimpleTextTrackEvents(mMediaElement));
      affectedTracks.AddTextTrack(cue->GetTrack(), CompareTextTracks(mMediaElement));
    }
    cue->SetActive(false);
  }

  // Step 12, 17.
  for (uint32_t i = 0; i < currentCues->Length(); ++i) {
    TextTrackCue* cue = (*currentCues)[i];
    if (!cue->GetActive()) {
      SimpleTextTrackEvent* event =
        new SimpleTextTrackEvent(NS_LITERAL_STRING("enter"),
                                 cue->StartTime(), cue->GetTrack(),
                                 cue);
      eventList.InsertElementSorted(event,
        CompareSimpleTextTrackEvents(mMediaElement));
      affectedTracks.AddTextTrack(cue->GetTrack(), CompareTextTracks(mMediaElement));
    }
    cue->SetActive(true);
  }

  // Fire the eventList
  for (uint32_t i = 0; i < eventList.Length(); ++i) {
    NS_DispatchToMainThread(eventList[i].forget());
  }

  // Step 16.
  for (uint32_t i = 0; i < affectedTracks.Length(); ++i) {
    TextTrack* ttrack = affectedTracks[i];
    if (ttrack) {
      ttrack->DispatchAsyncTrustedEvent(NS_LITERAL_STRING("cuechange"));
      HTMLTrackElement* trackElement = ttrack->GetTrackElement();
      if (trackElement) {
        trackElement->DispatchTrackRunnable(NS_LITERAL_STRING("cuechange"));
      }
    }
  }

  mLastTimeMarchesOnCalled = currentPlaybackTime;
  mLastActiveCues = currentCues;

  // Step 18.
  UpdateCueDisplay();
}
开发者ID:alphan102,项目名称:gecko-dev,代码行数:101,代码来源:TextTrackManager.cpp


注:本文中的TextTrack::GetTrackElement方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。