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C++ TextLine::text_up方法代码示例

本文整理汇总了C++中TextLine::text_up方法的典型用法代码示例。如果您正苦于以下问题:C++ TextLine::text_up方法的具体用法?C++ TextLine::text_up怎么用?C++ TextLine::text_up使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TextLine的用法示例。


在下文中一共展示了TextLine::text_up方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: choiceRev

string choiceRev(string revs)
{
	bool stop = false;
	string rev = "NULL";

	TextLine versions;
	versions.list(revs);

	GuiText titleTxt(tr("Update"), 26, (GXColor){Theme.text_1, Theme.text_2, Theme.text_3, 255});
	titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
	titleTxt.SetPosition(0, 40);

	GuiWindow promptWindow(520,360);
	promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
	promptWindow.SetPosition(0, -10);
	GuiTrigger trigA;
	trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);

	GuiImageData dialogBox(Theme.dialog_background);
	GuiImage dialogBoxImg(&dialogBox);

	int place = 23;
	int y = 150;
	int i = 0;
	int number = 5;
	int selection = 0;
	int selctionPos = y;

	GuiText selectionTxt(">>                              <<", 20, (GXColor){Theme.text_1, Theme.text_2, Theme.text_3, 255});
	selectionTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
	selectionTxt.SetPosition(0, y);

	GuiText upTxt("c", 22, (GXColor){Theme.text_1, Theme.text_2, Theme.text_3, 255});
	upTxt.SetFont(symbol_ttf, symbol_ttf_size);
	upTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
	upTxt.SetPosition(0, y -20);

	GuiText downTxt("d", 22, (GXColor){Theme.text_1, Theme.text_2, Theme.text_3, 255});
	downTxt.SetFont(symbol_ttf, symbol_ttf_size);
	downTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
	downTxt.SetPosition(0, y + (place * (number-1)) + 15);

	GuiText * Entrie[number];

	for(i=0; i < number && i < (signed)versions.line.size(); i++)
	{
		Entrie[i] = new GuiText(versions.line[i].c_str(), 20, (GXColor) {Theme.text_1, Theme.text_2, Theme.text_3, 255});
		Entrie[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
		Entrie[i]->SetPosition(0, y);
		y += place;
	}

	promptWindow.Append(&dialogBoxImg);
	promptWindow.Append(&titleTxt);
	promptWindow.Append(&selectionTxt);

	for(int x=0; x < i; x++)
		promptWindow.Append(Entrie[x]);

	if((signed)versions.line.size() >= number)
	{
		promptWindow.Append(&upTxt);
		promptWindow.Append(&downTxt);
	}

	promptWindow.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
	HaltGui();
	mainWindow->SetState(STATE_DISABLED);
	mainWindow->Append(&promptWindow);
	mainWindow->ChangeFocus(&promptWindow);
	ResumeGui();

	while(!stop)
	{
		usleep(100);

		if(WPAD_ButtonsHeld(0) & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP) || PAD_ButtonsDown(0) & PAD_BUTTON_UP)
		{

			selection--;
			if(selection < 0)
			{
				selection = 0;

				int z = versions.text_up();
				for(int x=0; x < i; x++)
					Entrie[x]->SetText(versions.line[x + z].c_str());
			}
			selectionTxt.SetPosition(0, selection * place + selctionPos);

			HaltResumeGui();
			usleep(100000);
		}

		if(WPAD_ButtonsHeld(0) & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN) || PAD_ButtonsDown(0) & PAD_BUTTON_DOWN)
		{

			selection++;
			if(selection > number -1)
			{
//.........这里部分代码省略.........
开发者ID:kavid,项目名称:homebrewfilter,代码行数:101,代码来源:prompt_update.cpp

示例2: promptWindow

/****************************************************************************
 * WindowPrompt
 *
 * Displays a prompt window to user, with information, an error message, or
 * presenting a user with a choice
 ***************************************************************************/
void
revtext(const char *msg)
{
	bool stop = false;

	GuiWindow promptWindow(520,360);
	promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
	promptWindow.SetPosition(0, -10);
	GuiImageData btnOutline(Theme.button_small);
	GuiImageData btnOutlineOver(Theme.button_small_focus);
	GuiTrigger trigA;
	trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);

	GuiImageData dialogBox(Theme.dialog_background);
	GuiImage dialogBoxImg(&dialogBox);

	TextLine revtext;
	revtext.text(msg, 18, 400);

    int i = 0;
    int y = 90;
	int place = 25;

	int number = 7;

	GuiText upTxt("c", 22, (GXColor){Theme.text_1, Theme.text_2, Theme.text_3, 255});
	upTxt.SetFont(symbol_ttf, symbol_ttf_size);
	upTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
	upTxt.SetPosition(0, y -20);

	GuiText downTxt("d", 22, (GXColor){Theme.text_1, Theme.text_2, Theme.text_3, 255});
	downTxt.SetFont(symbol_ttf, symbol_ttf_size);
	downTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
	downTxt.SetPosition(0, y + (place * (number-1)) + 15);

	GuiText * Entrie[number];

	for(i=0; i < number && i < (signed)revtext.line.size(); i++)
	{
		Entrie[i] = new GuiText(revtext.line[i].c_str(), 20, (GXColor) {Theme.text_1, Theme.text_2, Theme.text_3, 255});
		Entrie[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
		Entrie[i]->SetPosition(50, y);
		y += place;
	}

	GuiText titleTxt(tr("Info"), 26, (GXColor){Theme.text_1, Theme.text_2, Theme.text_3, 255});
	titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
	titleTxt.SetPosition(0,40);

	GuiText backTxt(tr("OK"), 22, (GXColor){Theme.button_small_text_1, Theme.button_small_text_2, Theme.button_small_text_3, 255});
	GuiImage backImg(&btnOutline);
	GuiImage backImgOver(&btnOutlineOver);
	GuiButton back(btnOutline.GetWidth(), btnOutline.GetHeight());

	back.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
	back.SetPosition(0, -25);

	back.SetLabel(&backTxt);
	back.SetImage(&backImg);
	back.SetImageOver(&backImgOver);
	back.SetTrigger(&trigA);
	back.SetState(STATE_SELECTED);

	promptWindow.Append(&dialogBoxImg);
	promptWindow.Append(&titleTxt);

	for(int x=0; x < i; x++)
		promptWindow.Append(Entrie[x]);

	if((signed)revtext.line.size() >= number)
	{
		promptWindow.Append(&upTxt);
		promptWindow.Append(&downTxt);
	}

	promptWindow.Append(&back);

	HaltGui();
	mainWindow->SetState(STATE_DISABLED);
	mainWindow->Append(&promptWindow);
	mainWindow->ChangeFocus(&promptWindow);
	ResumeGui();

	while(!stop)
	{
		usleep(100);

		if(WPAD_ButtonsDown(0) & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP) || PAD_ButtonsDown(0) & PAD_BUTTON_UP)
		{
			int z = revtext.text_up();

			for(int x=0; x < i; x++)
				Entrie[x]->SetText(revtext.line[x + z].c_str());

//.........这里部分代码省略.........
开发者ID:kavid,项目名称:homebrewfilter,代码行数:101,代码来源:prompt_revtext.cpp

示例3: in


//.........这里部分代码省略.........
	back.SetLabel(&backTxt);
	back.SetImage(&backImg);
	back.SetImageOver(&backImgOver);
	back.SetTrigger(&trigA);
	back.SetState(STATE_SELECTED);

	promptWindow.Append(&dialogBoxImg);
	promptWindow.Append(&titleTxt);

	for(int x=0; x < i; x++)
		promptWindow.Append(Entrie[x]);

	if((signed)meta.line.size() >= number)
	{
		promptWindow.Append(&upTxt);
		promptWindow.Append(&downTxt);
	}

	promptWindow.Append(&back);

	HaltGui();
	mainWindow->SetState(STATE_DISABLED);
	mainWindow->Append(&promptWindow);
	mainWindow->ChangeFocus(&promptWindow);
	ResumeGui();

	while(choice == -1)
	{
		usleep(100);

		if(WPAD_ButtonsDown(0) & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP) || PAD_ButtonsDown(0) & PAD_BUTTON_UP
		   || WUPC_ButtonsDown(0) & WPAD_CLASSIC_BUTTON_UP)
		{
			startline = meta.text_up();

			for(int x=0; x < i; x++)
				EntrieTxt[x]->SetText(meta.line[x + startline].c_str());

			HaltResumeGui();
		}

		if(WPAD_ButtonsDown(0) & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN) || PAD_ButtonsDown(0) & PAD_BUTTON_DOWN
		   || WUPC_ButtonsDown(0) & WPAD_CLASSIC_BUTTON_DOWN)
		{
			startline = meta.text_down(number);

			for(int x=0; x < i; x++)
				EntrieTxt[x]->SetText(meta.line[x + startline].c_str());

			HaltResumeGui();
		}

		if(back.GetState() == STATE_CLICKED)
			choice = 0;

		for(int x=0; x < i; x++)
		{
			if(Entrie[x]->GetState() == STATE_CLICKED)
			{
				Entrie[x]->ResetState();

				string temp = meta.line[x + startline];
				while((signed)temp.find("\n") != -1)
					temp.replace(temp.find("\n"), 1, "¶");

				char new_text[256];
开发者ID:DarkMatterCore,项目名称:homebrewfilter,代码行数:67,代码来源:prompt_edit.cpp


注:本文中的TextLine::text_up方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。