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C++ TextEdit::cursor_set_column方法代码示例

本文整理汇总了C++中TextEdit::cursor_set_column方法的典型用法代码示例。如果您正苦于以下问题:C++ TextEdit::cursor_set_column方法的具体用法?C++ TextEdit::cursor_set_column怎么用?C++ TextEdit::cursor_set_column使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TextEdit的用法示例。


在下文中一共展示了TextEdit::cursor_set_column方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: _text_edit_gui_input

void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {

	Ref<InputEventMouseButton> mb = ev;

	if (mb.is_valid()) {

		if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {

			int col, row;
			TextEdit *tx = shader_editor->get_text_edit();
			tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col);
			tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));

			if (tx->is_right_click_moving_caret()) {
				if (tx->is_selection_active()) {

					int from_line = tx->get_selection_from_line();
					int to_line = tx->get_selection_to_line();
					int from_column = tx->get_selection_from_column();
					int to_column = tx->get_selection_to_column();

					if (row < from_line || row > to_line || (row == from_line && col < from_column) || (row == to_line && col > to_column)) {
						// Right click is outside the selected text
						tx->deselect();
					}
				}
				if (!tx->is_selection_active()) {
					tx->cursor_set_line(row, true, false);
					tx->cursor_set_column(col);
				}
			}
			_make_context_menu(tx->is_selection_active());
		}
	}
}
开发者ID:timoschwarzer,项目名称:godot,代码行数:35,代码来源:shader_editor_plugin.cpp

示例2: reload_text

void TextEditor::reload_text() {

	ERR_FAIL_COND(text_file.is_null());

	TextEdit *te = code_editor->get_text_edit();
	int column = te->cursor_get_column();
	int row = te->cursor_get_line();
	int h = te->get_h_scroll();
	int v = te->get_v_scroll();

	te->set_text(text_file->get_text());
	te->clear_undo_history();
	te->cursor_set_line(row);
	te->cursor_set_column(column);
	te->set_h_scroll(h);
	te->set_v_scroll(v);

	te->tag_saved_version();

	code_editor->update_line_and_column();
}
开发者ID:Valentactive,项目名称:godot,代码行数:21,代码来源:text_editor.cpp

示例3: _edit_option


//.........这里部分代码省略.........
			tx->update();
			//tx->deselect();

		} break;
		case EDIT_CLONE_DOWN: {

			TextEdit *tx = code_editor->get_text_edit();
			Ref<Script> scr = get_edited_script();
			if (scr.is_null())
				return;

			int from_line = tx->cursor_get_line();
			int to_line = tx->cursor_get_line();
			int column = tx->cursor_get_column();

			if (tx->is_selection_active()) {
				from_line = tx->get_selection_from_line();
				to_line = tx->get_selection_to_line();
				column = tx->cursor_get_column();
			}
			int next_line = to_line + 1;

			tx->begin_complex_operation();
			for (int i = from_line; i <= to_line; i++) {

				if (i >= tx->get_line_count() - 1) {
						tx->set_line(i, tx->get_line(i) + "\n");
				}
				String line_clone = tx->get_line(i);
				tx->insert_at(line_clone, next_line);
				next_line++;
			}

			tx->cursor_set_column(column);
			if (tx->is_selection_active()) {
				tx->select(to_line + 1, tx->get_selection_from_column(), next_line - 1, tx->get_selection_to_column());
			}

			tx->end_complex_operation();
			tx->update();

		} break;
		case EDIT_TOGGLE_COMMENT: {

			TextEdit *tx = code_editor->get_text_edit();
			Ref<Script> scr = get_edited_script();
			if (scr.is_null())
				return;


			tx->begin_complex_operation();
			if (tx->is_selection_active())
			{
				int begin = tx->get_selection_from_line();
				int end = tx->get_selection_to_line();

				// End of selection ends on the first column of the last line, ignore it.
				if(tx->get_selection_to_column() == 0)
					end -= 1;

				for (int i = begin; i <= end; i++)
				{
					String line_text = tx->get_line(i);

					if (line_text.begins_with("#"))
						line_text = line_text.substr(1, line_text.length());
开发者ID:Blake-Hudson,项目名称:godot,代码行数:67,代码来源:script_text_editor.cpp


注:本文中的TextEdit::cursor_set_column方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。