本文整理汇总了C++中TextArea类的典型用法代码示例。如果您正苦于以下问题:C++ TextArea类的具体用法?C++ TextArea怎么用?C++ TextArea使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了TextArea类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
/** Searches for a ScrollBar and a TextArea to link them */
void Window::Link(unsigned short SBID, unsigned short TAID)
{
ScrollBar* sb = NULL;
TextArea* ta = NULL;
std::vector< Control*>::iterator m;
for (m = Controls.begin(); m != Controls.end(); m++) {
if (( *m )->Owner != this)
continue;
if (( *m )->ControlType == IE_GUI_SCROLLBAR) {
if (( *m )->ControlID == SBID) {
sb = ( ScrollBar * ) ( *m );
if (ta != NULL)
break;
}
} else if (( *m )->ControlType == IE_GUI_TEXTAREA) {
if (( *m )->ControlID == TAID) {
ta = ( TextArea * ) ( *m );
if (sb != NULL)
break;
}
}
}
if (sb && ta) {
sb->ta = ta;
ta->SetScrollBar( sb );
}
}
示例2: mouseOver
bool Summarizer::mouseOver(TextArea& textarea, vec2 mouse) {
mouseover=false;
if(right && mouse.x < pos_x) return false;
if(mouse.y < top_gap || mouse.y > (display.height-bottom_gap)) return false;
if(items.empty()) return false;
float y = mouse.y;
for(SummItem& item : items) {
if(item.departing) continue;
if(item.pos.y<=y && (item.pos.y+font.getMaxHeight()+4) > y) {
if(mouse.x< item.pos.x || mouse.x > item.pos.x + item.width) continue;
std::vector<std::string> content;
textarea.setText(item.unit.expanded);
textarea.setColour(vec3(item.colour));
textarea.setPos(mouse);
mouseover=true;
return true;
}
}
return false;
}
示例3: GetFrameHeight
/** Provides per-pixel scrolling. Top = 0px */
void ScrollBar::SetPosForY(unsigned short y)
{
if (Value > 1) {// if the value is 1 we are simultaniously at both the top and bottom so there is nothing to do
unsigned short YMax = Height
- GetFrameHeight(IE_GUI_SCROLLBAR_SLIDER)
- GetFrameHeight(IE_GUI_SCROLLBAR_DOWN_UNPRESSED)
- GetFrameHeight(IE_GUI_SCROLLBAR_UP_UNPRESSED);
if (y > YMax) y = YMax;
if (stepPx) {
unsigned short NewPos = (unsigned short)(y / stepPx);
if (Pos != NewPos) {
SetPos( NewPos, false );
}
if (ta) {
// we must "scale" the pixels the slider moves
TextArea* t = (TextArea*) ta;
unsigned int taY = y * (t->GetRowHeight() / stepPx);
t->ScrollToY(taY, this);
}
SliderYPos = (y + GetFrameHeight(IE_GUI_SCROLLBAR_UP_UNPRESSED) - 0);
core->RedrawAll();
}
}else{
// top is our default position
SliderYPos = GetFrameHeight(IE_GUI_SCROLLBAR_UP_UNPRESSED);
}
}
示例4: mouseOver
bool RequestBall::mouseOver(TextArea& textarea, vec2& mouse) {
//within 3 pixels
vec2 from_mouse = pos - mouse;
if( glm::dot(from_mouse, from_mouse) < 36.0f) {
std::vector<std::string> content;
content.push_back( std::string( le->path ) );
content.push_back( " " );
if(le->vhost.size()>0) content.push_back( std::string("Virtual-Host: ") + le->vhost );
content.push_back( std::string("Remote-Host: ") + le->hostname );
if(le->referrer.size()>0) content.push_back( std::string("Referrer: ") + le->referrer );
if(le->user_agent.size()>0) content.push_back( std::string("User-Agent: ") + le->user_agent );
textarea.setText(content);
textarea.setPos(mouse);
textarea.setColour(colour);
return true;
}
return false;
}
示例5: CreateSpriteInfo
MenuItem* GOFactory::createMenuItem( fVector3 p_position, fVector2 p_size,
string p_text, fVector2 p_textOffset, fVector2 p_fontSize, string p_bgTexPath)
{
float scrW = GAME_FAIL;
float scrH = GAME_FAIL;
if(m_io != NULL)
{
scrW = (float)m_io->getScreenWidth();
scrH = (float)m_io->getScreenHeight();
}
fVector2 finalPos, finalTextOffset;
finalPos.x = scrW * (p_position.x);
finalPos.y = scrH * (p_position.y);
finalTextOffset.x = scrW * (p_textOffset.x);
finalTextOffset.y = scrH * (p_textOffset.y);
SpriteInfo* spriteInfo = NULL;
if( p_bgTexPath != "" )
spriteInfo = CreateSpriteInfo( p_bgTexPath,
fVector3(finalPos.x, finalPos.y, p_position.z),
fVector2(p_size.x*scrW, p_size.y*scrH), NULL );
GlyphMap* font = NULL;
TextArea* text = NULL;
if( p_text != "" )
{
text = createMenuItemTextArea(p_position, p_text, p_textOffset, p_fontSize );
text->setText( p_text );
}
return new MenuItem( spriteInfo, text, finalPos, finalTextOffset );
}
示例6: Q_UNUSED
void HomeLayout::onTweetPosted(AbstractObjectBase* tweet) {
Q_UNUSED(tweet);
RequestEnvelope *env = qobject_cast<RequestEnvelope *>(sender());
disconnect(env, SIGNAL(requestComplete(AbstractObjectBase*)), this, SLOT(onTweetPosted(AbstractObjectBase*)));
qDebug() << "Successfully posted the tweet";
TextArea *tweetText = root()->findChild<TextArea*>("tweetText");
tweetText->setText("Tweet Posted!");
}
示例7: TextArea
FormElement *TextareaFactory::CreateElement(string name, string value)
{
TextArea *retVal = new TextArea();
retVal->SetName(name);
retVal->SetValue(value);
return retVal;
}
示例8: CustomControl
ActivityIndicatorRecipe::ActivityIndicatorRecipe(Container *parent) :
CustomControl(parent)
{
// The recipe Container
Container *recipeContainer = new Container();
recipeContainer->setLeftPadding(20.0);
recipeContainer->setRightPadding(20.0);
// The introduction text
TextArea *introText = new TextArea();
introText->setText((const QString) "This is a milk boiling simulator recipe");
introText->setEditable(false);
introText->textStyle()->setBase(SystemDefaults::TextStyles::bodyText());
introText->setBottomMargin(100);
Container* smashContainer = new Container();
smashContainer->setLayout(new DockLayout());
// Create the unbroken egg ImageView
mUnbroken = ImageView::create("asset:///images/stockcurve/egg.png");
// Center the unbroken egg image
mUnbroken->setHorizontalAlignment(HorizontalAlignment::Center);
mUnbroken->setVerticalAlignment(VerticalAlignment::Center);
// Since this broken egg image is on top of the unbroken egg image, we can hide
// this image by changing the opacity value of this image.
mBroken = ImageView::create("asset:///images/stockcurve/broken_egg.png").opacity(0.0);
// Center the brown egg image (same as unbroken one)
mBroken->setHorizontalAlignment(HorizontalAlignment::Center);
mBroken->setVerticalAlignment(VerticalAlignment::Center);
mActivityIndicator = new ActivityIndicator();
mActivityIndicator->setPreferredSize(130, 130);
smashContainer->add(mUnbroken);
smashContainer->add(mActivityIndicator);
smashContainer->add(mBroken);
mButton = new Button();
mButton->setTopMargin(100);
mButton->setText((const QString) "start cooking");
connect(mButton, SIGNAL(clicked()), this, SLOT(onClicked()));
// Add the controls to the recipe Container and set it as root.
recipeContainer->add(introText);
recipeContainer->add(smashContainer);
recipeContainer->add(mButton);
setRoot(recipeContainer);
}
示例9: QDialog
TupCrashWidget::TupCrashWidget(int sig) : QDialog(0), m_sig(sig)
{
setModal(true);
setWindowTitle(CHANDLER->title());
setWindowIcon(QPixmap(THEME_DIR + "icons/skull.png"));
m_layout = new QVBoxLayout(this);
m_tabber = new QTabWidget(this);
m_layout->addWidget(m_tabber);
QWidget *page1 = new QWidget;
QVBoxLayout *page1layout = new QVBoxLayout(page1);
QLabel *message = new QLabel("<font color="+CHANDLER->messageColor().name()+">"+ CHANDLER->message()+"</color>");
page1layout->addWidget(message);
QHBoxLayout *hbox = new QHBoxLayout;
QString text = CHANDLER->defaultText();
QImage img(CHANDLER->defaultImage());
if (CHANDLER->containsSignalEntry(sig)) {
text = CHANDLER->signalText(sig);
img = QImage(CHANDLER->signalImage(sig));
}
QLabel *sigImg = new QLabel;
sigImg->setPixmap(QPixmap::fromImage(img));
hbox->addWidget(sigImg);
TextArea *sigText = new TextArea();
sigText->setHtml(text);
hbox->addWidget(sigText);
page1layout->addLayout(hbox);
m_tabber->addTab(page1, tr("What's happening?"));
QPushButton *launch = new QPushButton(CHANDLER->launchButtonLabel(),this);
connect(launch, SIGNAL(clicked()), SLOT(restart()));
m_layout->addWidget(launch);
QPushButton *end = new QPushButton(CHANDLER->closeButtonLabel(),this);
connect(end, SIGNAL(clicked()), SLOT(exit()));
m_layout->addWidget(end);
setLayout(m_layout);
}
示例10: SetPos
/** Sets a new position, relays the change to an associated textarea and calls
any existing GUI OnChange callback */
void ScrollBar::SetPos(int NewPos)
{
if (Pos && ( Pos == NewPos )) {
return;
}
Changed = true;
Pos = (ieWord) NewPos;
if (ta) {
TextArea* t = ( TextArea* ) ta;
t->SetRow( Pos );
}
if (VarName[0] != 0) {
core->GetDictionary()->SetAt( VarName, Pos );
}
RunEventHandler( ScrollBarOnChange );
}
示例11: Container
Container *Intro::setUpExampleUI()
{
// A small example UI, illustrating some of the core controls.
// The UI is arranged using a Container with a stack layout.
Container *exampleUI = new Container();
StackLayout *exampleUILayout = new StackLayout();
exampleUI->setLayout(exampleUILayout);
// A TextArea with text input functionality
TextArea *exampleTextArea = new TextArea();
exampleTextArea->textStyle()->setBase(SystemDefaults::TextStyles::bodyText());
exampleTextArea->setHorizontalAlignment(HorizontalAlignment::Fill);
// An example of a Slider
Slider *exampleSlider = new Slider();
exampleSlider->setValue(0.5f);
exampleSlider->setHorizontalAlignment(HorizontalAlignment::Left);
exampleSlider->setVerticalAlignment(VerticalAlignment::Bottom);
// A ToggleButton
ToggleButton *exampleToggle = new ToggleButton();
exampleToggle->setHorizontalAlignment(HorizontalAlignment::Right);
// A regular Button
Button *exampleButton = new Button();
exampleButton->setText("Button");
// Container for the buttons
Container *buttonContainer = new Container();
DockLayout *buttonContainerLayout = new DockLayout();
buttonContainer->setLayout(buttonContainerLayout);
buttonContainer->setHorizontalAlignment(HorizontalAlignment::Fill);
// Adding the buttons to the container.
buttonContainer->add(exampleToggle);
buttonContainer->add(exampleButton);
// Add the Controls to the Container, the layouting is done using
// layout properties and margins of each control (see code above).
exampleUI->add(exampleTextArea);
exampleUI->add(exampleSlider);
exampleUI->add(buttonContainer);
return exampleUI;
}
示例12: DisplayString
void DisplayMessage::DisplayString(const char* Text, Scriptable *target) const
{
Label *l = core->GetMessageLabel();
if (l) {
l->SetText(Text);
}
TextArea *ta = core->GetMessageTextArea();
if (ta) {
ta->AppendText( Text, -1 );
} else {
if(target) {
char *tmp = strdup(Text);
target->DisplayHeadText(tmp);
}
}
}
示例13: mouseOver
bool Paddle::mouseOver(TextArea& textarea, vec2& mouse) {
if(pos.x <= mouse.x && pos.x + width >= mouse.x && abs(pos.y - mouse.y) < height/2) {
std::vector<std::string> content;
content.push_back( token );
textarea.setText(content);
textarea.setPos(mouse);
textarea.setColour(vec3(colour));
return true;
}
return false;
}
示例14: switch
void Window::RedrawControls(const char* VarName, unsigned int Sum)
{
for (unsigned int i = 0; i < Controls.size(); i++) {
switch (Controls[i]->ControlType) {
case IE_GUI_MAP:
{
MapControl *mc = ( MapControl* ) (Controls[i]);
mc->RedrawMapControl( VarName, Sum );
break;
}
case IE_GUI_BUTTON:
{
Button* bt = ( Button* ) ( Controls[i] );
bt->RedrawButton( VarName, Sum );
break;
}
case IE_GUI_TEXTAREA:
{
TextArea* pb = ( TextArea* ) ( Controls[i] );
pb->RedrawTextArea( VarName, Sum );
break;
}
case IE_GUI_PROGRESSBAR:
{
Progressbar* pb = ( Progressbar* ) ( Controls[i] );
pb->RedrawProgressbar( VarName, Sum );
break;
}
case IE_GUI_SLIDER:
{
Slider* sl = ( Slider* ) ( Controls[i] );
sl->RedrawSlider( VarName, Sum );
break;
}
case IE_GUI_SCROLLBAR:
{
ScrollBar* sb = ( ScrollBar* ) ( Controls[i] );
sb->RedrawScrollBar( VarName, Sum );
break;
}
}
}
}
示例15: getLengthFromString
string DialogFrame::showInputDialog(Component parentComponent, string option, string title, string message)
{
//parentComponent.drawWin();
string input;
ConsoleWordWrapper::formatString(&message, 80);
int dLength = getLengthFromString(message);
int dWidth = getWidthFromString(message);
int centerX = (parentComponent.getLength() / 2) - (dLength / 2);
int centerY = (parentComponent.getWidth() / 2) - (dWidth / 2)-2;
int startLine;
Frame dFrame(centerX, centerY, dLength, dWidth+4, title);
dFrame.setBackground(COLOR_WHITE);
TextArea dTextArea = dFrame.addTextArea();
if (message.length() <= 80)
{
startLine = (dTextArea.getLength() / 2) - (message.length() / 2);
}
dTextArea.addText(startLine, 0, message);
InputField dInputField(centerX + 5, dFrame.getBegY() + dFrame.getWidth()-6, dLength - 10, 3);
//std::vector<std::string> bNames{ "Continue" };
dFrame.setSize(dFrame.getLength(), dFrame.getWidth() + 3);
ButtonMenu dButtonMenu(dFrame.getBegX(), dFrame.getBegY() + dFrame.getWidth() - 4, dFrame.getLength(), 3, option);
input = dInputField.getInput();
werase(dFrame.component);
return input;
}