本文整理汇总了C++中Tesselator::geometry方法的典型用法代码示例。如果您正苦于以下问题:C++ Tesselator::geometry方法的具体用法?C++ Tesselator::geometry怎么用?C++ Tesselator::geometry使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Tesselator
的用法示例。
在下文中一共展示了Tesselator::geometry方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: lua_tess_geometry
/*! Get the tesselated shape as arrays of vertices and indices
The geometry function extracts the triangle information from
the tesselated contours. It fills an array of vertices and an
array of indices with the tesselation data, which can be used
with a Mesh to draw it to screen.
<luacode>
local vertex = Array()
local index = Array()
tess:geometry(vertex, index)
local mesh = Mesh(ctx)
mesh:vertex(vertex)
mesh:index(index)
mesh.primitive = GL.TRIANGLES
</luacode>
@param vertices The vertex array
@param indices The indices array
@name Tesselator:geometry
@see Array
@see opengl.Mesh
*/
int lua_tess_geometry(lua_State *L) {
Tesselator *s = Glue<Tesselator>::checkto(L, 1);
AlloArray *vertex = lua_array_checkto(L, 2);
AlloArray *index = lua_array_checkto(L, 3);
s->geometry(vertex, index);
return 0;
}