本文整理汇总了C++中TcpSocket::Accept方法的典型用法代码示例。如果您正苦于以下问题:C++ TcpSocket::Accept方法的具体用法?C++ TcpSocket::Accept怎么用?C++ TcpSocket::Accept使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TcpSocket
的用法示例。
在下文中一共展示了TcpSocket::Accept方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: AcceptClients
void Server::AcceptClients()
{
TcpSocket c;
Address from;
if(c.Accept(server, from, false))
{
std::wstring name = c.GetPeer().ToString(false);
// Check password.
Packet p;
if(c.Receive(&p, sizeof(p), 1000) == sizeof(p) && (p.Control == C_CONNECT || p.Control == C_RESUME))
{
if(password == 0 || password == ntohl(p.Password))
{
// Check if a client is being booted by the new client.
if(client.IsValid())
{
std::wstring name = client.GetPeer().ToString(false);
client.Close();
if(p.Control != C_RESUME)
Log(OL_INFO, L"Replacing client %s\r\n", name.c_str());
}
if(p.Control == C_CONNECT)
Log(OL_NOTIFY | OL_INFO, L"Client connected from %s\r\n", name.c_str());
else
Log(OL_INFO, L"Client resumed\r\n");
p.Control = C_CONNECT;
c.Send(&p, sizeof(p));
client.Take(c);
}
else
{
p.Control = C_DISCONNECT;
p.Reason = 1;
Log(OL_INFO, L"Rejected client %s: Bad password\r\n", name.c_str());
}
}
else
{
p.Control = C_DISCONNECT;
p.Reason = 0;
Log(OL_INFO, L"Client failed to connect from %s\r\n", name.c_str());
}
if(p.Control == C_DISCONNECT)
{
c.Send(&p, sizeof(p));
c.Close();
}
}
}
示例2: Server
static void Server(String r)
{
TcpSocket server;
if(server.Listen(4000, 10)) {
TcpSocket socket;
LOG("Waiting...");
bool b = socket.Accept(server);
if(b) {
LOG("Connection accepted");
HttpHeader http;
http.Read(socket);
socket.Put(r);
socket.Close();
}
}
}
示例3: RunThread
void SkylarkApp::RunThread()
{
if(SQL.IsOpen()) {
SQL.ClearError();
SQLR.ClearError();
SQL.GetSession().ThrowOnError();
SQLR.GetSession().ThrowOnError();
}
for(;;) {
TcpSocket request;
accept_mutex.Enter();
if(quit) {
accept_mutex.Leave();
break;
}
SKYLARKLOG("Waiting for accept ");
bool b = request.Accept(server);
accept_mutex.Leave();
if(quit)
break;
if(b) {
SKYLARKLOG("Accepted ");
#ifdef PLATFORM_POSIX
if(prefork)
alarm(timeout);
#endif
Http http(*this);
http.Dispatch(request);
#ifdef PLATFORM_POSIX
if(prefork)
alarm(0);
#endif
SKYLARKLOG("Finished ");
}
else {
SKYLARKLOG("Accept failed: " << request.GetErrorDesc());
#ifdef _DEBUG
break;
#endif
}
}
}
示例4: main
int main(int argc, char const *argv[])
{
// signal(SIGPIPE, SIG_IGN);
//=========== client ===========
if(argc == 3)
{
const char* ip = argv[1];
unsigned short port = (unsigned short)atoi(argv[2]);
printf("ip %s\nport %hu\n", ip, port);
TcpSocket sock;
assert(sock.Init());
assert(sock.Connect(ip, port));
assert(sock.SetNonBlocking());
getchar();
char msg[] = "hello server";
int nsent;
if(sock.CanSend())
{
nsent = sock.Send((unsigned char*)msg, strlen(msg));
printf("nsent:%d\n", nsent);
}
else
{
printf("can not send\n");
}
getchar();
if(1/*sock.CanSend()*/)
{
nsent = sock.Send((unsigned char*)msg, strlen(msg));
printf("nsent:%d\n", nsent);
}
else
{
printf("can not send\n");
}
getchar();
if(sock.CanRecv())
{
const int buf_len = 1024;
char buf[buf_len];
memset(buf, 0, buf_len);
int nread = sock.Recv((unsigned char*)buf, buf_len);
printf("recv(%d): %s\n", nread, buf);
}
else
{
printf("can not recv\n");
}
}
//=========== server ===========
else
{
printf("tcp echo server\n");
bool r = false;
unsigned short port = 9999;
TcpSocket sock;
assert(sock.Init());
r = sock.Listen(port);
assert(r == true);
// sock.SetNonBlocking();
while(1)
{
printf("waiting for connection...\n");
TcpSocket client;
assert(client.Init());
char ip_buf[32];
memset(ip_buf, 0, 32);
bool b = sock.Accept(client, ip_buf);
printf("client ip: %s\n", ip_buf);
// client.SetNonBlocking();
while(b)
{
const int buf_len = 1024;
char buf[buf_len];
memset(buf, 0, buf_len);
if(1/*client.CanRecv()*/)
{
int nread = client.Recv((unsigned char*)buf, buf_len);
printf("recv(%d): %s\n", nread, buf);
toolbox::print_bytes(buf, strlen(buf) + 2);
if(nread <= 0)
{
break;
}
//.........这里部分代码省略.........