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C++ TargetSP::UpdateInstanceName方法代码示例

本文整理汇总了C++中TargetSP::UpdateInstanceName方法的典型用法代码示例。如果您正苦于以下问题:C++ TargetSP::UpdateInstanceName方法的具体用法?C++ TargetSP::UpdateInstanceName怎么用?C++ TargetSP::UpdateInstanceName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TargetSP的用法示例。


在下文中一共展示了TargetSP::UpdateInstanceName方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: scoped_timer

Error
TargetList::CreateTarget
(
    Debugger &debugger,
    const FileSpec& file,
    const ArchSpec& specified_arch,
    bool get_dependent_files,
    PlatformSP &platform_sp,
    TargetSP &target_sp
)
{
    Timer scoped_timer (__PRETTY_FUNCTION__,
                        "TargetList::CreateTarget (file = '%s/%s', arch = '%s')",
                        file.GetDirectory().AsCString(),
                        file.GetFilename().AsCString(),
                        specified_arch.GetArchitectureName());
    Error error;

    ArchSpec arch(specified_arch);

    if (platform_sp)
    {
        if (arch.IsValid())
        {
            if (!platform_sp->IsCompatibleArchitecture(arch))
                platform_sp = Platform::GetPlatformForArchitecture(specified_arch, &arch);
        }
    }
    else if (arch.IsValid())
    {
        platform_sp = Platform::GetPlatformForArchitecture(specified_arch, &arch);
    }
    
    if (!platform_sp)
        platform_sp = debugger.GetPlatformList().GetSelectedPlatform();

    if (!arch.IsValid())
        arch = specified_arch;
    

    if (file)
    {
        ModuleSP exe_module_sp;
        FileSpec resolved_file(file);
        if (platform_sp)
        {
            FileSpecList executable_search_paths (Target::GetDefaultExecutableSearchPaths());
            error = platform_sp->ResolveExecutable (file,
                                                    arch,
                                                    exe_module_sp, 
                                                    executable_search_paths.GetSize() ? &executable_search_paths : NULL);
        }

        if (error.Success() && exe_module_sp)
        {
            if (exe_module_sp->GetObjectFile() == NULL)
            {
                if (arch.IsValid())
                {
                    error.SetErrorStringWithFormat("\"%s%s%s\" doesn't contain architecture %s",
                                                   file.GetDirectory().AsCString(),
                                                   file.GetDirectory() ? "/" : "",
                                                   file.GetFilename().AsCString(),
                                                   arch.GetArchitectureName());
                }
                else
                {
                    error.SetErrorStringWithFormat("unsupported file type \"%s%s%s\"",
                                                   file.GetDirectory().AsCString(),
                                                   file.GetDirectory() ? "/" : "",
                                                   file.GetFilename().AsCString());
                }
                return error;
            }
            target_sp.reset(new Target(debugger, arch, platform_sp));
            target_sp->SetExecutableModule (exe_module_sp, get_dependent_files);
        }
    }
    else
    {
        // No file was specified, just create an empty target with any arch
        // if a valid arch was specified
        target_sp.reset(new Target(debugger, arch, platform_sp));
    }

    if (target_sp)
    {
        target_sp->UpdateInstanceName();        

        Mutex::Locker locker(m_target_list_mutex);
        m_selected_target_idx = m_target_list.size();
        m_target_list.push_back(target_sp);
    }

    return error;
}
开发者ID:ztianjin,项目名称:lldb,代码行数:96,代码来源:TargetList.cpp


注:本文中的TargetSP::UpdateInstanceName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。