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C++ Tag::countStates方法代码示例

本文整理汇总了C++中Tag::countStates方法的典型用法代码示例。如果您正苦于以下问题:C++ Tag::countStates方法的具体用法?C++ Tag::countStates怎么用?C++ Tag::countStates使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Tag的用法示例。


在下文中一共展示了Tag::countStates方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: repopulateTagsCombo

void FilterBar::repopulateTagsCombo()
{
	static const int ICON_SIZE = 16;

	m_tagsBox->clear();
	m_tagsMap.clear();
	m_statesMap.clear();

	m_tagsBox->insertItem("",                   0);
	m_tagsBox->insertItem(i18n("(Not tagged)"), 1);
	m_tagsBox->insertItem(i18n("(Tagged)"),     2);

	int index = 3;
	Tag     *tag;
	State   *state;
	QString  icon;
	QString  text;
	QPixmap  emblem;
	for (Tag::List::iterator it = Tag::all.begin(); it != Tag::all.end(); ++it) {
		tag   = *it;
		state = tag->states().first();
		// Insert the tag in the combo-box:
		if (tag->countStates() > 1) {
			text = tag->name();
			icon = "";
		} else {
			text = state->name();
			icon = state->emblem();
		}
		emblem = KIconLoader::global()->loadIcon(
            icon, KIconLoader::Desktop, ICON_SIZE, KIconLoader::DefaultState,
            QStringList(), 0L, /*canReturnNull=*/true
            );
		m_tagsBox->insertItem(emblem, text, index);
		// Update the mapping:
		m_tagsMap.insert(index, tag);
		++index;
		// Insert sub-states, if needed:
		if (tag->countStates() > 1) {
			for (State::List::iterator it2 = tag->states().begin(); it2 != tag->states().end(); ++it2) {
				state = *it2;
				// Insert the state:
				text = state->name();
				icon = state->emblem();
				emblem = KIconLoader::global()->loadIcon(
                    icon, KIconLoader::Desktop, ICON_SIZE,
                    KIconLoader::DefaultState, QStringList(), 0L,
                    /*canReturnNull=*/true
                    );
				// Indent the emblem to show the hierarchy relation:
				if (!emblem.isNull())
					emblem = Tools::indentPixmap(emblem, /*depth=*/1, /*deltaX=*/2 * ICON_SIZE / 3);
				m_tagsBox->insertItem(emblem, text, index);
				// Update the mapping:
				m_statesMap.insert(index, state);
				++index;
			}
		}
	}
}
开发者ID:jesper,项目名称:basket,代码行数:60,代码来源:filter.cpp

示例2: tagSimilarTo

Tag* Tag::tagSimilarTo(Tag *tagToTest)
{
    // Tags are considered similar if they have the same name, the same number of states, in the same order, and the same look.
    // Keyboard shortcut, text equivalent and onEveryLines are user settings, and thus not considered during the comparision.
    // Default tags (To Do, Important, Idea...) do not take into account the name of the tag and states during the comparision.
    // Default tags are equal only if they have the same number of states, in the same order, and the same look.
    // This is because default tag names are translated differently in every countries, but they are essentialy the same!
    // User tags begins with "tag_state_" followed by a number. Default tags are the other ones.

    // Browse all tags:
    for (List::iterator it = all.begin(); it != all.end(); ++it) {
        Tag *tag = *it;
        bool same = true;
        bool sameName;
        bool defaultTag = true;
        // We test only name and look. Shorcut and whenever it is inherited by sibling new notes are user settings only!
        sameName = tag->name() == tagToTest->name();
        if (tag->countStates() != tagToTest->countStates())
            continue; // Tag is different!
        // We found a tag with same name, check if every states/look are same too:
        State::List::iterator itTest = tagToTest->states().begin();
        for (State::List::iterator it2 = (*it)->states().begin(); it2 != (*it)->states().end(); ++it2, ++itTest) {
            State *state       = *it2;
            State *stateToTest = *itTest;
            if (state->id().startsWith("tag_state_") || stateToTest->id().startsWith("tag_state_")) {
                defaultTag = false;
            }
            if (state->name()            != stateToTest->name())            {
                sameName = false;
            }
            if (state->emblem()          != stateToTest->emblem())          {
                same = false;
                break;
            }
            if (state->bold()            != stateToTest->bold())            {
                same = false;
                break;
            }
            if (state->italic()          != stateToTest->italic())          {
                same = false;
                break;
            }
            if (state->underline()       != stateToTest->underline())       {
                same = false;
                break;
            }
            if (state->strikeOut()       != stateToTest->strikeOut())       {
                same = false;
                break;
            }
            if (state->textColor()       != stateToTest->textColor())       {
                same = false;
                break;
            }
            if (state->fontName()        != stateToTest->fontName())        {
                same = false;
                break;
            }
            if (state->fontSize()        != stateToTest->fontSize())        {
                same = false;
                break;
            }
            if (state->backgroundColor() != stateToTest->backgroundColor()) {
                same = false;
                break;
            }
            // Text equivalent (as well as onAllTextLines) is also a user setting!
        }
        // We found an existing tag that is "exactly" the same:
        if (same && (sameName || defaultTag))
            return tag;
    }

    // Not found:
    return 0;
}
开发者ID:tytycoon,项目名称:basket,代码行数:76,代码来源:tag.cpp

示例3: QString

QMap<QString, QString> Tag::loadTags(const QString &path/* = QString()*//*, bool merge = false*/)
{
    QMap<QString, QString> mergedStates;

    bool merge = !path.isEmpty();
    QString fullPath = (merge ? path : Global::savesFolder() + "tags.xml");
    QString doctype  = "basketTags";

    QDir dir;
    if (!dir.exists(fullPath)) {
        if (merge)
            return mergedStates;
        DEBUG_WIN << "Tags file does not exist: Creating it...";
        createDefaultTagsSet(fullPath);
    }

    QDomDocument *document = XMLWork::openFile(doctype, fullPath);
    if (!document) {
        DEBUG_WIN << "<font color=red>FAILED to read the tags file</font>";
        return mergedStates;
    }

    QDomElement docElem = document->documentElement();
    if (!merge)
        nextStateUid = docElem.attribute("nextStateUid", QString::number(nextStateUid)).toLong();

    QDomNode node = docElem.firstChild();
    while (!node.isNull()) {
        QDomElement element = node.toElement();
        if ( (!element.isNull()) && element.tagName() == "tag" ) {
            Tag *tag = new Tag();
            // Load properties:
            QString name      = XMLWork::getElementText(element, "name");
            QString shortcut  = XMLWork::getElementText(element, "shortcut");
            QString inherited = XMLWork::getElementText(element, "inherited", "false");
            tag->setName(name);
            tag->setShortcut(KShortcut(shortcut));
            tag->setInheritedBySiblings(XMLWork::trueOrFalse(inherited));
            // Load states:
            QDomNode subNode = element.firstChild();
            while (!subNode.isNull()) {
                QDomElement subElement = subNode.toElement();
                if ( (!subElement.isNull()) && subElement.tagName() == "state" ) {
                    State *state = new State(subElement.attribute("id"), tag);
                    state->setName(   XMLWork::getElementText(subElement, "name")   );
                    state->setEmblem( XMLWork::getElementText(subElement, "emblem") );
                    QDomElement textElement = XMLWork::getElement(subElement, "text");
                    state->setBold(      XMLWork::trueOrFalse(textElement.attribute("bold",      "false")) );
                    state->setItalic(    XMLWork::trueOrFalse(textElement.attribute("italic",    "false")) );
                    state->setUnderline( XMLWork::trueOrFalse(textElement.attribute("underline", "false")) );
                    state->setStrikeOut( XMLWork::trueOrFalse(textElement.attribute("strikeOut", "false")) );
                    QString textColor = textElement.attribute("color", "");
                    state->setTextColor(textColor.isEmpty() ? QColor() : QColor(textColor));
                    QDomElement fontElement = XMLWork::getElement(subElement, "font");
                    state->setFontName(fontElement.attribute("name", ""));
                    QString fontSize = fontElement.attribute("size", "");
                    state->setFontSize(fontSize.isEmpty() ? -1 : fontSize.toInt());
                    QString backgroundColor = XMLWork::getElementText(subElement, "backgroundColor", "");
                    state->setBackgroundColor(backgroundColor.isEmpty() ? QColor() : QColor(backgroundColor));
                    QDomElement textEquivalentElement = XMLWork::getElement(subElement, "textEquivalent");
                    state->setTextEquivalent( textEquivalentElement.attribute("string", "") );
                    state->setOnAllTextLines( XMLWork::trueOrFalse(textEquivalentElement.attribute("onAllTextLines", "false")) );
                    tag->appendState(state);
                }
                subNode = subNode.nextSibling();
            }
            // If the Tag is Valid:
            if (tag->countStates() > 0) {
                // Rename Things if Needed:
                State *firstState = tag->states().first();
                if (tag->countStates() == 1 && firstState->name().isEmpty())
                    firstState->setName(tag->name());
                if (tag->name().isEmpty())
                    tag->setName(firstState->name());
                // Add or Merge the Tag:
                if (!merge) {
                    all.append(tag);
                } else {
                    Tag *similarTag = tagSimilarTo(tag);
                    // Tag does not exists, add it:
                    if (similarTag == 0) {
                        // We are merging the new states, so we should choose new and unique (on that computer) ids for those states:
                        for (State::List::iterator it = tag->states().begin(); it != tag->states().end(); ++it) {
                            State *state = *it;
                            QString uid    = state->id();
                            QString newUid = "tag_state_" + QString::number(getNextStateUid());
                            state->setId(newUid);
                            mergedStates[uid] = newUid;
                        }
                        // TODO: if shortcut is already assigned to a previous note, do not import it, keep the user settings!
                        all.append(tag);
                        // Tag already exists, rename to theire ids:
                    } else {
                        State::List::iterator it2 = similarTag->states().begin();
                        for (State::List::iterator it = tag->states().begin(); it != tag->states().end(); ++it, ++it2) {
                            State *state        = *it;
                            State *similarState = *it2;
                            QString uid    = state->id();
                            QString newUid = similarState->id();
                            if (uid != newUid)
//.........这里部分代码省略.........
开发者ID:tytycoon,项目名称:basket,代码行数:101,代码来源:tag.cpp


注:本文中的Tag::countStates方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。