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C++ TTimer::SetCommand方法代码示例

本文整理汇总了C++中TTimer::SetCommand方法的典型用法代码示例。如果您正苦于以下问题:C++ TTimer::SetCommand方法的具体用法?C++ TTimer::SetCommand怎么用?C++ TTimer::SetCommand使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TTimer的用法示例。


在下文中一共展示了TTimer::SetCommand方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: trial1

void trial1()
{
  gStyle->SetCanvasPreferGL(true);
  //gStyle->SetFrameFillColor(42);
  TCanvas *c1=new TCanvas("can1");
  //can1->SetFillColor(17);
  f1=new TF1("f1","[0]*x",0,10);
  f1->SetParameter(0,1);
  //f1->SetNpx(10);
  f1->SetMaximum(10);
  f1->SetMinimum(0);
  f1->Draw();
  TTimer *timer = new TTimer(20);
  timer->SetCommand("Animate()");
  timer->TurnOn();
}
开发者ID:kazumaishio,项目名称:cherenkov,代码行数:16,代码来源:trial1.C

示例2: anim

void anim()
{
   gStyle->SetFrameFillColor(42);
   TCanvas *c1 = new TCanvas("c1");
   c1->SetFillColor(17);
   pi = TMath::Pi();
   f2 = new TF2("f2","sin(2*x)*sin(2*y)*[0]",0,pi,0,pi);
   f2->SetParameter(0,1);
   f2->SetNpx(15);
   f2->SetNpy(15);
   f2->SetMaximum(1);
   f2->SetMinimum(-1);
   f2->Draw("surf1");
   TTimer *timer = new TTimer(20);
   timer->SetCommand("Animate()");
   timer->TurnOn();
}   
开发者ID:alcap-org,项目名称:AlcapDAQ,代码行数:17,代码来源:anim.C

示例3: shapesAnim

void shapesAnim() {
   TCanvas *c1 = new TCanvas("c1","Geometry Shapes",10,10,500,500);

   //  Define some volumes
   TBRIK *brik  = new TBRIK("BRIK","BRIK","void",200,150,150);
   TTRD1 *trd1  = new TTRD1("TRD1","TRD1","void",200,50,100,100);
   TTRD2 *trd2  = new TTRD2("TRD2","TRD2","void",200,50,200,50,100);
   TTRAP *trap  = new TTRAP("TRAP","TRAP","void",190,0,0,60,40,90,15,120,80,180,15);
   TPARA *para  = new TPARA("PARA","PARA","void",100,200,200,15,30,30);
   TGTRA *gtra  = new TGTRA("GTRA","GTRA","void",390,0,0,20,60,40,90,15,120,80,180,15);
   TTUBE *tube  = new TTUBE("TUBE","TUBE","void",150,200,400);
   TTUBS *tubs  = new TTUBS("TUBS","TUBS","void",80,100,100,90,235);
   TCONE *cone  = new TCONE("CONE","CONE","void",100,50,70,120,150);
   TCONS *cons  = new TCONS("CONS","CONS","void",50,100,100,200,300,90,270);
   TSPHE *sphe  = new TSPHE("SPHE","SPHE","void",25,340, 45,135, 0,270);
   TSPHE *sphe1 = new TSPHE("SPHE1","SPHE1","void",0,140, 0,180, 0,360);
   TSPHE *sphe2 = new TSPHE("SPHE2","SPHE2","void",0,200, 10,120, 45,145);

   TPCON *pcon = new TPCON("PCON","PCON","void",180,270,4);
   pcon->DefineSection(0,-200,50,100);
   pcon->DefineSection(1,-50,50,80);
   pcon->DefineSection(2,50,50,80);
   pcon->DefineSection(3,200,50,100);

   TPGON *pgon = new TPGON("PGON","PGON","void",180,270,8,4);
   pgon->DefineSection(0,-200,50,100);
   pgon->DefineSection(1,-50,50,80);
   pgon->DefineSection(2,50,50,80);
   pgon->DefineSection(3,200,50,100);

   //  Set shapes attributes
   brik->SetLineColor(1);
   trd1->SetLineColor(2);
   trd2->SetLineColor(3);
   trap->SetLineColor(4);
   para->SetLineColor(5);
   gtra->SetLineColor(7);
   tube->SetLineColor(6);
   tubs->SetLineColor(7);
   cone->SetLineColor(2);
   cons->SetLineColor(3);
   pcon->SetLineColor(6);
   pgon->SetLineColor(2);
   sphe->SetLineColor(kRed);
   sphe1->SetLineColor(kBlack);
   sphe2->SetLineColor(kBlue);


   //  Build the geometry hierarchy
   TNode *node1 = new TNode("NODE1","NODE1","BRIK");
   node1->cd();

   TNode *node2  = new TNode("NODE2","NODE2","TRD1",0,0,-1000);
   TNode *node3  = new TNode("NODE3","NODE3","TRD2",0,0,1000);
   TNode *node4  = new TNode("NODE4","NODE4","TRAP",0,-1000,0);
   TNode *node5  = new TNode("NODE5","NODE5","PARA",0,1000,0);
   TNode *node6  = new TNode("NODE6","NODE6","TUBE",-1000,0,0);
   TNode *node7  = new TNode("NODE7","NODE7","TUBS",1000,0,0);
   TNode *node8  = new TNode("NODE8","NODE8","CONE",-300,-300,0);
   TNode *node9  = new TNode("NODE9","NODE9","CONS",300,300,0);
   TNode *node10 = new TNode("NODE10","NODE10","PCON",0,-1000,-1000);
   TNode *node11 = new TNode("NODE11","NODE11","PGON",0,1000,1000);
   TNode *node12 = new TNode("NODE12","NODE12","GTRA",0,-400,700);
   TNode *node13 = new TNode("NODE13","NODE13","SPHE",10,-400,500);
   TNode *node14 = new TNode("NODE14","NODE14","SPHE1",10, 250,300);
   TNode *node15 = new TNode("NODE15","NODE15","SPHE2",10,-100,-200);


   // Draw this geometry in the current canvas
   node1->cd();
   node1->Draw();
   c1->Update();
   
   //start a Timer
   TTimer *timer = new TTimer(20);
   timer->SetCommand("Animate()");
   timer->TurnOn();   
}
开发者ID:My-Source,项目名称:root,代码行数:78,代码来源:shapesAnim.C


注:本文中的TTimer::SetCommand方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。