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C++ TString::data方法代码示例

本文整理汇总了C++中TString::data方法的典型用法代码示例。如果您正苦于以下问题:C++ TString::data方法的具体用法?C++ TString::data怎么用?C++ TString::data使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TString的用法示例。


在下文中一共展示了TString::data方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SaveToFile

void GenericPlatform::SaveToFile(TString FileName, std::list<TString> Contents, bool ownerOnly) {
    TString path = FilePath::ExtractFilePath(FileName);

    if (FilePath::DirectoryExists(path) == false) {
        FilePath::CreateDirectory(path, ownerOnly);
    }

    std::wofstream stream(FileName.data());

    FilePath::ChangePermissions(FileName.data(), ownerOnly);

#ifdef WINDOWS
    const std::locale empty_locale = std::locale::empty();
#endif //WINDOWS
#ifdef POSIX
    const std::locale empty_locale = std::locale::classic();
#endif //POSIX
#if defined(WINDOWS)
    const std::locale utf8_locale = std::locale(empty_locale, new std::codecvt_utf8<wchar_t>());
    stream.imbue(utf8_locale);
#endif //WINDOWS || MAC

    if (stream.is_open() == true) {
        for (std::list<TString>::const_iterator iterator = Contents.begin(); iterator != Contents.end(); iterator++) {
            TString line = *iterator;
            stream << PlatformString(line).toUnicodeString() << std::endl;
        }
    }
}
开发者ID:166MMX,项目名称:openjdk.java.net-openjfx-8u40-rt,代码行数:29,代码来源:GenericPlatform.cpp

示例2: stream

std::list<TString> GenericPlatform::LoadFromFile(TString FileName) {
    std::list<TString> result;

    if (FilePath::FileExists(FileName) == true) {
        std::wifstream stream(FileName.data());

#ifdef WINDOWS
        const std::locale empty_locale = std::locale::empty();
#endif //WINDOWS
#ifdef POSIX
        const std::locale empty_locale = std::locale::classic();
#endif //POSIX
#if defined(WINDOWS)
        const std::locale utf8_locale = std::locale(empty_locale, new std::codecvt_utf8<wchar_t>());
        stream.imbue(utf8_locale);
#endif //WINDOWS

        if (stream.is_open() == true) {
            while (stream.eof() == false) {
                std::wstring line;
                std::getline(stream, line);

                // # at the first character will comment out the line.
                if (line.empty() == false && line[0] != '#') {
                    result.push_back(PlatformString(line).toString());
                }
            }
        }
    }

    return result;
}
开发者ID:166MMX,项目名称:openjdk.java.net-openjfx-8u40-rt,代码行数:32,代码来源:GenericPlatform.cpp

示例3: showBoom

void RoleShow::showBoom(const CCPoint& point)
{
	CCSprite* pBoom = CCSprite::createWithSpriteFrameName("rocketgunbullet1.png");
	pBoom->setPosition(point);
	addChild(pBoom);
	CCArray *animaArray = CCArray::createWithCapacity(12);
	for (int j = 1; j <= 12; j++)
	{
		TString str;
		str += "rocketgunboom";
		str += j;
		str += ".png";
		CCSpriteFrame *frame = 
			CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(str.data());
		animaArray->addObject(frame);
	}
	CCAnimation* animation = CCAnimation::createWithSpriteFrames(animaArray, 0.05f);
	CCAnimate* animate = CCAnimate::create(animation);

	CCCallFuncN* funcN = CCCallFuncN::create(this,callfuncN_selector(RoleShow::removeSelf));
	CCSequence* seq = CCSequence::createWithTwoActions(animate, funcN);
	
	pBoom -> stopAllActions();
	pBoom -> runAction(seq);
}
开发者ID:joyfish,项目名称:Zombie,代码行数:25,代码来源:RoleShow.cpp

示例4: firegunEffect

void RoleShow::firegunEffect()
{

	pFiregun = CCSprite::createWithSpriteFrameName("fireguneffect1.png");

	CCArray *animaArray = CCArray::createWithCapacity(4);
	for (int j = 3; j <= 6; j++)
	{
		TString str;
		str += "fireguneffect";
		str += j;
		str += ".png";
		CCSpriteFrame *frame = 
			CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(str.data());
		animaArray->addObject(frame);
	}
	CCAnimation* animation = CCAnimation::createWithSpriteFrames(animaArray, 0.07f);
	CCAnimate* animate = CCAnimate::create(animation);
	pFiregun -> runAction(CCRepeatForever::create(animate));
	pFiregun->setAnchorPoint(ccp(0.5,0));
	pFiregun->setScale(0.5);

	//pFiregun->setPosition(ccp(-m_size.width*0.07,-m_size.height*0.25));

	addChild(pFiregun);
		
	//img -> setRotation(touchangle/PI*180);
}
开发者ID:joyfish,项目名称:Zombie,代码行数:28,代码来源:RoleShow.cpp

示例5: GetStaticMethod

JavaStaticMethod JavaClass::GetStaticMethod(TString Name, TString Signature) {
    jmethodID method = FEnv->GetStaticMethodID(FClass, PlatformString(Name), PlatformString(Signature));

    if (method == NULL || FEnv->ExceptionCheck() == JNI_TRUE) {
        Messages& messages = Messages::GetInstance();
        TString message = messages.GetMessage(METHOD_NOT_FOUND);
        message = PlatformString::Format(message, Name.data(), FClassName.data());
        throw JavaException(FEnv, message);
    }

    return JavaStaticMethod(FEnv, FClass, method);
}
开发者ID:loveyoupeng,项目名称:rt,代码行数:12,代码来源:Java.cpp

示例6: showHeroAnimation

/*1 黑寡妇 2 金刚狼 3 钢铁侠
*/
void RoleShow::showHeroAnimation(int currentHero,const CCPoint& offsetPoint)
{
	if(currentHero == k_battle_blackwidow)
	{
		firegunEffect();
	}
	
	m_currentHero = currentHero;
	m_offsetPoint = offsetPoint;

	//窗口大小
	CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
	TString zhujiaoname;
	zhujiaoname += "hero";
	zhujiaoname += currentHero;
	zhujiaoname += "_middle1.png";
	zhujiao = CCSprite::create();
	zhujiao->setDisplayFrame(CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(zhujiaoname.data()));
	zhujiao->setAnchorPoint(ccp(0.5f, 0.0f));
	//zhujiao->setPosition(ccp(x-20, y-15-offsetY));
	zhujiao->setPosition(ccp(0-offsetPoint.x, 0-offsetPoint.y));

	addChild(zhujiao, 1004);

	TString zhujiaolegname;
	zhujiaolegname += "hero";
	zhujiaolegname += currentHero;
	zhujiaolegname += "_middleleg.png";
	zhujiaoleg = CCSprite::createWithSpriteFrameName(zhujiaolegname.data());
//	zhujiaoleg -> setPosition(ccp(x, y-offsetY));
	zhujiaoleg->setAnchorPoint(ccp(0.5f, 0.0f));
	zhujiaoleg -> setPosition(ccp(20-offsetPoint.x, -15-offsetPoint.y));

	addChild(zhujiaoleg, 1002);


	//主角动画   主角 关卡信息都要根据传入的来
	TString zhujiaogunname;
	zhujiaogunname += "hero";
	zhujiaogunname += currentHero;
	zhujiaogunname += "_gun1.png";
	zhujiaogun = CCSprite::create();
	zhujiaogun->setDisplayFrame(CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(zhujiaogunname.data()));
	float anchorPointY = 20/zhujiaogun -> getContentSize().height;
	zhujiaogun->setAnchorPoint(ccp(0.5f, -anchorPointY));
	zhujiaogun->setPosition(ccp(0-offsetPoint.x, 20-offsetPoint.y));
	addChild(zhujiaogun, 1003);

	moveHero();
}
开发者ID:joyfish,项目名称:Zombie,代码行数:52,代码来源:RoleShow.cpp

示例7: ProcessCommands

static TString ProcessCommands(const _TCHAR *file) {
	FILE *fin;
#ifdef UNICODE
    int err = _wfopen_s(&fin, file, L"r,ccs=unicode");
#else
    int err = fopen_s(&fin, file, "r");
#endif
    if (err)
        return TString(file);

    FILE *fout;
    auto output_file = TempFile::Create(TEXT(".txt"), true);
#ifdef UNICODE
    err = _wfopen_s(&fout, output_file.data(), L"w,ccs=unicode");
#else
    err = fopen_s(&fout, output_file.data(), "w");
#endif
    if (err) {
        perror("LinkWrapper:ProcessCommands");
        exit(err);
    }

    _TINT ch = _gettc(fin);
	while (ch != _TEOF) {
        while (ch != _TEOF && _istspace(ch)) {
            _puttc(ch, fout);
            ch = _gettc(fin);
        }

        // FIXME: input files with spaces in them??? (are they quoted???)
		TString word;
		while (ch != _TEOF && !_istspace(ch)) {
			word.push_back(ch);
			ch = _gettc(fin);
		}
        // FIXME: handle comments (starting with ';')
        auto comment_pos = word.find(TCHAR(';'));
        assert(comment_pos == -1 && "Found comment in command file");
		if (!word.empty()) {
			auto new_word = ProcessArg(word.data());
            _fputts(new_word.data(), fout);
		}
	}
	fclose(fin);
    fclose(fout);
    return output_file;
}
开发者ID:immunant,项目名称:selfrando,代码行数:47,代码来源:LinkWrapper.cpp

示例8: Initialize

void JavaStringArray::Initialize(size_t Size) {
    JavaClass jstringClass(FEnv, _T("java/lang/String"));

    if (FEnv->ExceptionCheck() == JNI_TRUE) {
        Messages& messages = Messages::GetInstance();
        TString message = messages.GetMessage(CLASS_NOT_FOUND);
        message = PlatformString::Format(message, _T("String"));
        throw JavaException(FEnv, message.data());
    }

    jstring str = PlatformString("").toJString(FEnv);
    FData = (jobjectArray)FEnv->NewObjectArray((jsize)Size, jstringClass, str);

    if (FEnv->ExceptionCheck() == JNI_TRUE) {
        throw JavaException(FEnv, _T("Error"));
    }
}
开发者ID:loveyoupeng,项目名称:rt,代码行数:17,代码来源:Java.cpp

示例9: wolverineGunAnimation

void RoleShow::wolverineGunAnimation()
{
	CCArray *animaArray = CCArray::createWithCapacity(3);
	for (int j = 1; j <= 3; j++)
	{
		TString str;
		str += "hero2_gun1";
		str += j;
		str += ".png";
		CCSpriteFrame *frame = 
			CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(str.data());
		animaArray->addObject(frame);
	}
	CCSpriteFrame *frame = 
		CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName("hero2_gun1.png");
	animaArray->addObject(frame);
	CCAnimation* animation = CCAnimation::createWithSpriteFrames(animaArray, 0.07f);
	CCAnimate* animate = CCAnimate::create(animation);
	zhujiaogun -> runAction(animate);

}
开发者ID:joyfish,项目名称:Zombie,代码行数:21,代码来源:RoleShow.cpp

示例10: createLaserBullet

void RoleShow::createLaserBullet(const CCPoint& startPoint)
{
	jiguangGun = CCSprite::createWithSpriteFrameName("jiguangEffect1.png");
		CCArray *animaArray = CCArray::createWithCapacity(6);
		for (int j = 1; j <= 6; j++)
		{
			TString str;
			str += "jiguangEffect";
			str += j;
			str += ".png";
			CCSpriteFrame *frame = 
				CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(str.data());
			animaArray->addObject(frame);
		}
		CCAnimation* animation = CCAnimation::createWithSpriteFrames(animaArray, 0.07f);
		CCAnimate* animate = CCAnimate::create(animation);
		jiguangGun -> runAction(CCSequence::create(animate,CCCallFuncN::create(this,callfuncN_selector(RoleShow::removeSelf)),NULL));
		jiguangGun->setAnchorPoint(ccp(0,0));
		jiguangGun->setPosition(ccp(startPoint.x - 25, startPoint.y-40));
		jiguangGun->setRotation(heroAngle);
		addChild(jiguangGun);
}
开发者ID:joyfish,项目名称:Zombie,代码行数:22,代码来源:RoleShow.cpp

示例11: start_launcher


//.........这里部分代码省略.........
                else if (argument == _T("-nativedebug")) {
                    if (platform.ShowResponseMessage(_T("Test"),
                                                     TString(_T("Would you like to debug?\n\nProcessID: ")) +
                                                     PlatformString(platform.GetProcessID()).toString()) == mrOK) {
                        while (platform.IsNativeDebuggerPresent() == false) {
                        }
                    }
                }
#endif //DEBUG
            }

            // Package must be initialized after Platform is fully initialized.
            Package& package = Package::GetInstance();
            Macros::Initialize();
            package.SetCommandLineArguments(argc, argv);
            platform.SetCurrentDirectory(package.GetPackageAppDirectory());

            switch (platform.GetAppCDSState()) {
                case cdsDisabled:
                case cdsUninitialized:
                case cdsEnabled: {
                    break;
                }

                case cdsGenCache: {
                        TString cacheDirectory = package.GetAppCDSCacheDirectory();

                        if (FilePath::DirectoryExists(cacheDirectory) == false) {
                            FilePath::CreateDirectory(cacheDirectory, true);
                        }
                        else {
                            TString cacheFileName = package.GetAppCDSCacheFileName();

                            if (FilePath::FileExists(cacheFileName) == true) {
                                FilePath::DeleteFile(cacheFileName);
                            }
                        }

                        break;
                    }

                case cdsAuto: {
                    TString cacheFileName = package.GetAppCDSCacheFileName();

                    if (parentProcess == true && FilePath::FileExists(cacheFileName) == false) {
                        AutoFreePtr<Process> process = platform.CreateProcess();
                        std::vector<TString> args;
                        args.push_back(_T("-Xappcds:generatecache"));
                        args.push_back(_T("-Xapp:child"));
                        process->Execute(platform.GetModuleFileName(), args, true);

                        if (FilePath::FileExists(cacheFileName) == false) {
                            // Cache does not exist after trying to generate it,
                            // so run without cache.
                            platform.SetAppCDSState(cdsDisabled);
                            package.Clear();
                            package.Initialize();
                        }
                    }

                    break;
                }
            }

            // Validation
            {
                switch (platform.GetAppCDSState()) {
                    case cdsDisabled:
                    case cdsGenCache: {
                        // Do nothing.
                        break;
                    }

                    case cdsEnabled:
                    case cdsAuto: {
                            TString cacheFileName = package.GetAppCDSCacheFileName();

                            if (FilePath::FileExists(cacheFileName) == false) {
                                Messages& messages = Messages::GetInstance();
                                TString message = PlatformString::Format(messages.GetMessage(APPCDS_CACHE_FILE_NOT_FOUND), cacheFileName.data());
                                throw FileNotFoundException(message);
                            }
                            break;
                        }

                    case cdsUninitialized: {
                        throw Exception(_T("Internal Error"));
                }
            }
            }

            // Run App
            result = RunVM();
        }
        catch (FileNotFoundException &e) {
            platform.ShowMessage(e.GetMessage());
        }

        return result;
    }
开发者ID:Sandec,项目名称:openjfx-8u-dev-rt,代码行数:101,代码来源:main.cpp

示例12: changeHero

void RoleShow::changeHero(int currentHero,const CCPoint& offsetPoint)
{

	if(m_currentHero == currentHero) return;

	heroAngle = 2;
	if(currentHero == k_battle_blackwidow)
	{
		firegunEffect();
	} else
	{
		if(pFiregun)
		{
			pFiregun->stopAllActions();
			pFiregun->removeFromParent();
			pFiregun = NULL;
		}
	}

	m_currentHero = currentHero;
	m_offsetPoint = offsetPoint;

	TString zhujiaoname;
	zhujiaoname += "hero";
	zhujiaoname += currentHero;
	zhujiaoname += "_middle1.png";
	zhujiao->setDisplayFrame(CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(zhujiaoname.data()));

	TString zhujiaolegname;
	zhujiaolegname += "hero";
	zhujiaolegname += currentHero;
	zhujiaolegname += "_middleleg.png";
	zhujiaoleg -> setDisplayFrame(CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(zhujiaolegname.data()));

	zhujiaogun->cleanup();
	if (currentHero != 3)
	{
		TString zhujiaogunname;
		zhujiaogunname += "hero";
		zhujiaogunname += currentHero;
		zhujiaogunname += "_gun1.png";
		zhujiaogun->setDisplayFrame(CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(zhujiaogunname.data()));

		zhujiaogun -> setVisible(true);
		zhujiao->setPosition(ccp(5, -offsetPoint.y));
	}
	else
	{
		zhujiaogun -> setVisible(false);
		float pY = zhujiao->getPositionY();
		zhujiao->setPosition(ccp(7, -20-offsetPoint.y));

	}

	moveHero();
}
开发者ID:joyfish,项目名称:Zombie,代码行数:56,代码来源:RoleShow.cpp

示例13: analyTXT

void EnemyData::analyTXT()
{//\u2202\u00A1\u00BB\u00B0\u03C0\u00FF\u00F8\u00AE\u00AC\u2211\u0153\uFB02\u201D\u00CE\u00B5\u00FF\u00D5\u00BA\u00A0\u02DD\u00E6\u203A

	if (sceneID <= 4 && sceneID > 0) 
	{
		sceneID = 0;
	}
	else if (sceneID > 4 && sceneID <= 8)
	{
		sceneID = 1;
	}
	else if (sceneID > 8 && sceneID <= 12)
	{
		sceneID = 2;
	}
	TString mapname;
	mapname += "map";
	mapname += sceneID;
	mapname += ".txt";
	string fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(mapname.data());

	unsigned char* pBuffer = NULL;
	unsigned long bufferSize = 0;

	pBuffer = CCFileUtils::sharedFileUtils()->getFileData(fullPath.c_str(), "r", &bufferSize);

	unsigned long index = 14;
	string str;
	routeQuantity = stringChangeInt(str += pBuffer[index]);
	index += 2;

	///////////////\u00AA\u00D2\u00BB\u00B0\u00AC\u2211\u0153\uFB02\u00B5\u0192\u2265\u0131\u00A0\u00BA\u0152\u00AA\u00F7\u221A\u00A0\u02DD\u00E6\u203A////////////////////////////////
	index += 11;
	str = "";
	CCLOG("%d", pBuffer[index]);
	short routeStartIndex = -1;
	short routeStartSpace = 0; //\u00F8\u00FF\u00F7\u2206\u2206\u00B4\u201C\u2206
	CCPoint point;
	while (pBuffer[index] != '\n')
	{
		if (pBuffer[index] == '{')
		{
			routeStartIndex++;
			index++;
			continue;
		}
		if (pBuffer[index] == '}')
		{
			point.y = stringChangeInt(str);
			routeStartPoint.push_back(ccp(point.x, point.y));
			index++;
			if (pBuffer[index] == '\n')
				break;
			index ++;
			str = "";
			continue;
		}
		if (pBuffer[index] == ',')
		{
			//point = new CCPoint();
			point.x = stringChangeInt(str);
			str = "";
		}
		else if (pBuffer[index] != ' ' && pBuffer[index] != '=')
		{
			str += pBuffer[index];
		}
		index++;
	}

	CCLOG("%d", routeStartPoint.size());

	//////////////////\u00AA\u00D2\u00B5\u221A\u00B5\u00FF\u00D5\u00BA\u00A0\u02DD\u25CA\u00C8\u00A0\u02DD\u00E6\u203A//////////////////////////////
	str = "";
	index++;
	short colIndex = 0; //\u2013\u2013\u0153\u00AC\u00B1\u00CD
	short rowIndex = 0; //\u00A1\u2013\u0153\u00AC\u00B1\u00CD
	while (pBuffer[index] != 'e')
	{
		if (pBuffer[index] == '\n')
		{
			colIndex++;
			rowIndex = 0;
			index++;
			continue;
		}
		if (pBuffer[index] == '{' || pBuffer[index] == ' ')
		{
			index++;
			continue;
		}
		if (pBuffer[index] == ',' || pBuffer[index] == '}')
		{
			mapData[colIndex][rowIndex] = stringChangeInt(str);
			CCLOG("%d, \u884C=%d, \u5217=%d", mapData[colIndex][rowIndex], colIndex, rowIndex);
			str = "";
			rowIndex++;
		}
		else if(pBuffer[index] != '\r')
		{
//.........这里部分代码省略.........
开发者ID:joyfish,项目名称:Zombie,代码行数:101,代码来源:EnemyData.cpp


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