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C++ TPoint类代码示例

本文整理汇总了C++中TPoint的典型用法代码示例。如果您正苦于以下问题:C++ TPoint类的具体用法?C++ TPoint怎么用?C++ TPoint使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了TPoint类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: operator

	inline double operator()(const TPoint& x, const TPoint& y) const {
		VectorType xv = x.GetVnlVector();
		VectorType yv = y.GetVnlVector();

		VectorType r = yv - xv;
		return exp(-dot_product(r, r) / m_sigma2);
	}
开发者ID:arnaudgelas,项目名称:statismo,代码行数:7,代码来源:lowRankGaussianProcessImageToImageRegistration.cpp

示例2: GetPoint

TPoint TBisector::GetPoint(double t) const {
    TPoint tmp;

    tmp.SetCoord(t * *U);
    tmp = tmp + *X0;

    return tmp;
}
开发者ID:jstebel,项目名称:flow123d,代码行数:8,代码来源:bisector.cpp

示例3: return

// 
// equality operator
//
bool TPoint::operator==(const TPoint &inPt) const {
    if ((inPt.X() == m_X) &&
        (inPt.Y() == m_Y))
    {
        return (true);
    }
    return (false);
}
开发者ID:colonelqubit,项目名称:halyard,代码行数:11,代码来源:TPoint.cpp

示例4: Intersects

	bool Intersects(const TSegment<T> &segment) const
	{
		TPoint<T> p1=Point1();
		TPoint<T> p2=Point2();
		TPoint<T> p3=segment.Point1();
		TPoint<T> p4=segment.Point2();
		return(BoundingBox(p1.X(),p2.X(),p3.X(),p4.X())&&BoundingBox(p1.Y(),p2.Y(),p3.Y(),p4.Y())&&((Area(p1,p2,p3)*Area(p1,p2,p4))<=0)&&((Area(p3,p4,p1)*Area(p3,p4,p2))<=0));
	}
开发者ID:divyang4481,项目名称:mipt-hw,代码行数:8,代码来源:geom.cpp

示例5: GetScroll

void TWindow::SimulateMouseMoved()
{
	TPoint	mouse;
	const TPoint& scroll = GetScroll();

	mouse.Set(fLastMouseMovedLocation.h + scroll.h, fLastMouseMovedLocation.v + scroll.v);
	HandleMouseMoved(mouse, fLastMouseMovedModifiers);
}
开发者ID:mikevoydanoff,项目名称:zoinks,代码行数:8,代码来源:TWindow.cpp

示例6: scroll

void WebScrollingDeceleratorGH::scroll()
{
    if (!m_decelelatorSwitch) return;
    // X = Vst*t - 0.5*a*(t * t)    
    TPoint dist;
    TReal32 intervalInSec = static_cast<TReal32>(KScrollIntervalTimeout) / 1000000;
    TReal32 t = (m_numscrollsteps++) * intervalInSec;
    TReal32 dx = 0.0;
    TReal32 dy = 0.0;
    TReal32 vx = 0.0;
    TReal32 vy = 0.0;
    TReal32 accelX = 0.0;
    TReal32 accelY = 0.0;
    
    if (m_initSpeed.iX) {
        accelX = (m_initSpeed.iX > 0) ?  KDecceleration : (-1) * KDecceleration;
        vx = m_initSpeed.iX + accelX * t;
        dx = m_initSpeed.iX * t + 0.5 * accelX * (t * t);
    }
        
    if (m_initSpeed.iY) {
        accelY = (m_initSpeed.iY > 0) ?  KDecceleration : (-1) * KDecceleration;
        vy = m_initSpeed.iY + accelY * t;
        dy = m_initSpeed.iY * t + 0.5 * accelY * (t * t);
    }
    
    dist.SetXY(static_cast<TInt>(dx), static_cast<TInt>(dy));
    
    WebFrameView* scrollingView = m_webView.pageScrollHandler()->currentScrollingFrameView();
    TPoint cpos = scrollingView->contentPos();
    dist = scrollingView->toDocCoords(dist);
    TPoint pos = m_startPos + dist;
   
    WebPageScrollHandler* handler = m_webView.pageScrollHandler();

    if ((vx * m_initSpeed.iX < 0) || (vy * m_initSpeed.iY < 0) || (vx + vy == 0) || 
        (m_numscrollsteps > 1 && !scrollingView->needScroll(pos) && 
        !handler->currentScrollingElement())) {
        if (m_scrollbarDrawer) {
            m_scrollbarDrawer->fadeScrollbar();
        }
        m_decelTimer->Cancel();
        handler->clearScrollingElement();
        m_webView.setViewIsScrolling(false);
        m_webView.toggleRepaintTimer(true);
    }
    else {
        TPoint scrollDelta = pos - m_lastPos;
        handler->scrollContent(scrollDelta);
        m_lastPos = pos;
    }  
}
开发者ID:gvsurenderreddy,项目名称:symbiandump-mw4,代码行数:52,代码来源:WebScrollingDeceleratorGH.cpp

示例7: ExtendWithProducts

int ExtendWithProducts(TMatrix input, unsigned int upToPower, TMatrix *output){
	unsigned int n = input.size();
	output->resize(n);
	for (unsigned int i = 0; i < n; i++){
		for(unsigned int j = 1; j <= upToPower; j++){
			TPoint extension;
			GetProducts(input[i], j, &extension);
			TPoint::iterator it;
			it = (*output)[i].end();
			(*output)[i].insert(it, extension.begin(), extension.end());
		}
	}
	return 0;
}
开发者ID:cran,项目名称:ddalpha,代码行数:14,代码来源:AlphaProcedure.cpp

示例8: distance

double TLine :: distance ( TPoint & P )
{
       double Min , l;
       l = A.distance ( B );
       Min = fabs ( ( A.x - P.x ) * ( B.y - P.y ) - ( A.y - P.y ) * ( B.x - P.x ) );
       return Min / l;
}
开发者ID:programmingduo,项目名称:ACMsteps,代码行数:7,代码来源:p2710_计算几何_DP.cpp

示例9: GetProducts

static int GetProducts(TPoint values, unsigned int power, TPoint *output){
	int d = values.size();
	if (power == 1){
		output->resize(d);
		for (int i = 0; i < d; i++){(*output)[i] = values[i];}
		return 0;
	}
	output->resize(0);
	TVariables indices(power);
	unsigned int counter = 0;
	while(indices[0] < d){
		output->push_back(1);
		for (unsigned int i = 0; i < power; i++){
			(*output)[counter] *= values[indices[i]];
		}
		counter++;
		int lastArray = power - 1;
		while(lastArray > 0 && indices[lastArray] == d - 1){lastArray--;}
		indices[lastArray]++;
		for (unsigned int i = lastArray; i < power; i++){
			indices[i] = indices[lastArray];
		}
		
	}
	return 0;
}
开发者ID:cran,项目名称:ddalpha,代码行数:26,代码来源:AlphaProcedure.cpp

示例10: CALLSTACKITEM_N

void CRecognizerContainer::PictureUpdateL(
	CFbsBitmap& aBitmap, 
	RPointerArray<CCodeInfo>* aCodes, 
	const TPoint& aTranslation,
	TInt /*aMinDiffTranslation*/,
	TInt /*aRotation*/,
	TInt /*aMinDiffRotation*/)
{
	CALLSTACKITEM_N(_CL("CRecognizerContainer"), _CL("PictureUpdateL"));

	iTranslation.SetXY(aTranslation.iX, aTranslation.iY);
	if (aCodes != NULL) {
		iCurrentCode = iVCS->FindClosestCode(iTarget);
		if (iCurrentCode >= 0) {
			CCodeInfo* ci = (*aCodes)[iCurrentCode];
			TPoint p = ci->GetTilting();
			iTilting.SetXY(p.iX, p.iY);

			if (ci->IsCodeValid()) {
				iInvalid=false;
				delete iCurrentCodeInfo; iCurrentCodeInfo=0;
				iCurrentCodeInfo=new (ELeave) CCodeInfo;
				iCurrentCodeInfo->ConstructL(*ci);
			} else {
				iInvalid=true;
			}
		}
	}

	iBitmap=&aBitmap;
	DrawImage(&aBitmap);
}
开发者ID:flaithbheartaigh,项目名称:jaikuengine-mobile-client,代码行数:32,代码来源:RecognizerView.cpp

示例11: minor2Pot

CGameSpriteFrame::CGameSpriteFrame(const TFileName& filename, TUint32 id, const CGameRect& r, CFbsBitmap* loader){

	loader->Load(filename, id, 0);
	
	TInt i,j;
	TInt h = loader->SizeInPixels().iHeight;
	TInt w = loader->SizeInPixels().iWidth;
	
	h = (h<r.h)?h:r.h;
	w = (w<r.w)?w:r.w;
	
	TInt H = minor2Pot(h);
	TInt W = minor2Pot(w);
	
	if(H>W)W=H;
	else H=W;
	
	this->texDim = H;
			 	    	    
	TRgb color;
	TPoint point;
	
	this->pixels = new TUint32[W*H];
		    	    
	for(i=0;i<w;i++){
		for(j=0;j<h;j++){
			point.SetXY(i,j);
			loader->GetPixel(color,point);
			this->pixels[i+j*W] = color.Value();
		}
	}
	
	glGenTextures(1, &(this->texId)); 

	glBindTexture(GL_TEXTURE_2D, this->texId);

	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);

	GLint format = GL_RGBA;

	glTexImage2D(GL_TEXTURE_2D, 0, format, W, H, 0,
	format, GL_UNSIGNED_BYTE, this->pixels);
	
}
开发者ID:Juanma-lach,项目名称:battletamagotchi,代码行数:44,代码来源:CGameSprite.cpp

示例12: XTranslateCoordinates

void TWindow::LocalToRoot(TPoint& point) const
{
	int x, y;
	Window childWindow;
	XTranslateCoordinates(sDisplay, fWindow, gApplication->GetRootWindow(),
										   0, 0, &x, &y, &childWindow);

	const TPoint& scroll = GetScroll();
	point.Offset(x - scroll.h, y - scroll.v);
}
开发者ID:mikevoydanoff,项目名称:zoinks,代码行数:10,代码来源:TWindow.cpp

示例13: objectUtil

void TDrawer::DrawReturnArrow(CWsBitmap* aBackUpBitmap, CWsBitmap* aResourceBitmap, TRect aWorldPointRect,
                              TRect aBitMapRect)
{
    //根据WorldPointRect大小 和 aBitMapRect的大小 设置新的returnRect的大小
    TPoint center;
    center.SetXY((aWorldPointRect.iBr.iX + aWorldPointRect.iTl.iX) / 2, (aWorldPointRect.iBr.iY
                 + aWorldPointRect.iTl.iY) / 2);
    TInt iHalfHigh = (aBitMapRect.iBr.iY - aBitMapRect.iTl.iY) / 2;
    TInt iHalfWidth = (aBitMapRect.iBr.iX - aBitMapRect.iTl.iX) / 2;
    TRect centerRect;
    centerRect.SetRect(center.iX - iHalfWidth, center.iY - iHalfHigh, center.iX + iHalfWidth, center.iY + iHalfHigh);

    TBitmapUtil objectUtil(aResourceBitmap);
    TBitmapUtil backUpUtil(aBackUpBitmap);
    //
    objectUtil.Begin(TPoint(0, 0));
    backUpUtil.Begin(TPoint(0, 0));
    R8G8B8* addr1 = (R8G8B8*) aResourceBitmap->DataAddress();// 对象
    R8G8B8* addr2 = (R8G8B8*) aBackUpBitmap->DataAddress();// 背景
    TSize desSize = aBackUpBitmap->SizeInPixels();
    TSize srcSize = aResourceBitmap->SizeInPixels();
    R8G8B8* addr22;
    R8G8B8* addr11;
    addr22 = addr2 + (centerRect.iTl.iY - 1) * desSize.iWidth + centerRect.iTl.iX;
    TSize newSize = centerRect.Size();
    addr11 = addr1 + aBitMapRect.iTl.iY * srcSize.iWidth + aBitMapRect.iTl.iX;
    //每画完一行,arrd11要前进的距离
    TInt iWidthSpan = srcSize.iWidth - newSize.iWidth;
    TInt iScreenWidthSpan = desSize.iWidth - newSize.iWidth;
    for (TInt j = 0; j < newSize.iHeight; j++)
    {
        for (TInt i = 0; i < newSize.iWidth; i++)
        {
            *addr22 = *addr11;
            addr22++;
            addr11++;
        }
        addr11 = addr11 + iWidthSpan;
        addr22 = addr22 + iScreenWidthSpan;
    }
    backUpUtil.End();
    objectUtil.End();
}
开发者ID:jinhuafeng,项目名称:RS-MAN,代码行数:43,代码来源:Drawer.cpp

示例14: TPoint

void CAwardContainer::SetGameState()
{
    //iData->iGameState = TEnum::EControlMainMenu;
    //设置MainMenu下的对象初始状态 
    TRect iLeftTopRect = iData->ipBitMapPosition->GetPosition(TBitMapPosition::HighlightReturnEdge, 0);
    TPoint point;
    point.SetXY(FIRST_MENU_POSITION, FIRST_MENU_HEIGHT);
    point.iY = 610;
    iReturn.SetBitMapRect(iData->ipBitMapPosition->GetPosition(TBitMapPosition::FontReturn, 0));
    iReturn.SetStartAndEndPoint(point, TPoint(270, point.iY));
    iReturn.SetHighLightRect(iLeftTopRect, TRect(180, 610 - 27, 359, 610 + 27));
    iReturn.ReSet();

    point.SetXY(180, 60);
    iNavAward.SetBitMapRect(iData->ipBitMapPosition->GetPosition(TBitMapPosition::FontAward, 0));
    iNavAward.SetStartAndEndPoint(point, point);
    iNavAward.ReSet();
    iNavAward.UpdateObjectByCenter();
}
开发者ID:jinhuafeng,项目名称:RS-MAN,代码行数:19,代码来源:AwardContainer.cpp

示例15: Print_Line

void TFuncSpecView::Print_Line(TDC& dc, TPoint origin, const TFuncSpecView::XPosVector& xpos, char* data) const
{
  XPosVector::size_type i, count=xpos.size()-1;  // subtract one for end marker
  char text[]="+";

  for(i=0; i<count; i++) {
    text[0]=data[i];
    dc.TextOut(origin.OffsetBy(xpos[i].x, 0), text, 1);
  }
}
开发者ID:double16,项目名称:switchmin-w32,代码行数:10,代码来源:funcspecview.cpp


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